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Custom Map: Obrana 2
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Topic: Custom Map: Obrana 2 (Read 473 times)
AutoPost
Global Moderator
Posts: 8261
Custom Map: Obrana 2
«
on:
July 30, 2011, 09:25:57 pm »
This topic is for discussion of map:
Obrana 2
Author:
llljjj
Desc:
The new benefits will come at these times to the bench in the directions:
100 seconds -
120 seconds -
180 seconds -
240 seconds -
320 seconds -
480 seconds -
660 seconds -
900 seconds -
960 seconds -
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llljjj
Full Member
Posts: 72
Re: Custom Map: Obrana 2
«
Reply #1 on:
July 31, 2011, 02:23:09 am »
This is difficult to continue my previous round - Obrana.
Translation of the round description:
Again, you have some time to defend first and then you can activate the totems. The new waves will come at these times to in the directions:
100 seconds - vertical and horizontal
120 seconds - oblique
180 seconds - vertical and horizontal
240 seconds - oblique
320 seconds - vertical and horizontal
480 seconds - oblique
660 seconds - a very strong vertical and horizontal - a very dangerous wave
900 seconds - all the rest - except for guards totems
960 seconds - protectors totems
EDIT: Knowing that something not win, so why pick out only the expert skill and yet it only one star?!
«
Last Edit: July 31, 2011, 09:40:07 am by llljjj
»
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I am Czech, excuse my mistakes.
My maps:
http://knucklecracker.com/forums/index.php?topic=7647.msg50705#new
DethbyIT
beta
Posts: 1233
Re: Custom Map: Obrana 2
«
Reply #2 on:
July 31, 2011, 12:54:53 pm »
That was fun to play.
Getting the timing right for when you had to have protection at the different points was a good exercise.
Thank you for putting it together.
dbit
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llljjj
Full Member
Posts: 72
Re: Custom Map: Obrana 2
«
Reply #3 on:
July 31, 2011, 02:43:09 pm »
Thank you, still I ask: do I make the round-style tower defense now?
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I am Czech, excuse my mistakes.
My maps:
http://knucklecracker.com/forums/index.php?topic=7647.msg50705#new
DethbyIT
beta
Posts: 1233
Re: Custom Map: Obrana 2
«
Reply #4 on:
July 31, 2011, 06:17:51 pm »
Quote from: llljjj on July 31, 2011, 02:43:09 pm
Thank you, still I ask: do I make the round-style tower defense now?
I'm sorry, but I don't understand what you are asking.
I like playing both games that have symetrical designs and those that are more like 'terrain'.
Could you ask your question differently please?
Thanks,
dbit
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llljjj
Full Member
Posts: 72
Re: Custom Map: Obrana 2
«
Reply #5 on:
August 01, 2011, 01:08:15 am »
Should I continue in this style?
Logged
I am Czech, excuse my mistakes.
My maps:
http://knucklecracker.com/forums/index.php?topic=7647.msg50705#new
DethbyIT
beta
Posts: 1233
Re: Custom Map: Obrana 2
«
Reply #6 on:
August 01, 2011, 08:38:40 am »
I think your games are excellent and fun to play.
One piece of advice that I have seen some of the great players/map makers offer is that you should play some of the more challenging games - to get an idea of the techniques used.
"UpperKEES" and "MadMag" have created some of the most interesting games here and I recommend that you try some of theirs.
Good Luck
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llljjj
Full Member
Posts: 72
Re: Custom Map: Obrana 2
«
Reply #7 on:
August 01, 2011, 08:42:46 am »
Thanks.
Logged
I am Czech, excuse my mistakes.
My maps:
http://knucklecracker.com/forums/index.php?topic=7647.msg50705#new
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