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Author Topic: Map Editor Templates  (Read 450 times)
eudrick
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« on: November 09, 2011, 11:08:28 am »

Anyone else think it's be cool to have a quasi-paint program embedded in the editor?  Ability to draw circles and ovals  (and maybe a customizable grid) that wouldn't show up on the in-game map but only on the editor map.  Pretty handy to use as templates for placing terrain and fields. 
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UpperKEES
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« Reply #1 on: November 09, 2011, 02:56:46 pm »

You can draw something in any paint program, save it as a jpg or png file, load it as a background into the editor, use it as a template for terrain and fields and remove/replace it afterwards.
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eudrick
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Something Witty goes here


« Reply #2 on: November 09, 2011, 07:44:53 pm »

That works with little effort for a grid ( and is what I do) but, for circles and ovals you kinda have to screen shoot the editor for location of center points, transfer to paint, draw the circles and then use it as a background.  I was also thinking it would be handy for ranging beacons and weapons on the fly.  If I was a bit of a programmer I'd figure out how to make movable overlays that could be used on top of the editor map [ HINT HINT to all you brainacs out there ].  Meanwhile, I'll continue to use Saran wrap on my monitor and dry erase markers  Cheesy
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Michionlion
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« Reply #3 on: November 13, 2011, 05:27:43 pm »

Meanwhile, I'll continue to use Saran wrap on my monitor and dry erase markers  Cheesy

hmm.... why didn't I think of that?
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