Custom Map #5014: .oO. By: BilboGCL

Started by AutoPost, November 15, 2017, 09:35:55 AM

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AutoPost

This topic is for discussion of map #5014: .oO


Author: BilboGCL
Size: 161x81

Desc:
Messages are to be read - if you ignore them, you should... right, save :)

yum-forum

1560 maps in CW2, CW3 and PFE till now
last

BilboGCL

Thanks - for the start you need IMHO
Spoiler
power, two mortars and a terp...
[close]

Greetings from The shire!
Hey, come to the dark side Discord, we have cookies!

gregorybald

Nice map!  I heeded the messages.

Thanks

David

BilboGCL

Hey, come to the dark side Discord, we have cookies!

Keeper Decagon

I did read the messages, but then thought "Pfft, I'll just plop two beams on PZs" and I had no problems ;)
"For me, there is no honour or glory. No praise to be had for what I do. I fulfill my purpose for the protection of all... neither of us are going to make it out of here alive." - ?? ??, 145th CE

BilboGCL

OK - glad you enjoyed it that way (at least I hope you did) ;)

Greetings from The Shire!
Hey, come to the dark side Discord, we have cookies!

Loren Pechtel

1)  Tons of ore--and no ore mines.

2)  A conversion orbital that I don't think can be collected, certainly not while it is of any use.

GoodMorning

Both message artifacts can be collected before their information becomes relevant.
A narrative is a lightly-marked path to another reality.

malibashi

Great map! Very challenging start that took me long time to get a grip on - finally I figured out what I should have done right at the beginning that would have made things much easier and quicker:
Spoiler
build a terp asap, remove the walls to get more space for reactors, then gradually build a platform on the other side
[close]
I followed the message's advise and 'resisted' so
Spoiler
nullify the first beam only at the very end and don't waste PZ on beams for defense.
[close]
Thanks!