Author Topic: Custom Map #4387: Magma Planet Mayhem. By: PR0T05T33L  (Read 267 times)

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Custom Map #4387: Magma Planet Mayhem. By: PR0T05T33L
« on: April 20, 2017, 12:50:07 am »
This topic is for discussion of map #4387: Magma Planet Mayhem


Author: PR0T05T33L
Size: 256x200

Desc:
As his ship starts to orbit a planet scorched black by constant volcanic activity, Skarsgard realizes that some of the lava on the unstable surface is actually magma-proof Creeper! Can our heroes stop this strange substance from spreading too far or will they get burnt? Thanks to Pusillanimous for help with the scripts!

D0m0nik

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Re: Custom Map #4387: Magma Planet Mayhem. By: PR0T05T33L
« Reply #1 on: April 20, 2017, 05:19:33 pm »
It was a fun map but what were the scripts doing, it was not obvious?

PR0T05T33L

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Re: Custom Map #4387: Magma Planet Mayhem. By: PR0T05T33L
« Reply #2 on: April 20, 2017, 08:18:05 pm »
There's one script for changing the colour of the Creeper to orange and two scripts for mid-game messages. Simple stuff, but I felt it was important.

They did work, right? Even with your quick time, you should have at least seen one of those messages pop up.

chaseshaw

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Re: Custom Map #4387: Magma Planet Mayhem. By: PR0T05T33L
« Reply #3 on: April 21, 2017, 04:17:59 am »
I have killed all the creeper but the map isn't "completing"?

GoodMorning

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Re: Custom Map #4387: Magma Planet Mayhem. By: PR0T05T33L
« Reply #4 on: April 21, 2017, 09:23:50 am »
There are message artifacts under the AoOs.
A narrative is a lightly-marked path to another reality.

D0m0nik

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Re: Custom Map #4387: Magma Planet Mayhem. By: PR0T05T33L
« Reply #5 on: April 21, 2017, 12:59:21 pm »
Yeah all is working fine then. I think I was expecting some kind of trickery on the lower ground as you approach the emitters. The visuals are great though and the orange worked really well. Creeper colour can be confusing when changed.

Karsten75

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Re: Custom Map #4387: Magma Planet Mayhem. By: PR0T05T33L
« Reply #6 on: April 23, 2017, 04:10:08 pm »
I really like what you've done with the magma. I've even dropped V a note to look in on this map and see if that concept is something he'd be able to do easily with GPU-based code in a future game.
"Any leftover cabbage can and will be mixed with mayo"
   - Cole's Law

BilboGCL

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Re: Custom Map #4387: Magma Planet Mayhem. By: PR0T05T33L
« Reply #7 on: September 06, 2017, 11:49:43 am »
Even if I'm pretty late - Great work with graphics and concept!

Greetings from The Shire!