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Nice idea, The threat was coming a little slowly though, even with the 600 cost terp. Liked how you could not get the relay unitl half way down preventing an early bridge to the inhibitor. Well executed map though, enjoyed it.
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Painfully slow. Abundance of MK7 is not fun.

Sorry to hear that. What do you mean exactly by painfully slow? Ship build times, rate of advance through the map, amount of time spent waiting for things to happen, the game simulation speed being slow due to too much stuff being in place?
As for the Mk7's... Well, to be honest, I think that may be a matter of taste- I personally really don't feel they're too much of an issue for the ships being used here.
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Painfully slow. Abundance of MK7 is not fun.
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This topic is for discussion of map #4400: Against Time


Author: Valle
Size: 120x95

Desc:
Build up your base and reach the exist before Creeper floods your base.
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Start:
(click to show/hide)
It's trivial thereafter.
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I just encountered this map. Well done.
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Exchange Map Comments / Re: Custom Map #628: map 83 SHIP TEST. By: yum234
« Last post by GoodMorning on April 28, 2017, 11:48:25 pm »
First attempt: insufficient power to run even one of the various shields. Time to practice rushing skills...

After finishing:
(click to show/hide)

One Discharger in the starting fleet was unhelpful. Also, the lag in the final assault became a factor.

Overall, interesting. It certainly forced me to use the (very) unfamiliar tactic of multi-rushing. However, I don't think I had a use for more than half of the fleet. If it didn't have three lathes or an MK7, it was left at the left and forgotten. (One or two port-ships were drained as single-use batteries in the initial assault).

Does anyone else find the Tortoise and the Hvy Miner to be the main workhorses here, with MK7s as defenders?
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Ships / Ship #1126: SACEngi. Designer: GOGNMAN
« Last post by AutoPost on April 28, 2017, 09:47:00 pm »
This topic is for discussion of ship #1126: SACEngi


Size: 9x13
Designer: GOGNMAN

Desc:
The smallest combat design in the SAC database, this is not an actual ship, it's a heavielly armoured construction robot with two lathes and TONS of defence.
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Ships / Ship #1125: SACcorvete. Designer: GOGN MAN
« Last post by AutoPost on April 28, 2017, 09:41:02 pm »
This topic is for discussion of ship #1125: SACcorvete


Size: 9x7
Designer: GOGN MAN

Desc:
The SAC Corvette is the second smallest combat design in the SAC Space force, two engines, a cannon and a missle laucher, combined with partical beams and laser defence. the is little ship have quite the firepower for it's size.
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Ships / Ship #1124: SACFrigate. Designer: GOGN MAN
« Last post by AutoPost on April 28, 2017, 09:33:28 pm »
This topic is for discussion of ship #1124: SACFrigate


Size: 13x11
Designer: GOGN MAN

Desc:
The SAC frigate's design is some what a mix of the Galcorp Joven and cruiser. How ever, the SAC frigate has more partical and laser beams.
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