Custom Map #37: Heavy fire. By: PLAYER

Started by AutoPost, September 17, 2016, 08:15:57 PM

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AutoPost

This topic is for discussion of map #37: Heavy fire


Author: PLAYER
Size: 256x144

Desc:
This mission will see how well you react and defend against heavy attack. Good Luck!

jaworeq

I didnt feel attack to be heavy, since fields really protected my side of base. My own assault, that's a different story. Very nice map.

Putting mk7 in front of enemy ship made it slightly easier, since it was always blown to piece on first contact ;)

TLFP

Quote from: jaworeq on September 18, 2016, 07:27:05 AM
I didnt feel attack to be heavy, since fields really protected my side of base. My own assault, that's a different story. Very nice map.

Putting mk7 in front of enemy ship made it slightly easier, since it was always blown to piece on first contact ;)
You don't want to see how many times I was blown to bits before I changed the difficulty.  :D
Currently ghosting, don't mind me.
Christian, my list of various content creation groups can be found here

yum-forum

I enjoyed this map. But by my opinion there exist too many objects. Thank You!  :)
1560 maps in CW2, CW3 and PFE till now
last

TypoNinja

You've done something strange to the enemy emergent.

All they have left is the tiny bit of land in the top corner, but that's enough to spawn 45-50 bits, many of them the larger kind.

My only real complaint about the level.