Recent Posts

1
okey thank you so much
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Current challenge map

No snipers, but with enough cannon micro there's no runners either :)

Overall pretty balanced & interesting map
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Helper, you can do this!  I've watched you complete incredibly hard maps with better times then many, including me.


The key to my maps is that I often force the player to run early on.  You can do this!!!!!!   :)
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This topic is for discussion of map #8178: cross country


Author: Martin Gronsdal
Size: 100x150

Desc:
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Custom Map Discussion / Re: Liberation Ship packet rate?
« Last post by J on Today at 09:43:20 am »
If there’s no path from the LS to a crystal, the game will only check for a new path every 30 frames. As a player, you can make sure packets are sent immediately (provided that there is enough energy) by selecting the crystal as soon as there is a free path.
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Custom Map Comments / Re: Custom Map #2949: Busy Little Map
« Last post by Builder17 on Today at 09:35:22 am »
Hi,

How can is open last capsule?

Levix

One or more of gateways on this map can send enemy dig packets, looks like all of them have been destroyed making map unwinnable. :(
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Custom Map Comments / Re: Custom Map #2949: Busy Little Map
« Last post by Levixhu on Today at 08:43:01 am »
Hi,

How can is open last capsule?

Levix
10
Ships / Ship #3888: TurretBoat. Designer: Nick Ni
« Last post by AutoPost on Today at 05:16:33 am »
This topic is for discussion of ship #3888: TurretBoat


Size: 7x9
Designer: Nick Ni

Desc:
Turret boat with medium fire power, very small, super fast building speed, and very low energy requirement. Low energy stroage, good for defence with in energy range. Limited front armor, makes it good for protecting opening of terrians.