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Author Topic: Day 13: Horror, help!  (Read 7506 times)
MadMurphy
Sr. Member
****
Posts: 104


« Reply #60 on: June 12, 2011, 02:49:31 pm »

I have been playing this level a bit and created a video of my best strategy.

http://www.youtube.com/watch?v=RhwHTosmzMQ

I think this is the best I can do to help any new players. Even if you don't do it exactly as this you should have a good amount of time to complete it still.
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Winny
Newbie
*
Posts: 4


« Reply #61 on: January 10, 2012, 09:44:26 pm »

SPOILER ALERT!!!

I found these on YouTube... it looks good.  Hope it helps.

http://www.youtube.com/watch?v=RhwHTosmzMQ

http://www.youtube.com/watch?v=x2S7ZfpYVAE
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Jackeea
Newbie
*
Posts: 2


« Reply #62 on: April 08, 2012, 07:15:48 pm »

I found that selecting the remnant, waiting a second, then the nanochips and the crystal, then getting 1 speed upgrade, 1 energy storage and the cost down 20% works. Then, pause and build reactors on all of the terrain where the items were. A beacon as far left as you can go works well now. Put a blaster on the top and the bottom left, and get the capsule at the top. Put a shield near the creeper, and a maker next to it (charge, 4x), with 2 blasters. Then build a launcher, and when the maker is up to 5 chargey thingies, burst all. Get the capsule quickly. The rest should be easy, but it probably isn't. This is as dar as I got, then had to come off. It's the only strategy that works for me.
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2b3o4o
beta
*****
Posts: 427


On your knees, human.


« Reply #63 on: April 08, 2012, 07:17:29 pm »

I'm not sure why you felt the need to post in such an old thread...
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Karsten75
beta
*****
Posts: 3054



« Reply #64 on: April 08, 2012, 07:23:36 pm »

I'm not sure why you felt the need to post in such an old thread...

Because he felt he could contribute?



I found that selecting the remnant, waiting a second, then the nanochips and the crystal, then getting 1 speed upgrade, 1 energy storage and the cost down 20% works. Then, pause and build reactors on all of the terrain where the items were. A beacon as far left as you can go works well now. Put a blaster on the top and the bottom left, and get the capsule at the top. Put a shield near the creeper, and a maker next to it (charge, 4x), with 2 blasters. Then build a launcher, and when the maker is up to 5 chargey thingies, burst all. Get the capsule quickly. The rest should be easy, but it probably isn't. This is as dar as I got, then had to come off. It's the only strategy that works for me.

Welcome. Smiley
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Oh my face, I can't get it out of my palm.
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