I can't click on anything on the menu

Hamsteak88 · 1652

Hamsteak88

  • Newbie
  • *
    • Posts: 1
on: April 04, 2017, 11:34:48 pm
i saw other forums on this topic but couldn't get a clear way to fix this.
I just want to play the game

here is me

output log
Initialize engine version: 5.2.3f1 (f3d16a1fa2dd)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 21.21.13.6909]
    Renderer: NVIDIA GeForce GTX 960M
    Vendor:   NVIDIA
    VRAM:     3072 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\System.Core.dll (this message is harmless)
- Completed reload, in  0.074 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 3620x1349 at -1700,0
<RI> Initialized touch support.

Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\Boo.Lang.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\System.Xml.Linq.dll (this message is harmless)
SteamManager.Awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 5c58 -> priority: 1
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.562222 ms
Using base settings dir: C:\Users\dfran\AppData\Roaming/creeperworld3/
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Using base game data dir: C:\Users\dfran\Documents/creeperworld3/
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Shader Quality: 30
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Quality: 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Game Version: 2.12
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Checking for Update...
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

InvalidOperationException: Steamworks is not initialized.
  at Steamworks.InteropHelp.TestIfAvailableClient () [0x00000] in <filename unknown>:0

  at Steamworks.SteamUser.GetSteamID () [0x00000] in <filename unknown>:0

  at FileManager.GetKey () [0x00000] in <filename unknown>:0

  at MainMenu.UpdateCheck () [0x00000] in <filename unknown>:0

  at MainMenu.Awake () [0x00000] in <filename unknown>:0
 
(Filename:  Line: -1)


Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 6368.
Total: 2.850226 ms (FindLiveObjects: 0.215555 ms CreateObjectMapping: 0.117333 ms MarkObjects: 2.493781 ms  DeleteObjects: 0.023111 ms)

OnApplicationQuit()
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)




GoodMorning

  • Community Guild
  • *****
    • Posts: 3406
  • (Pusillanimous)
Reply #1 on: April 05, 2017, 12:06:15 am
Resolved in chat - Steam error.

Code: [Select]
[Steamworks.NET] SteamAPI_Init() failed.

A narrative is a lightly-marked path to another reality.