Custom Map #4376: The Prepetual start. By: Creepers121

Started by AutoPost, April 16, 2017, 11:43:36 PM

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This topic is for discussion of map #4376: The Prepetual start


Author: Creepers121
Size: 128x147

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Just a test for my main maps, let me know what you think.

Johnny Haywire

Sorry you're not getting much feedback. I think this map has potential but there's not much of a threat. I played around with the map for a while and it would be really difficult to lose this battle. As for the multi-tiered landscape, I think some people will like it and some won't.

The narrow paths and/or island-type maps seem to be well-liked by most players. Also, you don't want to make a map TOO hard otherwise only 10% of the players will like it and the other 90% won't.

Inhibitors are cool, but just be sure you protect them very well. Make the delay on the creeper cycle very short (maybe .1 sec or so). And surround them with digitalis, otherwise we'll be able to just use the forge to pull the creeper away then kill the helpless inhibitor. Unless that's what you want to do in your maps.

It's also a good idea to add some spores, and stagger them in such a way that the stronger spore towers take a little longer to build. That way the threat keeps increasing as the player gets stronger.

Your maps have definitely improved, m8 - Hope this is helpful for you!

Keep up the good work and I look forward to seeing more!  ;D
You disagree with this sentence, don't you?