Well, it's taken a while for me to appreciate some of your maps from the strategy standpoint, since I've had such a hard time with them. I have always admired the look, and especially the concepts, of the NJ series (although I'm just starting to get comfortable with playing the easier ones). I am starting to listen for the subtleties in the remarks and tips.
I think that goes for quite some players. People who just finished the in-game CW maps and think they can beat any custom map without a problem now might get disappointed or even frustrated. That's why I started giving those tips, so they can improve gradually (without giving it all away I hope). Until today I'm still surprised with the number of players that finished NJ-1, because that map isn't that easy. I think most people just feel relaxed because it's almost impossible to kill yourself, so you can take as much time as you like. When I would have published NJ-3 (The Farmer) first (that was the first map I created) no-one would probably have continued playing my maps, because it turned out a lot harder than I imagined.
Regarding the concepts: I've indeed tried some 'new' things (and still do that), but the drawback is that some experiments aren't always appreciated, because it's not what people expect, so they give up (and I can't expect others to spend as much time on CW as I do myself). Some other maps apparently were a bit CPU intensive for players with a somewhat slower computer.
I especially enjoyed the AWACS radar indicator in The Squad Leader. I never noticed a blaster doing that before; is it built-in, or something you added?
Thanks. I created it myself (when you would open the map in the map editor you would find 4 very weak emitters underneath Odin City

). NJ-5: The Clockmaker is actually the first map that uses it.
A side note: in the USAF, if you're flying as the leader of this bunch, you would be probably be called either a squadron commander or a flight leader, depending on the size of your force.
The title of the map refers to the task of the player (not the squadron commander) and I didn't know a better name for the leader of an anti-terrorist squad (who often operates on the ground I guess). Maybe I should have asked my dad, as he has been with the Dutch Air Force for more than 40 years.
