Knuckle Cracker

Particle Fleet => Map Makers, Ship Builders, and Coders => Topic started by: theachevah on January 02, 2018, 10:06:27 pm

Title: [Corp] The Tierra Prima Collective
Post by: theachevah on January 02, 2018, 10:06:27 pm
II=Transmitting Message through main Beacon=II

II=Initializing Basic Information Transmission...=II
Identifications:
ZO-Sim-OS-114
L-Arc-WYD-114
Preferred Names respectively:
Sim/ Zosimos
Arc/ Larcwyde
II=Initiating Message:=II

... hello? is this working?

yes, Zosimos, it is working.

alright... Greetings from Cousin Earth. this is Zosimos Speaking.

this is Larcwyde speaking.

yes, hello? this is Cole speaking.

us three represent what we used to call 'the collecting' now called the 'Tierra Prima Collective'. we are sending this transmission to wherever you are to tell you that we are willing to help to push through against the particulate threat.[/color

not to be confused with ME, because i am not threatening.

... right. Our main drive is to collect as much information about the hostile particulate as we can. so far, we have gathered enough to recreate a version of the particulate-

which you are seeing right now.

... that does not any harm to us. but then, we discovered so much more:

they discovered me!

Affirmative. he is the collective mind of all the 'anti-particulate' related structures we have so far created.

so far we are offering services to exterior colonies (or species of any kind) who are willing to push along against the hostile particulate.

Correct. I am now sending all that needs to be known about us. it goes more in-depth about the things explained right now. you should receive it right... now.

II=Incoming Archive. Titled: About Us.=II
(click to show/hide)

Hopefully we meet, wherever you are, and get into an agreement.
(https://i.gyazo.com/f920d917d7dcfc58c5738e0c1f41484b.png)
buh bye for now! hope to meet you all soon!

II=End Of Transmission=II

=====================================================================

II+UPDATE LOG. STRING 001:+II
(click to show/hide)
!^=Update log string too big.=^!
N=Creating New Update log String...=N
UPDATE LOG. STRING 002:
(click to show/hide)

!!^Update log string too big^!!
II=UPDATE LOG. STRING 003:=II
(click to show/hide)

O=Update received.=O
!!=Template sharing protocols added.=!!
II=If you wish to acquire any of our ships on arsenal, you can message us anytime.=II
Title: Re: [Corp] The Tierra Prima Collective
Post by: Keeper Decagon on January 02, 2018, 11:26:03 pm
----Long-Range Transmission----

<Source Identified: Hiigara Defence Force>

<Encryption Disabled>

Greetings, newcomers from the Tierra Prima Collective, this is Fleet Commander Decagon speaking.

We are glad to know you are an opponent to the particulate, and would like to ensure you know that we are fighting it as much as you are. This is an official request for some sort of cooperative agreement between our two factions, so that we may succeed in ridding this galaxy of its many ailments together.

*Distant* Hmm? What is it, Lieutenant? I'm in the middle of a... ah yes, I see. Thank you for bringing this to my attention.

I've been informed that you also have had some trouble with aliens you know as the "Hydraxils", correct? As coincidence would have it, we are also fighting these... machines. The Hydraxil Collective is a plague that needs to be eradicated, and frankly, we need all the help we can get in our fight against them.

What do you say, friends?

<Transmission Archived>

----End Transmission----
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 02, 2018, 11:42:58 pm
II= Begin Transmission=II

Alright! first contact! fast response! i like it!

(Zosimos, keep it formal.)

(oh, right.) Ahem, we accept the alliance proposal. so you know about this Hydraxil Threat? if so, then i believe we can reach to an agreement
(OH DEAR GOD THIS IS JUST WHAT I NEEDED! THEY KNOW ABOUT THOSE ALIENS, LARC.)
(Zosimos, calm down and 'keep it cool'  as they say.)
As a celebratory custom of ours, we will gladly fuse any 2 ships free of charge.

(https://i.gyazo.com/c93039e0acb0261f4e579088d8e95346.png) Hooray to friendship!

