[Bug] Reissuing move command

Started by Kharnellius, October 03, 2016, 02:42:50 PM

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Kharnellius

Finally figured out this very specific bug with moving.  Steps to reproduce:

1) Issue a normal move command.
2) Click on the ship before it finishes moving.
3) Move cursor far enough away from ship so that the orientation of the "ghost" ship is pointing away, but don't click to issue the move command yet.
4) Move cursor back near ship so that the "ghost" is partially obscured by the ship and click to issue the move command.

The ship will strafe to the spot instead of beginning to rotate immediately. (even though no "E" key was used)
It will only rotate once the ship has reached its destination.

I noticed it kept happening, but I was having a dog of time finding the exact steps to reproduce it.  Originally, I thought you had to use the "E" move on the first move command, but that is not the case.

EDIT: Manually rotating the ship with the mouse wheel or click drag seems to be a quick fix for now.

knucracker

What is likely going on is that the game will do an 'auto slide' for any ship that isn't moved far.  So if you click a ship, then move it just a little bit away, the ship will slide.  This must be getting triggered regardless of the current movement state of the ship.