Custom Map #607: Dagon 4: Travelling Home

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AutoPost

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on: December 25, 2011, 10:01:03 pm
This topic is for discussion of map #607: Dagon 4: Travelling Home


Author: Peter Power

Desc:
Dagon sold his goods on Vulcar and is now flying Sarah home but along the way they encounter a battle cruiser attacking a mining ship. It has defensive capacity but needs Dagon's help to power up the laser cannons.



Dalas

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Reply #1 on: December 26, 2011, 12:17:35 pm
I love the unorthodox in all your maps, but I feel that the cannon shots move too fast and are too long (lengthwise, not timewise).  However,  I love the idea of two ships battling in space, and like the storyline of your stories.  Keep up the good work!



SmileyCoder

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Reply #2 on: December 26, 2011, 03:08:54 pm
Impressive. Catchy storyline, good concept, and well executed. Only critisicm would be to make each ships laser shots only work one way. Very enjoyable game, well balanced and challenging.

Best of luck with your game,
TheSmileyCoder

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I might have promised fool proof, but I never promised user proof.


Katra

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Reply #3 on: December 27, 2011, 01:42:01 am
Interesting concept; but I found the gameplay rather a slog. The only way I was able to gain any headway was to attack the stern of the cruiser with 2 blasters and a launcher; then build reactors inside the cruiser as I dug my way to the gateway. Added some blasters to go after the emitters once I had enough power.

Power. Power! I must have more POWER!


Fisherck

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Reply #4 on: December 27, 2011, 03:13:19 pm
My favorite part of this map would be how you did so much with so little. Never before has it taken me 9 minutes (really 7 because of that pesky gateway) to take out 3 100k emitters :)

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SmileyCoder

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Reply #5 on: December 27, 2011, 03:22:15 pm
Hehe, very true. It is a deceptively simple map :P

Best of luck with your game,
TheSmileyCoder

TheSmileyCoders YouTube channel feat. tutorials on using Treeviews in Access
I might have promised fool proof, but I never promised user proof.


PeterPower

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  • C'mon baby, give me some anti-creeper.
Reply #6 on: December 27, 2011, 08:12:44 pm
Wow, I just got back from a 3 day Christmas trip where there was no internet. I left before this map was playable so it's nice to see it was enjoyed. I'm not sure if it was easily figured out but if you immedeately set the 3  anti-creeper makers to level 4 and then move all three to the left, the mining ship will be strong enough to blast into the military cruiser and you can break the engine wall and flood the ship. That is the fastest way I beat it.
Level 5 will be coming along in a few days, hopefully.



joshuad156

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Reply #7 on: April 09, 2012, 07:42:03 pm
Just playing your maps for the first time (Just bought the game a few months ago and slowly working through the custom maps now!)

I can't seem to 'complete' this map.  I destroyed the 3 creepers, collected the 2 holocubes, and can't seem to do anything else.  There is a gateway that is surrounded by Infinite blocks.  What am I missing here?



Katra

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Reply #8 on: April 09, 2012, 10:27:08 pm
Not quite surrounded. There is a diggable path.

Power. Power! I must have more POWER!


joshuad156

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Reply #9 on: April 11, 2012, 02:16:03 am
You're right.  I thought I checked carefully for destroyable walls but clearly there they are!  Still, a very fun map.