Custom Map #1216: the places we go

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AutoPost

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on: June 18, 2012, 02:01:05 pm
This topic is for discussion of map #1216: the places we go


Author: strange19023

Desc:
number 4,UFO number 5,whos there number 6,shield wall



Helper

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Reply #1 on: June 18, 2012, 07:03:04 pm
Really clever game.
Thanks for making it.



viper00900

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Reply #2 on: June 18, 2012, 07:33:54 pm
I know there's a way to beat this, but I am not seeing it.  Could use a little more power or remanents in my view.  But otherwise looks good, will post again when I beat it :P

Wait until you see this --- oh wait....nevermind


RichieRich

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Reply #3 on: June 19, 2012, 05:11:03 am
Great map. Tough first few minutes.

More please  :P



Helper

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Reply #4 on: June 19, 2012, 05:31:34 am
I know there's a way to beat this, but I am not seeing it.

I got severely beat up on several times before figuring out a way to win (an ugly win, but a win).
Let us know if you want a 'Spoiler'.



TheDanimal

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Reply #5 on: June 19, 2012, 02:32:22 pm
I know there's a way to beat this, but I am not seeing it.

I got severely beat up on several times before figuring out a way to win (an ugly win, but a win).
Let us know if you want a 'Spoiler'.

I'm stumped... i have a feeling a clue lies within the description.  A spoiler, or at least a hint, would be appreciated.
Tough map.  Challenging



Helper

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Reply #6 on: June 19, 2012, 03:45:38 pm
My time wasn't so great, but:

(click to show/hide)



TheDanimal

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Reply #7 on: June 19, 2012, 05:05:10 pm
Right after I posted last, I had another go at the map & figured it out.  It's rough to get a good start.  I did the same thing you did.  It was messy & my time sucked, but I got it done. lol



cooltv27

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Reply #8 on: June 19, 2012, 11:42:42 pm
I noticed the description are a few maps by null, same with the last few by this guy, hmmm
I couldn't beat it at all even with the tip helper posted
unrated

uh oh here comes the creeper, QUICK GET SOME BLASTERS READY! wait, wait, wai, FIRE! IM ON FIRE! NO, NO, NO, GET AWA (the rest was taken by the creeper, taken back and eaten)
I has a youtube channel youtube.com/user/cooltv27


Kithros

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Reply #9 on: June 20, 2012, 01:14:30 am
What I consider to be the best way to deal with maps like these:

(click to show/hide)



joshuad156

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Reply #10 on: June 22, 2012, 12:18:22 am
This was a GREAT map.  It's sad that people thumbs down a map just because of difficulty.

This took me a few tries to get a good starting strategy.  Here's what ended up working for me.

(click to show/hide)

BIG thumbs up from me as I really enjoy maps with an early threat.



Helper

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Reply #11 on: June 25, 2012, 09:18:06 am
@strange19023,
I've played all of your games and think you have done a great job with them. They require some thinking and planning - which probably accounts for some of the negative votes.

I hope that you will continue making more. We need games that make us think a little bit.

Thanks,



Helper

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Reply #12 on: June 25, 2012, 11:50:05 am
@Tek -

I started this one again to do a screen grab.
'Kithros' technique is much better than mine, but at least you can see what I meant by 'chimney'.



teknotiss

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Reply #13 on: June 25, 2012, 01:41:17 pm
cool man cheers!  ;D
 thats close to what i was trying but i think my position was wrong.
those screenies are very useful cheers dude  ;D

edit: done it. damn that took LOADS of replays.
my problem was the right handside of the main "ac shield", i didn't get extra blasters there soon enough. once i did no problems! 8)
« Last Edit: June 25, 2012, 04:32:41 pm by teknotiss »

"Is God willing to prevent evil, but not able? Then he is not omnipotent.... Is he able, but not willing? Then he is malevolent.... Is he both able and willing? Then whence cometh evil?.... Is he neither able nor willing? Then why call him God?" --- Epicurus