Impossible Code Maps

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BoostBreed75

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Reply #180 on: July 30, 2011, 07:57:48 pm
I apologize I misplaced my post it is in the middle of the quote.



MadMag

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Reply #181 on: August 02, 2011, 08:34:29 pm
limbolim small/high (Good Luck)



Jehoel

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Reply #182 on: August 02, 2011, 09:01:29 pm
up letter street  Complex / Any size

There isn't much diggable terrain, there are high-intensity emitters at the start (slight delay with destructable terrain), 1-2 drone nests at start, phantoms, and to top it all off it's zero g.

I have tried all permutations that I know of, and cannot beat this combo.

Oh, and large has a 477.6 million intensity creeper emitter.

Though it is the Reader who undergoes the journey, it is the Writer who is the creator of worlds
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Kithros

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Reply #183 on: August 02, 2011, 09:33:57 pm
up letter street  Complex / Any size

There isn't much diggable terrain, there are high-intensity emitters at the start (slight delay with destructable terrain), 1-2 drone nests at start, phantoms, and to top it all off it's zero g.

I have tried all permutations that I know of, and cannot beat this combo.

Oh, and large has a 477.6 million intensity creeper emitter.

Not much space no, but enough:
(click to show/hide)



Fisherck

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Reply #184 on: August 02, 2011, 09:51:18 pm
up letter street  Complex / Any size

There isn't much diggable terrain, there are high-intensity emitters at the start (slight delay with destructable terrain), 1-2 drone nests at start, phantoms, and to top it all off it's zero g.

I have tried all permutations that I know of, and cannot beat this combo.

Oh, and large has a 477.6 million intensity creeper emitter.

Not much space no, but enough:
(click to show/hide)

Beat me to it! 8)

Did you build that dark beam before the decayable terrain with the drones got out or did you use conversion bombs first to hold your spot?

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Kithros

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Reply #185 on: August 02, 2011, 10:01:48 pm
I had the dark beam built in time - though if the other sizes had worse gem positions I might have needed to use conversion bombs + shield replacements to buy more time  (I played on large/high)



Fisherck

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Reply #186 on: August 02, 2011, 10:45:38 pm
limbolim small/high (Good Luck)

I almost think it is possible. I've almost got to the surviving part. But I have only almost made it... ;) And you don't know what I had to go through to get that first red crystal. :o

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TonyP2000

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Reply #187 on: August 03, 2011, 01:14:23 pm
party the of Large/High

Almost all the map is empty space. Even with full upgrades to beacon range, you cannot get a nullifier to take out the bottom left emitter due to not being able to get close enough since you cannot "see" that far into the map.

Play the map and you will see what I mean.

Vote Tony!


MadMag

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Reply #188 on: August 03, 2011, 01:20:37 pm
wow.. That was a special layout, never seen anything like that! Post it in the special code map thread instead because it is a easy map.

PS: dig through the terrain and use the LS to plant a nullifier :)  (see pic 2)

PSS: You might be able to place the nullifier if you upgrade the beacon to max.
« Last Edit: August 03, 2011, 01:27:27 pm by MadMag »



Fisherck

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Reply #189 on: August 03, 2011, 02:00:55 pm
wow.. That was a special layout, never seen anything like that! Post it in the special code map thread instead because it is a easy map.

PS: dig through the terrain and use the LS to plant a nullifier :)  (see pic 2)

PSS: You might be able to place the nullifier if you upgrade the beacon to max.
party the of Large/High

Almost all the map is empty space. Even with full upgrades to beacon range, you cannot get a nullifier to take out the bottom left emitter due to not being able to get close enough since you cannot "see" that far into the map.

Play the map and you will see what I mean.

That one already is in the special map topic...

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Jay the Juggernaut

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Reply #190 on: August 03, 2011, 02:01:58 pm
wow.. That was a special layout, never seen anything like that! Post it in the special code map thread instead because it is a easy map.

PS: dig through the terrain and use the LS to plant a nullifier :)  (see pic 2)

PSS: You might be able to place the nullifier if you upgrade the beacon to max.
party the of Large/High

Almost all the map is empty space. Even with full upgrades to beacon range, you cannot get a nullifier to take out the bottom left emitter due to not being able to get close enough since you cannot "see" that far into the map.

Play the map and you will see what I mean.

That one already is in the special map topic...

I had fun, I used a wall of launchers with a few blasters.
« Last Edit: August 03, 2011, 02:03:37 pm by Jay the Juggernaut »

I'll mostly be lurking as a guest, not much into posting anymore. :P


TonyP2000

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Reply #191 on: August 03, 2011, 02:57:32 pm
I got this map from the special maps page.

I forgot that you can move the liberation ship...

Vote Tony!


deathsandwich

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Reply #192 on: August 04, 2011, 02:28:52 pm
popcorn seems to be impossible on large/high. Constant stream of drones and an emitter on the surface; and 10 phantoms. No accessible gems.

It is not quite impossible!  :D That map was extremely hard though. (See spoiler for how I did it)

(click to show/hide)

Thanks for the intense map! :)



deathsandwich

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Reply #193 on: August 04, 2011, 07:58:17 pm
Now.. This is unbeatable :)

9139719875 small/high & medium/high

So is this one:

456879872313201245879321031879854106 small/high

456879872313201245879321031879854106 small/high is not unbeatable.  8)
Again, I think I did this in the slowest way possible...

(click to show/hide)

Hold the line! (ME1) :D

« Last Edit: August 04, 2011, 08:11:02 pm by deathsandwich »



Kithros

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Reply #194 on: August 04, 2011, 08:40:04 pm
Now.. This is unbeatable :)

9139719875 small/high & medium/high

So is this one:

456879872313201245879321031879854106 small/high

456879872313201245879321031879854106 small/high is not unbeatable.  8)
Again, I think I did this in the slowest way possible...

(click to show/hide)

Hold the line! (ME1) :D



My method is... much different.

(click to show/hide)