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I can only imagine simulation lag with two full fleets of large ships. *shudder*
Ships / Re: Ship #2436: B-29. Designer: ameierjr
« Last post by GoodMorning on March 18, 2018, 11:29:44 pm »
Rather expensive for a ship that explodes at the slightest scratch in the wrong place.
Colonial Space Map Discussion / Re: Custom Map #5445: Thinking!. By: BilboGCL
« Last post by daniels220 on March 18, 2018, 10:27:11 pm »
I'm curious if you found the same way I did, or if there's another way:

(click to show/hide)
Ships / Ship #2438: P-38. Designer: ameierjr
« Last post by AutoPost on March 18, 2018, 07:01:37 pm »
This topic is for discussion of ship #2438: P-38

Size: 19x25
Designer: ameierjr

Heavy fighter based on the iconic twin-tailed design.

This ship was modified on: Mar 18 2018 23:23:39 GMT
Ships / Ship #2437: P-51. Designer: ameierjr
« Last post by AutoPost on March 18, 2018, 06:53:45 pm »
This topic is for discussion of ship #2437: P-51

Size: 13x13
Designer: ameierjr

Fighter based on the famed Mustang
Map Makers, Ship Builders, and Coders / Re: [Corporation] Phoenix Corporation
« Last post by theachevah on March 18, 2018, 06:52:28 pm »
(click to show/hide)
Genetic engineering..? First thing i remember is coming out of my mother's womb, and my mother was thoroughly against injections at that time. I got most of my genes from my father, which was also a scientist. He was a wise man... he was like me... but he didnt have useless feelings in his way... or atleast had less of them...
{He looks down to the floor, fighting the urge to cry.} he..?
dead? Who knows... him along my mother and sister were abducted...
...and it had to be the one day my father decided to not work... staying home...

...Samuel, I... I am sor-
I am afraid i have already heard that a lot throughout my recent life... honestly... id rather not hear that... if you will...
I... apologize Samuel...
{Samuel pats Hysoka on his robotic shoulder.}
its ok Hysoka...

[To Jade]
if you wish, we can work on it here, if it makes you able to work better.
{He pulls out a small device.}
the copies of the consciousnesses of Zo- ...oh right, you havent met them yet... anyways, the consciousnesses are stored here. We just need to connect it to a computer and modify the consciousnesses to fit to ship bodies instead of humanoid bodies, give them special merging protocols, special reproductive protocols, special consciousness copying protocols, All that lingo. It'll be... challenging... but its possible.

a tour? Of course!
{He follows Ahkai.}
Ships / Ship #2436: B-29. Designer: ameierjr
« Last post by AutoPost on March 18, 2018, 06:49:34 pm »
This topic is for discussion of ship #2436: B-29

Size: 34x25
Designer: ameierjr

Heavy lathe ship based on the classic strategic bomber.

This ship was modified on: Mar 18 2018 23:20:34 GMT
Nice concept map.
Flip emitters? Sounds awesome. I can't wait to see what Yum is doing to do with that. Or anybody else with a hand for making challenging-but-possible maps.

This map was made a few months ago, I've actually created several more maps using the game mode now if you're interested in trying more. They definitely don't have quite the same feel as yum's maps, though  ;)

I enjoyed unical gameplay concept of Cornucanis very much!
If author will permit me to use his concept I can try to create something interesting. I am not familiar with crpl, but using copy of game in editor it is possible to create another map. I only don't know how change intensity of existing emitters.

Yes, my scripts are absolutely free for anyone to use! If you give me a day or two I will try to put together a "template map" similar to the one for PAC (but much simpler) and post it to the CRPL section of the forum.
While it could be done, I doubt that it will be. PF is a finished game, and multiplayer is liable to induce lag in a simulation.

How would you handle pausing, this being a significant element of gameplay, when the players do not agree?
Ships / Ship #2435: Bertha. Designer: fegit corp
« Last post by AutoPost on March 18, 2018, 02:52:05 pm »
This topic is for discussion of ship #2435: Bertha

Size: 13x15
Designer: fegit corp

Set Me, Inc.
CEO: Player

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