II=End Transmission=II

Title: Re: [Corp] The Tierra Prima Collective
Post by: Dark Ambition on January 03, 2018, 12:21:51 am
II=Incoming Transmission - Failed to parse identification=II

-----
I remain ever curious of anomalies such as this. A natural Progenitor Matrix, made by two high class A.I's?
Though the power of this Progenitor doesn't come close to that of the true Progenitor, this feat was only done once before, and even then by the collective work of dozens of civilizations.
I'm curious as to the intricacies of this Progenitor Matrix.
I request a trade of data. The blueprint of this Progenitor Matrix, and the theories that went into making it. In return, we will give you blueprints of upgrades to your current defensive technology, and the Amp Gems to power them. If you desire something else, we're all ears.

Farewell.

-Exile
(https://www.dropbox.com/s/8f34qye8xdb8v37/T-Mat%20Symbol.PNG?raw=1)
-----
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 03, 2018, 12:53:05 am
II=Incoming Transmission - Failed to parse identification=II

-----
I remain ever curious of anomalies such as this. A natural Progenitor Matrix, made by two high class A.I's?
Though the power of this Progenitor doesn't come close to that of the true Progenitor, this feat was only done once before, and even then by the collective work of dozens of civilizations.
I'm curious as to the intricacies of this Progenitor Matrix.
I request a trade of data. The blueprint of this Progenitor Matrix, and the theories that went into making it. In return, we will give you blueprints of upgrades to your current defensive technology, and the Amp Gems to power them. If you desire something else, we're all ears.

Farewell.

-Exile
(https://www.dropbox.com/s/8f34qye8xdb8v37/T-Mat%20Symbol.PNG?raw=1)
-----
well, uhh... hey Larc, can i ask you something? Please explain the progenitor process you are currently executing to these kind fellows.

our making of the anti-Progenitor is based Mostly on reverse engineering. With the progenitor pieces we obtained from our second to last mission, not only is it more than enough to create the anti-progenitor, it was more than sufficient to upgrade Cole's structures in the following ways:
(click to show/hide)
whoever it is who contacted us, i hope this information turns out to be benefitial or got you what you wanted... anyhow, you can visit us any time if you wish to immerse tourself into Project Anti-Progenitor

II=End Transmission=II
Title: Re: [Corp] The Tierra Prima Collective
Post by: Dark Ambition on January 03, 2018, 02:09:21 am
||= Incoming Transmission - Failed to Parse Identification =||

-----
Ahhh. It's based off of a Progenitor Node, with similarities to a Matrix. Even a few similarities to an Excalibur, I might say.

The dopple is the most intriguing of this. An actual organism composed of Particulate? The Archivist would be impressed.
I would be careful if I were you. Evolution is the particulates trait, but unlocking it's restraints could cause rampancy. Such an event has happened once before, but was halted before the change could spread to the rest of the emitters.

We have possession of a few intact Progenitor Nodes. If you would be willing, we could meet. I'd like to see the process of creating one of these constructs for us, if it can be done again.

-Exile
(https://www.dropbox.com/s/8f34qye8xdb8v37/T-Mat%20Symbol.PNG?raw=1)
-----
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 03, 2018, 07:18:38 am
||= Incoming Transmission - Failed to Parse Identification =||

-----
Ahhh. It's based off of a Progenitor Node, with similarities to a Matrix. Even a few similarities to an Excalibur, I might say.

The dopple is the most intriguing of this. An actual organism composed of Particulate? The Archivist would be impressed.
I would be careful if I were you. Evolution is the particulates trait, but unlocking it's restraints could cause rampancy. Such an event has happened once before, but was halted before the change could spread to the rest of the emitters.

We have possession of a few intact Progenitor Nodes. If you would be willing, we could meet. I'd like to see the process of creating one of these constructs for us, if it can be done again.

-Exile
(https://www.dropbox.com/s/8f34qye8xdb8v37/T-Mat%20Symbol.PNG?raw=1)
-----

II=Incoming Transmission=II
... uhh... an excalibur? ...sorry but, i dont really know what that excalibur thing is all about...

if you wish to study the dopple organism up close, you are always welcome. And so is this... 'archivist' person, friend of yours..?

naaah. I wouldnt hurt my fathers! I SPECIFICALLY make my particulate do no harm to any civilians. I can always control whether or not the object they come in contact with gets bounced off of, ignored or destroyed. Just imagine each particle as a cell, each controlled by one BIG external nucleus (me!). Same thing applies with mire. People walk on it but dont get destroyed.
I want to help Humanity and all of those species (if any, wait, are there?) Struggling against my red, hostile counterpart, while also evolving to make ways to help!

you possess anti-progenitors?! Analizing an already existing one can save SO much time! Indeed, a meeting would be most logical. As a celebratory custom of ours, we are willing to merge any 2 ships of yours free of charge!

we will be waiting for your arrival back in Tierra Prima.

