Custom Map: Sequence

Started by AutoPost, July 19, 2010, 10:22:51 AM

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AutoPost

This topic is for discussion of map: Sequence


Author: Xirema

Desc:
Only collectors are used for this map, as the difficulty lies entirely in determining the pattern of creeper spawn and recession and finding a solution to counter it. Long time limit gives plenty of room for trial and error.

riking

LAGGGGGGGGGGGGGGGGGGGGGGGGGG Too CPU intensive.

Xirema

Quote from: riking on July 20, 2010, 08:33:26 PM
LAGGGGGGGGGGGGGGGGGGGGGGGGGG Too CPU intensive.

I had a little lag when running this, but consider it an appeal for scripted events. It took me a week and almost 4 digits of creeper emitters to pull this off.  :'(