Custom Map #8205: ChessCSM B-3. By: builder17

AutoPost · 219

AutoPost

  • Global Moderator
  • *****
    • Posts: 23307
on: March 02, 2020, 04:59:29 am
This topic is for discussion of map #8205: ChessCSM B-3


Author: builder17
Size: 144x60

Desc:
Please play this map only if you like both CSM and PAC playstyles. #Chess #Puzzle #Medium-hard difficulty



yum-forum

  • Community Guild
  • *****
    • Posts: 2473
Reply #1 on: March 02, 2020, 06:24:19 am
Very glad to play one more creative game from Master Builder17!  :D

Funny that PAC part of map using the most modern UI from Kajacx. Thanks for good work!

Oh my God!  Twitter is so STUPID!!!


Builder17

  • Community Guild
  • *****
    • Posts: 1120
  • My account picture is from Nitrome Mutiny.
Reply #2 on: March 02, 2020, 12:27:07 pm
Would you like next Chess-CSM with stargate blockers?  8)



yum-forum

  • Community Guild
  • *****
    • Posts: 2473
Reply #3 on: March 02, 2020, 01:43:50 pm
Would you like next Chess-CSM with stargate blockers?  8)
Surely will be cool! And with your chaines of connected flip-emitters (if possible 4-7 in one chain and with Bickford reaction)..
« Last Edit: March 02, 2020, 02:41:29 pm by yum-forum »

Oh my God!  Twitter is so STUPID!!!


Johnny Haywire

  • Community Guild
  • *****
    • Posts: 1090
Reply #4 on: March 17, 2020, 11:41:59 am
I really like what you've done with these maps. Feel free to add whatever you like to them.

It might be a greater challenge if once you build a unit, you can't destroy or move it. That would force us to think about playing as creeper as we build.

Although, some might find that too frustrating, I dunno. This one is very easy, imo. You really don't need to do much of anything except terraform a couple places.

The only thing I think I would prefer is to see the terrain limits at 1 = 100, but if that might ruin another game mechanic for you then it's no biggie.

Love your maps! Great work  ;D ;D

You disagree with this sentence, don't you?


Builder17

  • Community Guild
  • *****
    • Posts: 1120
  • My account picture is from Nitrome Mutiny.
Reply #5 on: March 17, 2020, 02:41:45 pm
I really like what you've done with these maps. Feel free to add whatever you like to them.

It might be a greater challenge if once you build a unit, you can't destroy or move it. That would force us to think about playing as creeper as we build.

Although, some might find that too frustrating, I dunno. This one is very easy, imo. You really don't need to do much of anything except terraform a couple places.

The only thing I think I would prefer is to see the terrain limits at 1 = 100, but if that might ruin another game mechanic for you then it's no biggie.

Love your maps! Great work  ;D ;D

Thanks! :) In case you haven't noticed it, snipers on beginning aren't possible to move or destroy?



Johnny Haywire

  • Community Guild
  • *****
    • Posts: 1090
Reply #6 on: March 27, 2020, 12:57:57 am
Yeah, I did notice that  ;)

And I don't want to make more work for you. I appreciate all the time you guys put into these maps. Just do whatever feels right  ;D

You disagree with this sentence, don't you?