I need a map. A very special map.

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xing

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Reply #15 on: October 29, 2013, 09:25:08 am
some game-play mechanics we are missing from CW2 is 'opening up' a new area which effects the whole map ( rather than the current self contained islands ) - and the 'escape pod's' that were already on the map that you lost the map if destroyed - I know you can simulate the escape pods in code - but might be nice to have them hard-coded and a include-able  in DMD