Personally, I had fun with this map. Like, loads of fun, aside from the part where the bridge overflow bug forced me to restart at one point.
Some points:
1: The crystal text is silly because they're color-coded in the the right way anyways (green is good red is bad), they're explained here in the forum, and I honestly don't think trying to mislead the player about what things do is a good idea to begin with from a game design perspective. They're a valid concept, though

And the armored emitters are really cool!
I'm gonna echo Doom down there, though, at least to an extent. I'd prefer smaller or at least simpler (less stuff in them) maps with a few less gimmicks in each one, especially if that lets them be made and played faster. Not that there's anything wrong with madness once in a while

Currently watching: ARIA, Dog Days, and other unlikely things.
And some likely things, too!