Custom Map #28: Shields Up!. By: planetfall

Started by AutoPost, September 16, 2016, 10:17:20 PM

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AutoPost

This topic is for discussion of map #28: Shields Up!


Author: planetfall
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I'm not being defensive. You're just projecting.

BoxOfSnoo

One of the first custom maps I've played.  It's tough.  I discovered how effective lasers are with this map (and why the carrier has 6!)

Martoon


Doug

Mind sharing how you built the shields? Very cool design!

GoodMorning

If you look on the wiki, there is a guide to examining map resources, which includes scripts.
A narrative is a lightly-marked path to another reality.

Bisounours42

I'm stuck on this level.

There are only the 2 right islands left but I can't figure out how to finish.

Am I missing something obvious ?

GoodMorning

I haven't played this recently, but if I recall...

As much firepower as possible should be applied to one island. This will reduce the particle pressure inside the shield.
Time this next part of your assault with the cannon emptying (you may want to Omni-bait it.
Park a Hammer across the shield, this will create a breach. Funnel every possible Omni through, and take out a structure. Any will do, it will make future assaults easier. Repeat until standard tactics work. Repeat for the other island.

This will be slow, but should work.
A narrative is a lightly-marked path to another reality.

Hilol1000


FOXX

Just played this Map -> came in 4th. Didn't know i could.
Love the Shield Script.
A Challenging and Great Map!!
The FPAF
For My Maps and Ships!
Including  CUSTOM MODULE MAPS & SHIPS