Custom Map: 3

Started by AutoPost, December 08, 2013, 06:43:22 PM

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AutoPost

This topic is for discussion of map: 3


Author: baba

Desc:
3 3 3

Spector


Anonymeus

This one's actually pretty procedural:

Spoiler
1) build collectors in the most efficient pattern to cover virtually all of the "home ground"
2) build six or so evenly-spaced blasters along the back of the dyke (now you are fairly safe)
3) gradually add blasters while you happily turtle and build a hefty economy of nukes, speedos and storage nodes...
4) when your economy is strong and you have plenty of blasters at the ready, attack relentlessly until you've pushed the blue mother back far enough to connect the totems...
5) floaty, floaty.... warp.
[close]

There are faster ways (obviously)...

mfick

Secured Home Area, maxed out nukes, speedo's...etc.  How do you breach the barrier with only one blaster?  Seems impossible. Creeper is too strong.  Any advice?

Karsten75

Quote from: mfick on March 27, 2018, 02:22:58 AM
Secured Home Area, maxed out nukes, speedo's...etc.  How do you breach the barrier with only one blaster?  Seems impossible. Creeper is too strong.  Any advice?

The post preceding yours had some hints (you can click on the Spoiler box. They're from one of the all-time great players of the CW1 series.