Knuckle Cracker

Creeper World 4 => Pre-release chatter => Topic started by: (e) on June 05, 2018, 12:50:47 PM

Title: suggestions on scoring
Post by: (e) on June 05, 2018, 12:50:47 PM
Suggestions for CW4
1- Median Score vs. Mean score. A mean score or average score can be easier to skew by just letting a game run unattended. Median scores give a better idea of what the middle person scored.

2- Meta Scores/ranking: what I mean by this is creating a way to accumulate points for completing more games and ranking. I.E. for each game completed/posted you get one point for every score lower than yours.

What do you think?
Title: Re: suggestions on scoring
Post by: Qwerty Quazo on June 05, 2018, 01:19:35 PM
I think I have seen this ranking system in another game with different names, but I can't remember...
Title: Re: suggestions on scoring
Post by: Grabz on June 05, 2018, 03:14:10 PM
Quote from: (e) on June 05, 2018, 12:50:47 PM
2- Meta Scores/ranking: what I mean by this is creating a way to accumulate points for completing more games and ranking. I.E. for each game completed/posted you get one point for every score lower than yours.
As much as I would love a system like this, one potential issue is that sometimes for one reason or another maps get deleted from the database, and if someone has beat a map before it was deleted, they will forever have more points than others. I would prefer this not to happen, unless this can be properly tackled on the technical side, because many games get this wrong and retain your scores from deleted content.
Title: Re: suggestions on scoring
Post by: chwooly on June 08, 2018, 03:11:24 AM
Is scoring that important to people?

I totally ignore scoring since the current system is skewed towards playing micromanaged and playing paused so you have lower times.

Cheers.
Title: Re: suggestions on scoring
Post by: Builder17 on June 08, 2018, 10:11:31 AM
Quote from: chwooly on June 08, 2018, 03:11:24 AM
Is scoring that important to people?

I totally ignore scoring since the current system is skewed towards playing micromanaged and playing paused so you have lower times.

Cheers.

Good point, I would suggest scoring that goes on even if game is paused.
(Might not work in every case and is problem in bigger/harder maps.)

Maybe when paused = Fog of war could solve it for bigger/harder/slog maps but not sure if that will work either.
Title: Re: suggestions on scoring
Post by: Grabz on June 08, 2018, 01:41:55 PM
Quote from: chwooly on June 08, 2018, 03:11:24 AM
Is scoring that important to people?

I totally ignore scoring since the current system is skewed towards playing micromanaged and playing paused so you have lower times.

Cheers.
Not necessarily scoring, but a more refined feeling of progression would be something I'd be interested in. That sort of thing keeps people playing.
Title: Re: suggestions on scoring
Post by: c0lin on June 15, 2018, 03:01:06 PM
Quote from: Builder17 on June 08, 2018, 10:11:31 AM
Good point, I would suggest scoring that goes on even if game is paused.

I think a "real time" measurement for the scoring board would be great.
Title: Re: suggestions on scoring
Post by: (e) on June 16, 2018, 03:40:49 PM
I am also interested in knowing how many others are trying to play as many worlds as possible.