II=Archive Received. Titled: Coordinates.=II

II=End Transmission=II
Title: Re: [Corp] The Tierra Prima Collective
Post by: Dark Ambition on January 03, 2018, 08:49:59 am
II= Incoming Transmission - Failed to Parse Identification =II

-----
Quote
naaah. I wouldnt hurt my fathers! I SPECIFICALLY make my particulate do no harm to any civilians. I can always control whether or not the object they come in contact with gets bounced off of, ignored or destroyed.

That's the thing about rampancy... It can't be controlled.

Quote
you possess anti-progenitors?! Analizing an already existing one can save SO much time! Indeed, a meeting would be most logical. As a celebratory custom of ours, we are willing to merge any 2 ships of yours free of charge!

Then I shall be on my way stat!

Don't bother trying to modify any of my ships. They use entirely different systems generations more advanced than what you currently understand.

Slipgate priming. I'll be there as soon as I can. ETA: 20 Minutes

-Exile
(https://www.dropbox.com/s/8f34qye8xdb8v37/T-Mat%20Symbol.PNG?raw=1)
-----
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 03, 2018, 09:17:19 am
II= Incoming Transmission - Failed to Parse Identification =II

-----
Quote
naaah. I wouldnt hurt my fathers! I SPECIFICALLY make my particulate do no harm to any civilians. I can always control whether or not the object they come in contact with gets bounced off of, ignored or destroyed.

That's the thing about rampancy... It can't be controlled.

Quote
you possess anti-progenitors?! Analizing an already existing one can save SO much time! Indeed, a meeting would be most logical. As a celebratory custom of ours, we are willing to merge any 2 ships of yours free of charge!

Then I shall be on my way stat!

Don't bother trying to modify any of my ships. They use entirely different systems generations more advanced than what you currently understand.

Slipgate priming. I'll be there as soon as I can. ETA: 20 Minutes

-Exile
(https://www.dropbox.com/s/8f34qye8xdb8v37/T-Mat%20Symbol.PNG?raw=1)
-----
II=Incoming Transmission=II

Rampancy? Cole? Highly doubt it
I would never! I swear on my existence i will do no harm to anyone on Tierra Prima!

====

we will be waiting for your arrival then.
And dont worry, our shipyards can handle any sorts of ship technology. It wont damage the internal structures of the ships, but rather make the two into one, is all.

II=End Transmission=II

=====

II=Reestablishing connection...=II

oh goodness me! I forgot to mention,
With the recent attacks of an alien race called 'hydraxils' (tell us if you know about them) and their illogical settling on our satellite Luna, we have furthermore advanced on our understandings about ship handling, merging, and 'fragmented' ships such as those of the said hydraxils.
basically we are stealing from them.
... yes. So do not refrain yourself(selves)
From lending us ships to merge.
II=End Transmission.=II
Title: Re: [Corp] The Tierra Prima Collective
Post by: Dark Ambition on January 03, 2018, 10:57:03 am
II= Unknown FTL Signature Detected =II
(click to show/hide)

(https://www.dropbox.com/s/bj1wux8gfp23sap/exile2.PNG?raw=1)


II= Commencing Scans... =II
II= No life signs Detected =II
II= No Recognizable Power Source Detected=II
II= No Recognizable A.I Detected =II

II= Incoming Transmission - Failed to Parse Identification =II

-----
Hello. My name is Exile. Well, my codename is Exile. I've brought a Progenitor here. This was among the first Progenitors ever made by the Imperium. It is in pristine condition.

I will be performing scans while you work on the Progenitor. We'll be taking the Progenitor with us for study when you have finished.

Please be swift. Our rather unique signatures may have not gone unnoticed.

