Impossible Code Maps

Mare · 161578

deathsandwich

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Reply #270 on: August 16, 2011, 12:34:55 pm
I was being really cautious...  :-[
Thanks Lord Farin! :D



Colin

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Reply #271 on: August 16, 2011, 06:52:03 pm
Yeah, thanks death for the drawn out explanation, that helps!  ;)

To fight back the Creeper all you need is. . . What? Energy.
My maps CW1 are located here try out my MIS series.


Katra

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Reply #272 on: August 17, 2011, 12:31:23 am
333 any/high

Large/high has an 11m surface emitter plus a 15m emitter below one layer of dissolving ground. Small has a surface gateway as well, and the surface emitter on both small and medium is slightly stronger than large. No available crystals and nowhere to dig in on any.

Medium/medium is a tough fight at first, but winnable.
« Last Edit: August 17, 2011, 12:32:54 am by Katra »

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Lord_Farin

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  • Lord_Farin or LF; not 'Lord Farin' or 'Lord'. TIA.
Reply #273 on: August 17, 2011, 03:46:52 am
333 any/high

Large/high has an 11m surface emitter plus a 15m emitter below one layer of dissolving ground. Small has a surface gateway as well, and the surface emitter on both small and medium is slightly stronger than large. No available crystals and nowhere to dig in on any.

Medium/medium is a tough fight at first, but winnable.
In fact there is this one block of ground making a dig-in possible (Large/High at least):
(click to show/hide)

EDIT: Also, for Medium/High:
(click to show/hide)
« Last Edit: August 17, 2011, 08:43:20 am by Lord_Farin »

Behold, Nexus! Looketh skywards, for thy obliteration thence nighs, my foul enemy!


jkljkljkljkl

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Reply #274 on: August 17, 2011, 11:33:35 am
ask flower where any/high

Two surface emitters, nowhere to dig and shelter.



wlf

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Reply #275 on: August 18, 2011, 01:08:07 am
look farm way any/med & any/high

Brutal



Evil Roc

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Reply #276 on: August 18, 2011, 01:54:25 pm
look farm way any/med & any/high

Brutal

Medium complexity is doable. High I doubt :)



Lord_Farin

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Reply #277 on: August 19, 2011, 09:52:40 am
The incredibly hard July 5, 2011 L/H has surrendered to me.
At 28:04 game time (!), I was able to get up my DB with enough energy; this can probably be improved upon.

I did it as follows (but I challenge all of you to complete it without looking):
(click to show/hide)

Please excuse the comprehensive post, but I had all but one of my save slots filled with these various stages, so I thought I'd put them all up  :)
« Last Edit: August 19, 2011, 09:54:23 am by Lord_Farin »

Behold, Nexus! Looketh skywards, for thy obliteration thence nighs, my foul enemy!


Kithros

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Reply #278 on: August 19, 2011, 10:45:43 am
The incredibly hard July 5, 2011 L/H has surrendered to me.
At 28:04 game time (!), I was able to get up my DB with enough energy; this can probably be improved upon.

I did it as follows (but I challenge all of you to complete it without looking):


Well done - but personally if I played through it I suspect I wouldn't have built any repulsors at all, I'm finding that using conversion bombs + shields works much better for stalling normally (ie. send in 1-2 conversion bombs, set them off and build shields as far out as you can with the anti-creeper bubble then build more shields as necessary, and repeat once you have to) - kind of like you did with the bottom chamber, except that I do that constantly everywhere. It takes a fair amount of micromanagement to do well, but it's very energy efficient and works regardless of the creeper density as well as not needing to fully dig in the LS.



Evil Roc

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Reply #279 on: August 19, 2011, 12:10:15 pm
Lord_Farin that was well done! And a nice set of screenshots, very interesting to read and see through your strategy. Keep up the good work :)



creeper killer

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Reply #280 on: August 27, 2011, 08:32:06 pm
do today's code map on large/hard.

Quote
you will be assimilated into the herd, resistance is futile
(picture's too big :( )
just though I'd let you guys know :)


Colin

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Reply #281 on: August 28, 2011, 04:21:09 pm
Using the abundant amount of crystals, you should be
able to get a dark beam up before the drones break loose.  ;)

As many have said, once you get a dark beam up all
experimental maps are beatable.  :D


To fight back the Creeper all you need is. . . What? Energy.
My maps CW1 are located here try out my MIS series.


Asaline

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Reply #282 on: September 09, 2011, 10:24:19 am
Heaven

Just....no.....



mpete

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Reply #283 on: September 09, 2011, 10:37:34 am
sorry
Heaven has been submitted and beat

sorry for any misspellings.
signed,mpete


red_elk

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Reply #284 on: September 24, 2011, 03:51:14 pm
bell coat run Large/High
Lots of drones/phantoms
Can't beat it. Need advise from experts :)

Edit: Nevermind, managed to complete it after ~20 attempts :)
Interesting map though.
« Last Edit: September 24, 2011, 08:58:08 pm by red_elk »