Its a trap Large/high
0g map with a heavy emitter and gateway surface... tried a few times and failed each. Anyone able to get this?
theres a cave here Large/high
another 0g. Phantoms are destroyable, but after 6 plays and moving to the left, it seems impossible to keep the surface emitter in check. (requires more then 3 blasters to even hold a line)
Beam me up scotty! Large/High
Surface emitter is too much, same as last map.
this is easy Large/High
Yet again, another 0g surface emitter of destruction
All of these are possible:
The first two are pretty straight forward since there are lots of gems readily available: dig the LS in and use repulsors to hold it off, using shields to stall as necessary. Once you get the repulsors up, you'll have plenty of energy extra to build up reactors before the creeper density would become too much for them. The first one I set blasters to drone only - but it isn't truly necessary as I have more than enough energy to support them firing constantly, but it's still better to use drones only when repulsors are good enough to hold the creeper back.
Its a trap:
theres a cave here:
There may have been more efficient ways to go about this, but truthfully I don't play the experimental maps very much - I prefer the normal maps a lot more.
The third one was a bit trickier since there wasnt as much energy available at the beginning, but with careful timing on shield replacements and turning repulsors on at the last second, this is what I came up with:
I didn't play through the maps after this, typically once you get a wall of repulsors up you'll have plenty of time to mass reactors and build up before it becomes threatening on these maps.
EDIT: Didn't notice the 4th map at the time: I massed several layers of shields around it, they finish in time before the creeper spills out, took the gems on the left side then moved over to the right side. It's probably possible to do this one without digging in, but I didn't feel like going through it at the time - I don't think I needed to build the layer of shields over my LS either.
In hindsight I realize that I could have gotten an easy nullify on the surface emitter after taking some gems by digging under it, shield + nullifier (the terrain directly right of it is decaying, if you built a shield below that square before it decayed through you can nullify it safely)