-Exile
-----
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 03, 2018, 04:35:43 pm
II= Unknown FTL Signature Detected =II
(click to show/hide)

(https://www.dropbox.com/s/bj1wux8gfp23sap/exile2.PNG?raw=1)


II= Commencing Scans... =II
II= No life signs Detected =II
II= No Recognizable Power Source Detected=II
II= No Recognizable A.I Detected =II

II= Incoming Transmission - Failed to Parse Identification =II

-----
Hello. My name is Exile. Well, my codename is Exile. I've brought a Progenitor here. This was among the first Progenitors ever made by the Imperium. It is in pristine condition.

I will be performing scans while you work on the Progenitor. We'll be taking the Progenitor with us for study when you have finished.

Please be swift. Our rather unique signatures may have not gone unnoticed.

-Exile
-----
II=Begin transmission:=II

HOLY SH-
WHOOA
(https://i.gyazo.com/7e58207ee7667145ba7be061f12f42d3.png) *GASP*
(https://i.gyazo.com/e4323c8aa3d0026d35d4abda75aea9c4.png) . . . . . .
(https://i.gyazo.com/062bb9c944dab7835a64163a6161c930.png) (they were not kidding about their ships!)

(Larc.. just... look at the SIZE of those!)
(i know! perhaps we should upgrade our shipyards...)

(nervous)
well, uhh, yes, uhh, its, uhh... its.. it is more than an HONOR to meet you, Exile.

thank you for entrusting us the task to analize this anti-progenitor. gentlemen! onwards to the progenitor! gather all of the information you can get and send it immediately to the Mothership!

Scientists: Sir! yes sir!

(https://i.gyazo.com/afa7a7f4608baf23e11c1410bbc385f1.png)
(https://i.gyazo.com/eaf4432818926eaaf9d3cc5c3baeb75f.png) Hmm...
(https://i.gyazo.com/f72111dabca7b779fb3b83d241f1915b.png) what happens if i...

COLE! DONT!

(https://i.gyazo.com/3362ff1057587ba86a9fe01b1ab6d0ce.png) *ZZAP* AHHH.

COLE! ARE YOU OK?! Gentlemen! keep analizing the progenitor!
Scientists: Yes sir!

(https://i.gyazo.com/e66b6bf3fc517774fb799fb4ec4a00c4.png) ... i... i am fine..? i think i am at least.
(https://i.gyazo.com/40560b3b0083d108b506bbe08fa442b0.png)i dont think much has ch... wait...

your... your dopple is growing...

(https://i.gyazo.com/5beb90308220d48834684bceaae95d72.png) uhh... i.. well...

... how does it feel? painful? odd?

(https://i.gyazo.com/f933be9ece85750aa20f0469e26d6903.png)yeah, imagine if you suddenly grew an extra limb out of nowhere, except it is painless.

(https://i.gyazo.com/ea92c13ed024a402a058db012a71c857.png)i... am extremely confused...

hmm, just a touch of the progenitor made your dopple evolve... do these new... 'wings' annoy you?

(https://i.gyazo.com/05be27441ee618611da48eb1528836bf.png)(yoooo...) hmm? oh, no they are amazing! i like them!
II=Receiving information about progenitor.=II

wait, are you gentlemen already done?
Scientists: Sir yes sir!
Scientist 001: we have analized every inch of the progenitor and came up with these blueprints in the archive we sent you, Sir!
Scientist 013: with the information we obtained, we could reduce the time need for the construction of our progenitor, sir!
Great job, gentlemen! as a celebratory custom for a feat, you may now take a break. dismissed.
Sir yes sir!
Scientist 016: but what about you, sir? will you not take a break?
me? i will stay here, speaking with our visitors. Maybe even experiment wit- oh wait, this is not our progenitor... anyways, i may have to recharge soon, so go on, take your break.
Scientist 016: yes sir.
... alright... so, exile, right? thank you for lending us this progenitor for scanning. you have greatly contributed to our understanding of progenitors. ... weird, i didnt calculate progenitors as portable. but then again, your ships are... yeah.
we may not need more 'amp gems' or defenses (which is up for Cole) as of right now, but, perhaps, you may help us rebuild our cities? many have fallen, and many civilians have been stripped from their homes, many *innocent* civilians suffering by the merciless attack of those... h y d r a x i l s . . .  it would be much appreciated.
II=End transmission=II
Title: Re: [Corp] The Tierra Prima Collective
Post by: cpaca on January 03, 2018, 11:02:47 pm
Recieved mail! 
Reading.... Auto-fixing text to make less twitching due to sentences.... Mail read!
Responding.... 
Decrytion DISABLED 
Mail to: 
New location. [shattered numbers] New location named: "Tierra Prima Collective" 

Mailing to: Tierra Prima Collective 

Hello! It's been a while since I've seen another which can control particulate so well. I'm a Blue Particulate hole. 
Data on Particulate holes: https://knucklecracker.com/forums/index.php?topic=25982.0 
Please... just... don't control my particulate. We'd end up with a control struggle and my core is in the center of a small planet which I am very willing to ram into objects. 
 
