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bug in editor
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Topic: bug in editor (Read 381 times)
legoboy
Newbie
Posts: 16
bug in editor
«
on:
January 09, 2012, 01:49:07 pm »
i have found an bug...
The editor is making
random
Creeper/anticreeper(on three places) the number is increasing by 1 sec/10000 creeper.
this happens if i switch on the auto advance on creeper simulator.
did i something wrong?
1e.png
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2.png
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3.png
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22.png
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80.png
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«
Last Edit: January 09, 2012, 02:18:31 pm by legoboy
»
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Grauniad
Global Moderator
Posts: 4696
Re: bug in editor
«
Reply #1 on:
January 09, 2012, 01:51:34 pm »
Ultra-dense creeper (or anti-creeper) will "flip" to the opposite type. is this perhaps what you observe?
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J
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Posts: 1351
smile!
Re: bug in editor
«
Reply #2 on:
January 09, 2012, 02:10:31 pm »
I think there was still creeper in the black area what still could move (suggestion: don't let it move).
I talked too Legoboy in the chat and he said he didn't save the map because the editor crashed.
«
Last Edit: January 09, 2012, 02:12:34 pm by J
»
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legoboy
Newbie
Posts: 16
Re: bug in editor
«
Reply #3 on:
January 09, 2012, 02:32:31 pm »
The editor will have a problem with a strip of empty fields ...
if i open any map sometime it wil happen but by opening the editor or by clikking on new map it wil do it allways
ps: translated with Google Translate
22.png
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80.png
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