Cornucanis maps emitters color grading depending on output.

radix_s · 830


  • Jr. Member
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    • Posts: 8

First off thank you for creating so wonderful maps - they are a lot better imo than the classic mechanics. You made CW3 into a best logic game ever.

I was wondering if it would be possible to make creeper emitters have different colors (like from white to dark red or black) depending on how much creeper they output per second? The gate creeper level indicator is great, but it would also be very helpful to be able to see where are pockets of highest creeper production and where are the lowest without the need of hovering your mouse over each emitter to see it's description tooltip. I would be just convenient - one gaze would be enough to make up a proper strategy.

Again thanks for the great maps and I am back to playing :)