I'm willing to put up a trade of resources. My small planet is composed of highly durable crystal [About ship strength] and could probably be used to help rebuild your lost cities. 
 
In return, I want blue particle emitters.

Mail end. 
Decryption reenable. 
Finish response. 
 
GLASS SHATTERS 
DISSAPEARS 
TURNS INTO 1'S AND 0'S 
I believe we haven't met. I'm the 4th-wall break, my form of "OOC" 
Question: Do you have Discord/have connected to the Discord chat? 
If so, what are you on the Discord? 
Thanks, CMC/Particle Hole 
[CHARACTER MINDS RESET TO BACKUP PHASE]
Title: Re: [Corp] The Tierra Prima Collective
Post by: Dark Ambition on January 04, 2018, 03:19:40 am
-----
Sensors detected a high power energy discharge into Cole's core, likely temporarily unlocking a few of its restrictions. Particle density increase of 12.87%. Fascinating. It seems the code has bound again.

Progenitor's have never done anything of this nature before. It must be some sort of defence mechanism, or malfunction. Particles, when coming into contact with particulate machinery, sort of communicate, trading atomic level information, or universal data. The Progenitor processes this data, then sends it to the Nexus of the Particulate for storage in the Master Archive. The data transmission seems to have succeeded, but the altered nature of this dopple's particle structure was likely rejected in the automated attempt to communicate. What do you think?

Perhaps the resulting discharge short circuited those restrictive mechanisms in the core. If that is the case, enemies may be able to create a weapon that can tap into this, possibly even subverting Cole against his will.

Cole, would you mind sending me the data in your local P.C.M? I might be able to modify it to be able to bolster your system security.

-Exile
-----
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 04, 2018, 08:16:49 am
Recieved mail! 
Reading.... Auto-fixing text to make less twitching due to sentences.... Mail read!
Responding.... 
Decrytion DISABLED 
Mail to: 
New location. [shattered numbers] New location named: "Tierra Prima Collective" 

Mailing to: Tierra Prima Collective 

Hello! It's been a while since I've seen another which can control particulate so well. I'm a Blue Particulate hole. 
Data on Particulate holes: https://knucklecracker.com/forums/index.php?topic=25982.0 
Please... just... don't control my particulate. We'd end up with a control struggle and my core is in the center of a small planet which I am very willing to ram into objects. 
 
I'm willing to put up a trade of resources. My small planet is composed of highly durable crystal [About ship strength] and could probably be used to help rebuild your lost cities. 
 
In return, I want blue particle emitters.

Mail end. 
Decryption reenable. 
Finish response. 
 
GLASS SHATTERS 
DISSAPEARS 
TURNS INTO 1'S AND 0'S 
I believe we haven't met. I'm the 4th-wall break, my form of "OOC" 
Question: Do you have Discord/have connected to the Discord chat? 
If so, what are you on the Discord? 
Thanks, CMC/Particle Hole 
[CHARACTER MINDS RESET TO BACKUP PHASE]

II=Begin transmission=II
hello new friend! Worry not, i can only control particulate made by my emitters (or my makers).
uhh... 'particulate hole' ? Havent heard of anything like that.
would you mind if i study such particulate holes?
A trade of resources would be most logical. We are still currently farming for anti-emitters, making outside expeditions and destroying hostile emitters. Perhaps you may help with that too. We have not learned how to control Cole's new emitter splitting yet,  but it seems to be at random. Further experimentation is being done regarding that.
As a celebratory custom of ours, we are also willing to merge two of your ships (if any(?)). 

