Custom Map #1403: Kerballz 2 Tweety space. By: Kerbal Kowbell

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This topic is for discussion of map #1403: Kerballz 2 Tweety space


Author: Kerbal Kowbell
Size: 500x411

Desc:
Trying to find the way back to their own universe. The crew attempt a second jump at right angle to reality, but the particulate have managed to infect also this dimension. Just like in Twee space, familiar objects get distorted, including the blueprints.



Kerbal Kowbell

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I had poked around with this map idea earlier, and decided to make it playable.
So it's a fun map with ships made for laffs and as a thank you for all those who have provided great maps and cool ideas here.  :-*

It's a toned down version of a map that took me over one hour to complete in the original.
Having the entire fleet wiped out not just once but twice might have been too much of frustration.
Even though I am certain some will find a loophole, and blitz it.
Most will not, and one hour is too long for a fun game.

Therefore I decided to tone it down a bit, it should be playable on about 30 mins on average.
To upload it I had to play it again abd got the time of 39.50, but made that game another play testing - not played optimally.
The best attempt I did was a bit over 25 mins - then again, not a fair time as I know the tricks of the map.


(click to show/hide)

It still a bit hard in the start, but later when one have built up with a full fleet - endgame should be a walkover.

So level 'Kinda hard' /sliding toward Easy.

Ps:
Most ships are unique for the map, yet one of the ships resemble a design made by someone else.
I'm not really a copycat as I screendumped and remade it.
Feel free to post if you recognise it and I'll certainly add a heads up for that here.  8)
WBR
K Kowbell.

Edit & Ps2: One week later Angel5000 and Dumbha have actually beaten that time I got during playtesting the map.
So as I said at first, I knew some people would beat that time of mine.
Congrats to you 2 and all who do so later on! :)
« Last Edit: June 29, 2019, 04:16:29 pm by Kerbal Kowbell »



Kerbal Kowbell

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After exactly a week my map have been downvoted to the darkest pit in hell - I have no clue why.
I replayed it to see if anything had changed in any unwanted way since upload.
But no - it play as it should, and easy to win even when I did choose a very stupid start, 36 minutes.

What do you guys ask - you demand boring rectangle landmass, and standard ships used over and over?
Safe super easy start behind a barrier - so there's no challenge at all?

Sure it's you choice to rate it what you feel it's worth, but it need to be fair.
If no credit is given to the effort of design, ships and a lot of playtesting - we will not make any more.  :'(

And that's the case here, I quit, thank you KC for your nice game.
But I see I waste my time here, so it's uninstall time today to avoid any more frustration from unthankful players.
Make your own maps if you're so bloody good at it!  >:(





GoodMorning

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Perhaps you might like to talk to Sorrontis - his maps are much harder than most, and have ratings that bring the word "crater" to mind.

Nevertheless, he's stayed, and made many a map that I enjoy. You are welcome here.

(And I do understand that feeling. But I hope that people who don't enjoy what I make will find something more to their taste.)

A narrative is a lightly-marked path to another reality.


Sorrontis

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Perhaps you might like to talk to Sorrontis - his maps are much harder than most, and have ratings that bring the word "crater" to mind.

After exactly a week my map have been downvoted to the darkest pit in hell - I have no clue why.
[...]
If no credit is given to the effort of design, ships and a lot of playtesting - we will not make any more.
[...]
But I see I waste my time here, so it's uninstall time today to avoid any more frustration from unthankful players.

I heard my name? I've been summoned!

Hi Kerbal Kowbell,

I see you've felt the burn of the scoring system. I too felt disappointed at the beginning. All that hard work for a measly few points. But then, I remembered the most important part.
I made the maps for me. Only me. I upload them, and I've got a handful of people that play and like them. The rest, well, they'll take out their frustration by giving you a 1. It happens, and it tanks your score.

But, here's the kicker, the score doesn't matter (it's all imaginary!). It doesn't actually stop the diehards PF players from trying your map, or the ones that like your maps in particular.
They don't always comment, but you'll get plays.

Don't judge your ability by the number of plays and ratings you get - play to have fun.

My fun is to "suddenly" destroy everything the player has made, only to remake it 10 more times, and then, inching a win. Most people disagree.


"If you want others to be happy, practice compassion. If you want to be happy, practice compassion."


Kerbal Kowbell

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Thank you for the support guys.

Well my idea differs, I made the map for others to have fun with.
Thats why so much play testing ta make certain it could be played in several ways, having several open options and silly ship descriptions. :p

Sorrontis maps, yes those are hard but he still got 6, 7 and 8'ths. (among those I got downloaded and have completed.)
Lets see:  The one I did not like got a low rating of 6 from me it's 'Power strike' as it sent a stun so very early, and then way too much particulate arriving after only 30 seconds. The only way to play it is to sit in the bottom left corner building up, which I found less fun.
The others I likes and gave a 10 on 'Wrong side' 9 to 'Wrong turn' 8 on 'Unexpected aid' & 'Save us'.

So anyway, is my map hard? Not really if ppl just look at the map before jumping in.
The carebear that stomp flowers to death must be soooo obvious hint of a vanilla start point.
Now my effort is ruined anyway, here is the way to play for those who want to eat easy baby food for life without chewing.

(click to show/hide)








Sorrontis

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Sorrontis maps, yes those are hard but he still got 6, 7 and 8'ths. (among those I got downloaded and have completed.)

Look hard enough, you'll find 3's, 4's and 5's ... a whole bunch of them, in PF, but mostly CW3 :D
Ya gotta take it with a grain of salt, or if you're a weirdo like me, take it as a badge of honour. Still haven't got my 1-rated my with at least 10 votes. smh

"If you want others to be happy, practice compassion. If you want to be happy, practice compassion."


Karsten75

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As a maker of maps, you fall into the "creative" category - game developers, movie stars, artists of all kinds, etc...

As such, a large part of what you do need to be for yourself. As someone once observed "You can please some of the people all of the time, you can please all of the people some of the time, but you cannot please all of the people all of the time"

Rejection and criticism (fair or unfair) is part of the currency. That is why the KC developer doesn't look at his Steam reviews, why the creator of  Gemcraft locks his blog from comments, etc.

If you cannot handle rejection, it is probably for the best that you don't engage a wide and unselected audience with your creative gifts. While the Exchange will be poorer for not having your contributions, and some may regret not having more of your maps, your own personal well-being is of more importance.

We thank you for what you have contributed, and we'll be sorry if you stop, just because some don't like what you do, But you got to do what you got to do.

But please don't start calling the general populace by derogatory terms. That way lies a flame war and then no-one escape unharmed.
« Last Edit: June 30, 2019, 01:46:19 pm by Karsten75 »

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FOXX

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Played it, Liked it. (I didn't use the start exploit)
A well thought after map with a nice custom made fleet.
Some more energy mines across the map would have boosted the score imo.
I rated this map a well deserved 8.

Greets
FOXX
(an here is hoping you make more maps)

The FPAF
For My Maps and Ships!
Including  CUSTOM MODULE MAPS & SHIPS


Kerbal Kowbell

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Thank you Foxx.
I might be back if I get that puzzle map to work properly.
If so I turn it into a 3'd part of a series.

So lets see, meanwhile I recommend Aardvark123's map 'Good belathieour' - that map deserve the praise 'well designed'.