Custom Map #238: Normandie-2. By: First

Started by AutoPost, February 18, 2014, 03:14:26 PM

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AutoPost

This topic is for discussion of map #238: Normandie-2


Author: First
Size: 162x91

Desc:
The Space Mafia strikes again from deep within their asteroid base. Smoke em out! This is a timed seige (30 min). Share your thoughts, good and bad! Click the "View Topic" button and leave a comment.

First

A fun, but tricky, little map. Read the preface dialog for the map objective (hint - it's big and it's yellow, haha.)

No major new crpl modifications, just a little mod to the flying units. I leave it to the players to figure out what's changed. (HINT: Read the preface dialog.)

- First

ps. Virgil, still wanting to buy SetDestination/AbortDestination. *prolonged evil laugh* Grab a pointer to the referenced unit and pass the args to it's QueueMove/AbortMove functions.

Katra

I was making steady progress in spite of there being no way to save even one of the initially airborne units; but I could do nothing without major terraforming and ran out of time well short of the objective. I won't be wasting any more time on this.
Power. Power! I must have more POWER!