Custom Map #201: 1.4 The Forest Temple

AutoPost · 5052

AutoPost

  • Global Moderator
  • *****
    • Posts: 24719
on: September 14, 2011, 05:01:02 pm
This topic is for discussion of map #201: 1.4 The Forest Temple


Author: Link327

Desc:
The first temple you have to rescue. Someone is with you and is protecting you. Find your way to reactivate the Powers of the Forest Temple. Now it's your task to beat your unknown Enemy.



Grun

  • Jr. Member
  • **
    • Posts: 58
Reply #1 on: September 14, 2011, 05:59:42 pm
Ohhhh you are evil, just getting started with this one and every move i make something creeps (pun intended :P ) up on you.

Having great fun with this one and sure will take a few runs to work out tactics, good job.

Only thing from looking at the map the bottom section may be a bit of a grind and not necessary but will get back to you on that once i completed.

Thanks Grun



mpete

  • Full Member
  • ***
    • Posts: 265
Reply #2 on: September 14, 2011, 06:26:02 pm
probably not intended
(click to show/hide)

sorry for any misspellings.
signed,mpete


Grun

  • Jr. Member
  • **
    • Posts: 58
Reply #3 on: September 14, 2011, 08:46:15 pm
ok I completed and as mentioned befor great map spent about 3 hrs with restarts on it :P

Just a few things for future maps....

I think the last 2 emmiters and drones not needed, would have been better without IMO as they not challanging just time consuming.

(click to show/hide)

But other than that not many things I can think off, but got to say great use of the fields for the outside creeper and the creeper wall blocking you off below. I may seem to be being critical but the first 15-20 min was deffently one of best maps I played so far and want you to make more hopefully with considerations of this feedback :) .

Thanks Grun



Link327

  • Full Member
  • ***
    • Posts: 460
Reply #4 on: September 15, 2011, 12:41:19 am
Well, you must know, taht the whole campaign is already completed.
Meaning there are already maps 1.1-1.10
(1.11 is in work by a friend of me, Ebon_Heart, And will be more epic as any other map of the campaign :D)
I just have to replay them cause I did some minor changes to them.
1.5 is on the way, these rooms with enclosed Creeper will be repeated in maps 1.4-1.7
It just like a tradition, has something to do with the story, which i didnt mention in the descriptions or dialogs.
Refilling these rooms with "Good Power" (AC) rebuilds the temple's Banning Power.
If you didnt read the Story, nvm xD
In mission 1.7 these rooms will be at top and they will have a specific usability AFTER filling with AC

Link327


PapaBear

  • Jr. Member
  • **
    • Posts: 11
Reply #5 on: September 15, 2011, 01:16:01 am
Need some help to kill the creeper in the two enclosed creeper rooms - how do I do this??

I read the spoilers above that talk about teleporting anti-creeper into them - how  ??? ???
 - amendment = got creeper into the rooms - but map has not 'finished' what have I missed ???


Otherwise a great map - the final wave(s) of aliens could be less frequent but much tougher - ie. it takes timing to get into the the lower chambers.. just an idea.
« Last Edit: September 15, 2011, 01:44:56 am by PapaBear »

"Life is but a game" - play on...


Link327

  • Full Member
  • ***
    • Posts: 460
Reply #6 on: September 15, 2011, 10:27:05 am
There are some little caves (3x1) from beginning on. Put AC into them, fields will automatically port them into these rooms.

Link327


DethbyIT

  • Sr. Member
  • ****
    • Posts: 1233
Reply #7 on: September 15, 2011, 06:55:48 pm
There are some little caves (3x1) from beginning on. Put AC into them, fields will automatically port them into these rooms.


I don't understand what that means.
What little caves, and how do you put AC in them?

I have taken out all the creeper and have 6 Maker's pumping AC all over the map, but nothing is happening  in the sealed rooms.
« Last Edit: September 15, 2011, 06:58:01 pm by DethbyIT »



Ebon Heart

  • Hero Member
  • *****
    • Posts: 2460
  • I'm back. For now. Hi guys!
Reply #8 on: September 15, 2011, 07:07:44 pm
Look at it in the editor, see where the fields are. *almost resists teasing, but fails* and while you're there, why don't you try to make your own custom map? Lmao.

When the going gets tough, the tough get going. The smart left a long time ago.
Check out the amazing A Tragedy Forgotten CW2 map series!


DethbyIT

  • Sr. Member
  • ****
    • Posts: 1233
Reply #9 on: September 15, 2011, 08:08:35 pm
Don't have an editor.
Any other suggestions?



Ebon Heart

  • Hero Member
  • *****
    • Posts: 2460
  • I'm back. For now. Hi guys!
Reply #10 on: September 15, 2011, 08:23:24 pm
Don't have an editor.
Any other suggestions?
problem solved It's free to download, pretty self explanatory, and fun to use. And if you need help, there's always a guide here Yay hyperlinks! lol. Just make sure view fields is on, and click on auto advance on the bottom for fields, watch what's going on. You can even go to the field tab and find the fields that teleport Anti Creeper.
« Last Edit: September 15, 2011, 08:26:15 pm by Ebon Heart »

When the going gets tough, the tough get going. The smart left a long time ago.
Check out the amazing A Tragedy Forgotten CW2 map series!


DethbyIT

  • Sr. Member
  • ****
    • Posts: 1233
Reply #11 on: September 15, 2011, 08:46:59 pm
Aha!
It took me awhile to figure that tool out, but now I've got it.
Calling it a night, but will restart the game in the morning and give it another go.
Thanks for the assist.
dbit



Ebon Heart

  • Hero Member
  • *****
    • Posts: 2460
  • I'm back. For now. Hi guys!
Reply #12 on: September 15, 2011, 10:16:07 pm
Aha!
It took me awhile to figure that tool out, but now I've got it.
Calling it a night, but will restart the game in the morning and give it another go.
Thanks for the assist.
dbit
Any time. And I can see you're still not giving in to the idea of creating a custom map... :/

When the going gets tough, the tough get going. The smart left a long time ago.
Check out the amazing A Tragedy Forgotten CW2 map series!


DethbyIT

  • Sr. Member
  • ****
    • Posts: 1233
Reply #13 on: September 16, 2011, 08:12:46 am
Any time. And I can see you're still not giving in to the idea of creating a custom map... :/

Dirty Harry said it best:
"A man's gotta know his own limitations."



Ebon Heart

  • Hero Member
  • *****
    • Posts: 2460
  • I'm back. For now. Hi guys!
Reply #14 on: September 16, 2011, 03:24:59 pm
Any time. And I can see you're still not giving in to the idea of creating a custom map... :/

Dirty Harry said it best:
"A man's gotta know his own limitations."
So try it and see if it really is a limitation. :P

When the going gets tough, the tough get going. The smart left a long time ago.
Check out the amazing A Tragedy Forgotten CW2 map series!