Custom Map #1548: InGame Ship Editor Map 9. By: FOXX

AutoPost · 205

AutoPost

  • Global Moderator
  • *****
    • Posts: 24544
on: August 03, 2020, 12:05:58 pm
This topic is for discussion of map #1548: InGame Ship Editor Map 9


Author: FOXX
Size: 310x440

Desc:
9thmap with the InGame Ship Editor system. Attention -> This Map Takes Time. #InGameEditor by GoodMorning & Kajacx #EditStruc #ParticlesOverMiredLand #TiconDefenseRange by Stickman



FOXX

  • Community Guild
  • *****
    • Posts: 1319
  • Just Breathe
Reply #1 on: August 03, 2020, 12:06:32 pm
9th map for The Ingame Ship Editor.
With this tool you can create your own ships for the map.
Info under the Editor. Click HullPart or Module to Select.

Some tips:
- Look at the map and think about what ships you would need to start.
- Look in the Editor at your amount of Shipcores, Hull and Modules you have.
- Create your startships, play and pickup more stuff.

You start with 5 ShipCores, 320 HullParts and a Lathe Layout in the Editor.
This map has UnLimited Default ModuleParts (except Lathe) and Custom PartsPickups.

Note -> You can add Hull and Modules to existing ships with the Alt-X option but after editing the ship has to be rebuild.

Ps -> FlipEmitters have Grow Struc on (if you use this)
-> 1 Tank = 500 Energy.

(click to show/hide)


Let's make some ships :)

Greets
FOXX

The FPAF
For My Maps and Ships!
Including  CUSTOM MODULE MAPS & SHIPS


n3s

  • Jr. Member
  • **
    • Posts: 34
Reply #2 on: August 04, 2020, 12:13:54 pm
I always try to build self-sufficient ships using improved reactors but there are never enough. =p

I like this system better than the other build-your-own using the repeated placement of pseudo-ships, but I don't dislike that other system.

Enjoyed this map like all the others, thanks for making them!



FOXX

  • Community Guild
  • *****
    • Posts: 1319
  • Just Breathe
Reply #3 on: August 05, 2020, 11:50:43 am
I always try to build self-sufficient ships using improved reactors but there are never enough. =p

I like this system better than the other build-your-own using the repeated placement of pseudo-ships, but I don't dislike that other system.

Enjoyed this map like all the others, thanks for making them!
You are welcome N3s, enjoy making these maps.
I agree with liking those 2 scripting systems. (great effort from Kajacx and GoodMorning)
For gameplay this system suits better then the other system (From the Ship Alooone series)

I fi remember i put some more custom reactors when i return to this system.

Greets
FOXX

The FPAF
For My Maps and Ships!
Including  CUSTOM MODULE MAPS & SHIPS