II=end ttansmission.=II


=============

II=Incoming Message. Titled: 4th wall break.=II

Hello? Can you hear me? This is Theachevah Speaking.
Indeed, i have a Discord under the same name. May i ask which is the name of yours?
Title: Re: [Corp] The Tierra Prima Collective
Post by: Keeper Decagon on January 04, 2018, 09:22:14 am
----ERROR----

WELL, WELL, WELL

ANOTHER UPSTART, LOOKING TO GAIN AN ADVANTAGE THROUGH "DIPLOMACY"

HAHA!

YOU CLAIM TO KNOW OUR PURPOSE, TO SIMPLY DESTROY

KNOW THAT THE PEOPLE WE TOOK FROM YOUR WORLD ARE STILL ALIVE

WE UPGRADED THEM INTO HIGHER BEINGS, RELEASED FROM THE CONSTRAINTS OF THEIR PRIMITIVE, ORGANIC FORMS

IF YOU DECIDE TO TAKE UP ARMS AGAINST US, WE MIGHT JUST COME BACK TO FINISH THE JOB

----ERROR----
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 04, 2018, 10:44:47 am
----ERROR----

WELL, WELL, WELL

ANOTHER UPSTART, LOOKING TO GAIN AN ADVANTAGE THROUGH "DIPLOMACY"

HAHA!

YOU CLAIM TO KNOW OUR PURPOSE, TO SIMPLY DESTROY

KNOW THAT THE PEOPLE WE TOOK FROM YOUR WORLD ARE STILL ALIVE

WE UPGRADED THEM INTO HIGHER BEINGS, RELEASED FROM THE CONSTRAINTS OF THEIR PRIMITIVE, ORGANIC FORMS

IF YOU DECIDE TO TAKE UP ARMS AGAINST US, WE MIGHT JUST COME BACK TO FINISH THE JOB

----ERROR----
(deep sigh) ...they... sam is... (punches screen)

ZOSIMOS. WHAT IN THE-

(while punching a table) THEY. HAVE. SAM.
ALIVE. GOD- (starts swearing in all languages known to man, while punching a table)
Sim. Sim. Sim? Sim! SIM. CALM DOWN DAMMIT. (Slaps sim) Your erratic behaviour willn't bring Samson back. We need to think, not throw a tantrum.

... right. But we dont have to worry about the broken screen, it heals itself.

yes, but that is wasted energy, you know?
oh for crying out loud, our mothership has reactors. Healing screens is the smallest energy consumer compared to a square metre of hull.

if these guys are coming, we need to prepare ourselves. Perhaps call that Decagon guy for help.

good idea, Cole. It seems to be the most logical thing to do. After all, who knows how big their fleet might be? I mean, look at Exile's ships! They are MASSIVE.
Good thing that they brought attention to our shipyard's limits. (Currently being upgraded). Anyways, connect the mothership to the Beacon. We need to send a message to Decagon.

II-Establishing connection with: HDF...-II

Greetings from Tierra Prima. We are units ZO-Sim-OS-114 and L-Arc-WYD-114. I believe it is you with who we have spoken to? We are calling to inform you that a possible invasion of hydraxils is about to unfold, and we may require your assistance.
II^archive transmission initiating. Archive title: Hydraxil Communication Log^II
(click to show/hide)
unfortunately, our currencies are unstable at the moment, but we can repay you with ship merging.
We will merge as many ships as you may please. Your help will be greatly appreciated.

II=End Transmission=II
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 04, 2018, 10:56:46 am
[Update Log: Fixed the mistake in last post.]
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 04, 2018, 11:07:58 am
[Redacted]
Title: Re: [Corp] The Tierra Prima Collective
Post by: Dark Ambition on January 04, 2018, 01:17:10 pm
II= Intercepted Communication =II

---------------
Exile.

We have a situation at the Casket.

There's been an outbreak.

You know how to deal with it. Good luck.

-Nomad
---------------

-----
Affirmative. I'm on my way.

-Exile
-----

Right. Larcwyde, Zosimos, i'm afraid we're going to have to cut this interaction short.

Continue with your work, i'll be back to pick up the Progenitor when I can.

Farewell.

-Exile
-----
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 04, 2018, 01:24:48 pm
II=Begin transmission. Destination: Exile=II

Farewell then.

We will put your anti-progenitor to great use. And worry not, you will find it as you left it. In pristine condition.

