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#21
Farsite Colonies / Custom Map #5939: Particle Emi...
Last post by AutoPost - January 03, 2026, 05:45:34 AM
This topic is for discussion of map #5939: Particle Emitters VII


Author: Grabz
Size: 256x160
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#22
Steam Version / Can't do anything after clicki...
Last post by timmy - January 03, 2026, 03:43:25 AM

Hey there,

I'm using the Mac version from Steam. It used to work, but I've come back to it for another play through and can't seem to start any missions.

Basically, the main screen starts up fine, but when I click "Arc Eternal" to start the story, the screen I get to only has a rotating ship, I can zoom in and out, and click "return to origin". There are no planets to go to!

I am getting this error in the logs:
 
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 2.085812 ms
ArgumentNullException: Argument cannot be null.
Parameter name: buffer
  at System.IO.MemoryStream..ctor (System.Byte[] buffer) [0x00000] in <filename unknown>:0
  at SaveGameManager.GetSystemShipCurrentGalaxyObject () [0x00000] in <filename unknown>:0
  at SystemManager.FlyToSystem (System.String guid, Boolean resetToSun, Boolean suppressWarpEntry) [0x00000] in <filename unknown>:0
  at SectorManager.Awake () [0x00000] in <filename unknown>:0
 
(Filename:  Line: -1)


#23
Colonial Space Map Discussion / Custom Map #11665: Sequins PAC...
Last post by AutoPost - January 02, 2026, 05:24:29 PM
This topic is for discussion of map #11665: Sequins PAC 2


Author: IronJohnLogan
Size: 256x256

Desc:
Sequins Pac 2 for New Years 2026 Not as Easy #PlayAsCreeper #GuppyPacDefence
#24
Exchange Map Comments / Re: Custom Map #2107: Powerles...
Last post by tfly222 - January 02, 2026, 01:56:10 PM
I can't seem to get a foot hold on this map.   Any suggestions to get started?
#25
Colonial Space Map Discussion / Re: Custom Map #11664: CSM B-2...
Last post by Builder17 - January 02, 2026, 10:35:28 AM
Quote from: toolforger on January 01, 2026, 01:24:48 PMUm... how do I connect the upgradable emitters?
Tried left-clicks, right-clicks, waiting for level-10 AC, waiting for level-10 power, putting relais directly near them, nothing worked.

Quote from: Johnny Haywire on January 01, 2026, 02:30:11 PMThere are only two emitters that can be upgraded - the one by the CN and the other blue emitter north of the CN.

Hi, as Johnny said only two of the AC emitters can be upgraded. Their mouse-over text says
Level: 0/0 if not upgrade-able.

QuoteIt upgrades with AC from the base, and for some reason it didn't seem to upgrade
unless the CN was almost full of AC.

I enjoy these CSM-style maps! Thanks for the map! =)

Forgot to mention that the emitters drain their ammo slowly,
requiring a good relay connection to CN for later upgrades.

Good to hear! =)
#26
Totally agree with Johnny here. On this map, spores are amazing. At some point I stopped building emitters and switched to spore towers, just for the sadistic satisfaction of watching the enemy's energy get starved, so their beams sat there without ammo, allowing my spores to advance closer and closer to the CNs.
#27
Exchange Map Comments / Custom Map #2108: Dark and sto...
Last post by AutoPost - January 02, 2026, 02:40:44 AM
This topic is for discussion of map #2108: Dark and stormy night


Author: ju
Size: 448x252

Desc:
Space is disease and danger wrapped in darkness and silence. - Dr. Leonard McCoy You have unexpectedly warped into a sector of dark space between systems. Use your Gen series to bootstrap production and cleanse the infestation.
#28
Farsite Colonies / Custom Map #5938: New Years 20...
Last post by AutoPost - January 01, 2026, 11:25:14 PM
This topic is for discussion of map #5938: New Years 2026


Author: FenixGreen
Size: 320x200
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#29
Farsite Colonies / Custom Map #5937: Climb the mo...
Last post by AutoPost - January 01, 2026, 10:45:07 PM
This topic is for discussion of map #5937: Climb the mountain


Author: Bweyg 2026
Size: 192x120
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#30
Farsite Colonies / Custom Map #5936: Ancient Delt...
Last post by AutoPost - January 01, 2026, 10:44:49 PM
This topic is for discussion of map #5936: Ancient Delta Flood


Author: Beaver
Size: 300x218
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