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June 19, 2013, 10:32:07 pm *
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Author Topic: Impossible Code Maps  (Read 25065 times)
Wheatmidge
Sr. Member
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Posts: 215


« Reply #435 on: April 26, 2012, 07:47:03 pm »

run water to large/high is a mean map. I thought I had a foothold but my defenses cost slightly more energy than i was bringing in and the collapsed. It seems so close to being doable.


* 2.png (488.74 KB, 768x1464 - viewed 67 times.)
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Kava09
Jr. Member
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Posts: 27


« Reply #436 on: April 27, 2012, 07:56:46 am »

run water to - yep, it was pretty hard
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MadMag
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Posts: 2684


Alpha


« Reply #437 on: April 27, 2012, 10:13:45 am »

Good Luck on this one: (It has some diamonds and experimental, but I don't think you have time)
Goaoldashosolag
Small/High

This one is mean also:
KrefKrefKrefKrefKrefKrefKrefKrefKrefKrefKrefKrefKrefKrefKref
Small/High

Another one:
-.,,,.---.,-.,,
Small/High

HardVeryHardHardVeryHardHardVeryHardHardVeryHar
Small/High
Might be hard, a lot is going on. Have just tested it once

This one is pain in the ass because of the drones:
Goaoldashosolagoalsoa
Medium/High
« Last Edit: April 27, 2012, 11:02:02 am by MadMag » Logged
Kava09
Jr. Member
**
Posts: 27


« Reply #438 on: April 27, 2012, 03:16:54 pm »

HardVeryHardHardVeryHardHardVeryHardHardVeryHar This one is possible

Goaoldashosolagoalsoa This one is too

MadMag, thanks a lot for a good set of maps
« Last Edit: April 27, 2012, 04:14:09 pm by Kava09 » Logged
Kholim
Newbie
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Posts: 12


« Reply #439 on: April 29, 2012, 02:03:34 pm »

run water to large/high is a mean map. I thought I had a foothold but my defenses cost slightly more energy than i was bringing in and the collapsed. It seems so close to being doable.

It's still possible to slap a shield on the right emitter in large/high.
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Wheatmidge
Sr. Member
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Posts: 215


« Reply #440 on: April 30, 2012, 12:22:49 pm »

run water to large/high is a mean map. I thought I had a foothold but my defenses cost slightly more energy than i was bringing in and the collapsed. It seems so close to being doable.

It's still possible to slap a shield on the right emitter in large/high.
wow, that would have made my life alot easier. I think I'm going to have to try again.
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MadMag
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Posts: 2684


Alpha


« Reply #441 on: April 30, 2012, 12:43:31 pm »

burnburnburnburnburnburnburnburnburnburnburnburnb
Small/High

burnburnburnb
Small/High

FreewillFreewillFreewillFreewillF
Small/High

IWillNeverSurrenderIWillNeverSurrenderIWil   (Not impossible, but fun because everything is connected and there are some hyper drones)
Small/High

hjkkjhhhjkkkjhhhjkkkjhhhjkkkjhhhj (Not Impossible, but fun)
Small/High
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Kava09
Jr. Member
**
Posts: 27


« Reply #442 on: April 30, 2012, 05:59:05 pm »

burnburnburnburnburnburnburnburnburnburnburnburnb small/high is completed

burnburnburnb Small/High completed

P.S. MadMag, thanks again!
« Last Edit: April 30, 2012, 06:46:07 pm by Kava09 » Logged
Kholim
Newbie
*
Posts: 12


« Reply #443 on: April 30, 2012, 06:00:53 pm »

FreewillFreewillFreewillFreewillF
Small/High

Complete.  This map has a ton of crystal energy, and if you commit yourself to a defense built above ground it's an easy map.


* 3.png (287.95 KB, 768x744 - viewed 67 times.)
« Last Edit: April 30, 2012, 06:02:43 pm by Kholim » Logged
Link327
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Posts: 443


ZeldaFan


« Reply #444 on: May 27, 2012, 06:11:19 pm »

!!!!!!!!!Time for Ragnarok!!!!!!!!!! large/high
Try. 2 behemoth emitters directly at surface and one more just a sec away. ^^
« Last Edit: May 27, 2012, 06:15:39 pm by Link327 » Logged

Link327
albrittbrat
Newbie
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Posts: 6


« Reply #445 on: May 29, 2012, 10:57:05 am »

So, Maps based on songs/bands I like that I cannot beat: (I will just keep modifying this post, instead of spam posting =D)
I admittedly suck at this game, but can anyone else best these? Screenshots Please!

Narcissistic Cannibal Small/High. This one is actually WAY worse at small than anything else.

Skrillex Small/High Too many drones...spam 19 health drones....then 9 health drones to boot, oh, and did I mention the 10 phantoms and the 2 emitters...

Every Time I Die!!!!! Small/High

It's Electric! Boogey Boogey Boogey Small/High

Lethal Interjection Squad!?!?!?!?!?!? Small/High

Korn!!!!!!!!!!!! Small/High - This one is especially bad, all usable ground is gone in 11 seconds flat.

Suicide Small/High This one is probably not so unbeatable, I just thought it was interesting how the gravity manages to make this map like 10x harder. I have never seen one like this before, so I am sharing it! Wink

Just Do It Small/High - This is not impossible, quite the opposite. Has anyone else ever found a code map that generates a blank map? I mean 0 of everything...
« Last Edit: May 29, 2012, 12:30:55 pm by albrittbrat » Logged
Wheatmidge
Sr. Member
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Posts: 215


« Reply #446 on: May 30, 2012, 02:40:17 pm »

Suicide Small/High is beatable as you thought, it was actually quite a fun map.
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SmileyCoder
beta3
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Posts: 609



« Reply #447 on: June 27, 2012, 04:50:25 am »

If anyone can do
remann810   S/H

I would really like to know. Its beyond my skills.
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Best of luck with your game,
TheSmileyCoder

TheSmileyCoders YouTube channel feat. tutorials on using Treeviews in Access
I might have promised fool proof, but I never promised user proof.
Wheatmidge
Sr. Member
****
Posts: 215


« Reply #448 on: June 27, 2012, 11:29:31 am »

remann810 small/high I think should be doable. I grabbed the red gem and then dug in on the right side. I have my defenses built and hopefully can expand a little down and push out to the top emitter. I don't have time to try more right now, I was supposed to be doing house renovations. Oops.


* 4.png (293.1 KB, 768x744 - viewed 54 times.)
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SmileyCoder
beta3
*****
Posts: 609



« Reply #449 on: June 27, 2012, 02:34:39 pm »

@Wheatmidge, thanks to your most excellent advice, and helpfull screenshot I was able to complete Remann810. Thank you.
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Best of luck with your game,
TheSmileyCoder

TheSmileyCoders YouTube channel feat. tutorials on using Treeviews in Access
I might have promised fool proof, but I never promised user proof.
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