Author Topic: Custom Map #7194: IceCSM-3. By: Kinglion2  (Read 809 times)

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Custom Map #7194: IceCSM-3. By: Kinglion2
« on: March 15, 2019, 02:46:51 pm »
This topic is for discussion of map #7194: IceCSM-3


Author: Kinglion2
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Loren Pechtel

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Re: Custom Map #7194: IceCSM-3. By: Kinglion2
« Reply #1 on: March 15, 2019, 07:41:53 pm »
Tricky start!  You have to block all the right spaces or you get overrun.

toolforger

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Re: Custom Map #7194: IceCSM-3. By: Kinglion2
« Reply #2 on: March 16, 2019, 06:32:46 pm »
I didn't find starting that difficult - it seemed pretty obvious to me that you'd need to make sure that your lone emitter shouldn't tackle more at a time than it can handle.
I can't seem to get through the yellow gate though. Either I'm stupidly missing something glaringly obvious.
Right now, I'm wondering whether I should go for filling my island to 400 and then (hopefully) be able to close some yellow exists, or maybe I have enough power to reduce the yellow network and it just takes time - but given that blue is already at 700 and too near to a yellow gate, I doubt that either strategy will work.

GoodMorning

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Re: Custom Map #7194: IceCSM-3. By: Kinglion2
« Reply #3 on: March 16, 2019, 09:33:10 pm »
For a slow-and-steady progress, you don't need a anything fancy ... just block the gate, terp a wall around it to height 9, and then move the blocker forward.

Edit:
Oops ... I though I was looking at the thread for a different map. Sorry.
« Last Edit: March 17, 2019, 04:17:57 am by GoodMorning »
A narrative is a lightly-marked path to another reality.

toolforger

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Re: Custom Map #7194: IceCSM-3. By: Kinglion2
« Reply #4 on: March 17, 2019, 02:10:13 am »
Problem is I don't find a place where to move the blocker. I can't progress through the resting places for blockers/keys because I can't terp them down, I can't make use of the teal emitter to the east because the red gate is spawning more creep than the teal emitter produces even when frenzied, and I'm not sure that I can move north (seems like moving to space requires more than the usual 500, even a double Singularity wouldn't pull the AC over space).

UPDATE: The yellow gate is now filled to 800 and has started overflowing the 9 wall. Not sure what I can do against this, I need the blocker to keep the the destination island from filling up to >1000 levels.

UPDATE 2: Seems you have to get both factories cleared. (Now I have having to restart just to correct a mistake.)
« Last Edit: March 17, 2019, 03:26:33 am by toolforger »

yum-forum

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Re: Custom Map #7194: IceCSM-3. By: Kinglion2
« Reply #5 on: March 17, 2019, 03:28:29 am »
Can you attach screenshot (better saved file) of your recent position and I will try to help you.  :)

P.S. Hope that somebody will create video because this map not need using of singularity weapon.
« Last Edit: March 17, 2019, 03:31:35 am by yum-forum »
I like very much KC Games! :)

toolforger

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Re: Custom Map #7194: IceCSM-3. By: Kinglion2
« Reply #6 on: March 17, 2019, 05:06:36 am »
I'm good. I just didn't know I need to quickly clear the second factory as well.

yum-forum

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Re: Custom Map #7194: IceCSM-3. By: Kinglion2
« Reply #7 on: March 17, 2019, 05:44:17 am »
Additional R-Factory always helpful.

Good lu!  :)
I like very much KC Games! :)

Taishan

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Re: Custom Map #7194: IceCSM-3. By: Kinglion2
« Reply #8 on: March 17, 2019, 08:49:25 am »
I thought this was a fun map but I'm a little hesitant to spoil it by making a video on how to get a score below 12 minutes without singularity weapon :P

yum-forum

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Re: Custom Map #7194: IceCSM-3. By: Kinglion2
« Reply #9 on: March 17, 2019, 10:48:33 am »
Do not hesitate!  :D
Everybody can decide to watch video immediately or a little later...
I like very much KC Games! :)

D0m0nik

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Re: Custom Map #7194: IceCSM-3. By: Kinglion2
« Reply #10 on: March 18, 2019, 04:19:27 pm »
Really enjoying these maps.

Congrats Taishan on another Number 1 score!
Shame about the 1/3 idiots posting fake scores.  >:(

DontGoToFairbanks

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Re: Custom Map #7194: IceCSM-3. By: Kinglion2
« Reply #11 on: March 19, 2019, 02:43:18 pm »
OK, I'm missing something big time. After securing the initial area and terping a wall around the yellow tube I can't bridge to other areas. How the heck do you get over those walls?

yum-forum

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Re: Custom Map #7194: IceCSM-3. By: Kinglion2
« Reply #12 on: March 19, 2019, 03:52:25 pm »
By my opinion game is not so hard.

Can you attach screenshot (better saved file) of your recent position and I will try to help you.  :)
I like very much KC Games! :)

Taishan

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Re: Custom Map #7194: IceCSM-3. By: Kinglion2
« Reply #13 on: March 20, 2019, 10:12:36 am »
Okay, here it is. A longer than average video on how to do this map in a shorter than average time.

https://www.youtube.com/watch?v=sVRgNSfQai8

edit: and thanks D0m0nik. Yeah, the fake scores are annoying.
« Last Edit: March 20, 2019, 11:18:16 am by Taishan »

Blackbird_71

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Re: Custom Map #7194: IceCSM-3. By: Kinglion2
« Reply #14 on: April 05, 2019, 03:54:32 pm »
Wow, i wasn't able to take that blue network until late game, nicely done!