Author Topic: [Library] The great library of Particlandia  (Read 197 times)

kajacx

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[Library] The great library of Particlandia
« on: October 28, 2017, 04:23:27 pm »
This thread serves as a information hub for sharing work more easily. The main goal is to help mapmakers by providing them with easy-to find tools, ready-to-use PRPL units, custom ship modules, etc.

Ready-to-use PRPL units (Stand-alone light-weight PRPL scripts that can be placen into almost any map and do something cool)
(click to show/hide)

PRPL Libraries (Unitily function, convertors, and other functions that other scripts can use)
(click to show/hide)

Custom ship modules (Universally usable custom ship modules)
(click to show/hide)

Utilities scripts (Helps with mapmaking)
(click to show/hide)

3rd party programs (shameless self-promotion, I know)
(click to show/hide)

Tutorials
(click to show/hide)

The missing links in the "Utilities scripts" section are the perfect example why I am creating this thread - I know they are somewhere, but they are too hard to find. Please add your own creations you want to share with other players - the more the better (just post a reply or PM me and I'll edit the post).
« Last Edit: November 13, 2017, 05:57:14 pm by kajacx »

Sorrontis

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Re: [Library] The great library of Particlandia
« Reply #1 on: October 28, 2017, 04:32:51 pm »
The first one:

A simple bomb - A bomb that will explode when a ship comes nearby, releasing a bunch of particles.

It needs a new link that's in Particle Fleet >> Maps Makers, ShipBuilders, and Coders
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FOXX

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Re: [Library] The great library of Particlandia
« Reply #2 on: October 28, 2017, 05:00:20 pm »
......
(Can anyone remember the script that allowed mass terain modification - creating circles, pyramids, etc?)

This one -> Stickmans Land Editor

Options:
* GoodMornings Shipyard
Goodmorning also has the Construction Pylon but i can't find a lik in this section

* Nicants Runners
* PlanetFalls LandCopier]
« Last Edit: October 28, 2017, 05:46:10 pm by FOXX »
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cpaca

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Re: [Library] The great library of Particlandia
« Reply #3 on: October 28, 2017, 05:14:14 pm »
Oh, I got a few custom modules. 
Free to use [Except in the Corporation thing! If you want to follow the community-made story, application of these modules is punishable with remote-controlled self-destruction!] 
To use [OUR] Custom Modules, go to Forums/Knuckle Cracker/PFE/Map Makers, Ship Builders, and Coders, Go to the pinned posts, find the one named "Custom Modules Thread", Open it, Scroll down until you find ShipModule, Apply that into your map, do not apply it into map if one copy already exists, Apply the Adder script (Sometimes named "Master.prpl, sometimes [shipname]Adder, etc.) and the actual used scripts [which i will state in my posts]. If one copy already exists, do not apply another copy. -The CMC :-)

FOXX

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Re: [Library] The great library of Particlandia
« Reply #4 on: November 13, 2017, 01:21:36 pm »
Kajacx for the [(Good morning's script that displays units' and ships' ids - someone pls find the link)]
Is this one -> http://knucklecracker.com/forums/index.php?topic=23058
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