Custom Map: Grab-n-Run

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AutoPost

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on: April 17, 2010, 01:22:29 pm
This topic is for discussion of map: Grab-n-Run


Author: Dan

Desc:
Gre what you need and get out



SPIFFEN

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Reply #1 on: April 17, 2010, 09:15:17 pm
Is there anyone who can post an nice start tip ?

PLZ THINK ABOUT WHAT YOU CALL YOUR TOPIC ! It will make the search work better =)
My maps : http://knucklecracker.com/creeperworld/viewmaps.php?author=SPIFFEN
How to make links


ThirdParty

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Reply #2 on: April 18, 2010, 10:01:30 pm
I enjoyed it, despite the artificiality of the geography.

Dan: is it intentional that the drone tech is off center (making it hard to reach)?  Is it intentional that useless SAM tech is available while storage tech is not available?

Spiffen: to start, I left my city where it was and built collectors out along the vertical ridges to pick up reactor and mortar tech; then I started filling the center island with reactors and mortars.  Once I had about 4-5 mortars and the ability to continuously power them, the creeper receded and everything was straightforward.



Jamiek

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Reply #3 on: April 19, 2010, 12:12:04 pm
Move the city and grab mortar and drone tech in one swoop.
Charge city to 20 and then fly to acquire reactor tech.
Fly over blaster to pick it up.

Easier said than done......
Blasters hold off the creep until mortars are ready.

Nicely timed and balanced map, well done.



Karsten75

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Reply #4 on: April 20, 2010, 02:31:49 pm
I enjoyed it, despite the artificiality of the geography.

Dan: is it intentional that the drone tech is off center (making it hard to reach)?  Is it intentional that useless SAM tech is available while storage tech is not available?

This is indeed a fun map. It owes me a night's worth of sleep! :)

I too would have loved storage tech iso SAM tech, but ultimately neither is crucial in winning the map.

ETA:  after the author asked me how I did it. Good thing Alwego has not yet discovered this map or my time would be toast.
« Last Edit: April 20, 2010, 09:24:11 pm by Karsten75 »

'If you want to live a happy life, tie it to a goal, not to people or things.'

Albert Einstein
(1879-1955)


NNR_Alex

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Reply #5 on: April 20, 2010, 11:35:10 pm
lol, just give him time karsten, i'm sure he'll find it eventually.  I'm glad i don't play for time but for fun, i'd loose my mind trying to compete with high scores.



Dan

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Reply #6 on: April 21, 2010, 08:43:51 pm
 >:( :-[ :'( ??? CRAP!!! I can't do it I can't beat your score, even with play by play instructions, guess i will just have to bough down to the true masters. :'(



Karsten75

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Reply #7 on: April 21, 2010, 10:15:31 pm
A certain bloody-mindedness is required to dump your towers right at the edge or even into the creeper. And energy management is absolutely key in almost any map I try and go for a high score.

'If you want to live a happy life, tie it to a goal, not to people or things.'

Albert Einstein
(1879-1955)


Kamron3

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Reply #8 on: April 24, 2010, 10:24:35 pm
This map is extremely fun. Best map I have played so far.

_k



Timwi

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Reply #9 on: August 01, 2010, 11:43:48 am
Quote
Good thing Alwego has not yet discovered this map or my time would be toast.
Iím not Alwego, but I discovered this map via your YouTube video and beat your time. :-)



Karsten75

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Reply #10 on: August 01, 2010, 01:31:03 pm
You might just make me take another run at this and spank you... :)

'If you want to live a happy life, tie it to a goal, not to people or things.'

Albert Einstein
(1879-1955)