New map approval notice

knucracker · 19667

mthw2vc

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Reply #15 on: September 12, 2011, 03:11:13 am
The '80 high map rejection rule' is only intended to address maps that are clearly left at 80 height for no apparent reason.  If a map uses 80 rows, that's great... and perfectly fine.  If it is pretty clear that the map author just didn't even think about lowering the map height, that's what this rule is for.  The intent is the map moderators simple say "I think you just forgot to reduce the map height before submitting this map" in the moderator comments for a map.  Once the author sees this, he can make a quick fix for the map and resubmit the map.

Yes that is a quick fix but then they have to replay through it, what if it takes 72 minutes to play through?
If you can't enjoy or can't be bothered to play through your own map a second time, maybe it doesn't deserve to be uploaded... :P



lich98

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Reply #16 on: September 12, 2011, 03:16:43 am
The '80 high map rejection rule' is only intended to address maps that are clearly left at 80 height for no apparent reason.  If a map uses 80 rows, that's great... and perfectly fine.  If it is pretty clear that the map author just didn't even think about lowering the map height, that's what this rule is for.  The intent is the map moderators simple say "I think you just forgot to reduce the map height before submitting this map" in the moderator comments for a map.  Once the author sees this, he can make a quick fix for the map and resubmit the map.

Yes that is a quick fix but then they have to replay through it, what if it takes 72 minutes to play through?
If you can't enjoy or can't be bothered to play through your own map a second time, maybe it doesn't deserve to be uploaded... :P

Possibly but maby i played through it once. I wouldn't do  it again i'd work on another.

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Fisherck

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Reply #17 on: September 12, 2011, 08:45:51 am
And we generally reject them because they look like This. Not a problem replaying them... ;)

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lich98

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Reply #18 on: September 12, 2011, 03:47:32 pm
And we generally reject them because they look like This. Not a problem replaying them... ;)
that is true...

I love Mickey Mouse more than any woman I've ever known.
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This is like deja vu all over again.
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Cavemaniac

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Reply #19 on: September 21, 2011, 01:07:32 am


...and you know what really bugs me about that map?

Despite being about a thousand blocks high, half of the units are hidden under the status bar at the top!

I live in hope that map designers will some day (soon!) start their maps a couple of blocks down from the top - I find it tiring having to 'peek' under the status bar every few seconds when I've got operations going on up that high.

That's my only complaint - like MadMag, the extra height at the bottom doesn't offend me, though I do find it inelegant.

Do oversize maps take up extra space on Virgil's server? If so, I'm offended on his behalf!

Be yourself. Everyone else is already taken.


DethbyIT

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Reply #20 on: October 23, 2011, 05:29:05 pm
I just found this thread and the very interesting reading.

As a player I certainly wouldn't qualify as a "Map Mod", but I do read the Map Mod comments that are posted.

I would encourage anyone with that power/authority to use it wisely. The comment above about "a 10 year old kid" is really valid. Try to imagine your own child/grandchild submitting a map and then getting eaten alive by some "Map God". I fail to understand these constant belittling comments about the maps that our MEMBERS are producing.

Even the worst map ever produced means that someone took the time to try to figure out the creation process, took the time to create and submit the map, and did it all so that the rest of us could have a little enjoyment.

I've watched some really terrible map-makers develop into creators of really fine games and I cringe to see some of the comments posted. A little mentoring and encouragement will go a long way.

Based on the comments I've seen, there is no way in Hell I would ever submit a map on this site.
dbit



Shimizu

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Reply #21 on: February 22, 2012, 04:14:49 pm
I just read through this post, Dethby, aren't you a map mod? ;)

/confused

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Ebon Heart

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Reply #22 on: February 22, 2012, 04:17:45 pm
I just read through this post, Dethby, aren't you a map mod? ;)

/confused
He wasn't a mapmod when he made th post. He's a new mapmod.

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WileE

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Reply #23 on: December 18, 2012, 10:15:39 pm
 :-\
My six-year old asked to design a map, and I said, "Why not?"  I helped him tweak it a bit to make sure it was playable.  It's not perfect; it probably has some unnecessary space and some gates that don't do anything, but it was a good challenge (for me) and I had to work to get enough energy to get started.   Now, after reading all this, I'm hesitant to upload it!   

I will though  ;)     as I'd hate for other people not to submit maps for fear of criticism.

Thanks to everyone for all the great maps AND the not-so-great maps!