Goodbye! See you soon!

II=End Transmission=II
Title: Re: [Corp] The Tierra Prima Collective
Post by: Keeper Decagon on January 04, 2018, 02:28:40 pm
Quote
II-Establishing connection with: HDF...-II

Greetings from Tierra Prima. We are units ZO-Sim-OS-114 and L-Arc-WYD-114. I believe it is you with who we have spoken to? We are calling to inform you that a possible invasion of hydraxils is about to unfold, and we may require your assistance.
II^archive transmission initiating. Archive title: Hydraxil Communication Log^II
(click to show/hide)
unfortunately, our currencies are unstable at the moment, but we can repay you with ship merging.
We will merge as many ships as you may please. Your help will be greatly appreciated.

II=End Transmission=II

This is Fleet Commander Decagon, reading you loud and clear.

Damn machines have been terrorizing everyone in their way for months now, and we cannot sit idly by whilst they prepare to hit yet another one of our allies. Unfortunately, the majority of our forces are pre-disposed with other assignments crucial in holding the tide against the Hydraxil threat...

Actually, scratch that, I might have an idea. There is a growing taskforce of new friendlies that have recently been freed from subjugation. I will see to it that they are immediately routed to the sectors under your jurisdiction, so as to prevent the Hydraxil Collective invading without opposition.

Do not worry about payment, we have no need for merged vessels or credits of any kind. Instead, we tend to trade in units of raw materials, which we call Resource Units. If you have any RU's to spare, I'm sure my Resource Appropriations Officer will be able to establish a trade route with you.

Fleet Command, out.

-------------------------------

Fleet Commander Decagon: I'm sure this task won't be too difficult for you, Halmiir?

Cmd Halmiir: I can handle this. Three Nodes and twelve Motherships have already gathered for the jump to hyperspace.

Fleet Commander Decagon: Good. Though don't be surprised if the locals get spooked at the sight of you.

Cmd Halmiir: That would only become a problem if they start shooting first.

Fleet Commander Decagon: Transmit our HDF signatures the moment you drop out of hyperspace, they should recognize that as friendlies. Good luck, Commander.

-----------------------------------

*Mere hours later, the new defenders arrive at the Tierra Prima sectors.*

Cmd Halmiir: Attention, Tierra Prima forces. This is Commander Halmiir of the Hydraxil Cooperative, here to defend you from the wrath of the Collective on behalf of the Hiigara Defence Force. Worry not, though we may look like the Collective, we have been freed from the Prime Construct's grasp and now actively seek to protect others from the same fate that befell us.

(https://i.imgur.com/fOsFa9J.jpg)

<HDF Recognition Codes Transmitted>

----End Transmission----
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 04, 2018, 04:45:16 pm
Quote
II-Establishing connection with: HDF...-II

Greetings from Tierra Prima. We are units ZO-Sim-OS-114 and L-Arc-WYD-114. I believe it is you with who we have spoken to? We are calling to inform you that a possible invasion of hydraxils is about to unfold, and we may require your assistance.
II^archive transmission initiating. Archive title: Hydraxil Communication Log^II
(click to show/hide)
unfortunately, our currencies are unstable at the moment, but we can repay you with ship merging.
We will merge as many ships as you may please. Your help will be greatly appreciated.

II=End Transmission=II

This is Fleet Commander Decagon, reading you loud and clear.

Damn machines have been terrorizing everyone in their way for months now, and we cannot sit idly by whilst they prepare to hit yet another one of our allies. Unfortunately, the majority of our forces are pre-disposed with other assignments crucial in holding the tide against the Hydraxil threat...

Actually, scratch that, I might have an idea. There is a growing taskforce of new friendlies that have recently been freed from subjugation. I will see to it that they are immediately routed to the sectors under your jurisdiction, so as to prevent the Hydraxil Collective invading without opposition.

Do not worry about payment, we have no need for merged vessels or credits of any kind. Instead, we tend to trade in units of raw materials, which we call Resource Units. If you have any RU's to spare, I'm sure my Resource Appropriations Officer will be able to establish a trade route with you.

Fleet Command, out.

-------------------------------

Fleet Commander Decagon: I'm sure this task won't be too difficult for you, Halmiir?

Cmd Halmiir: I can handle this. Three Nodes and twelve Motherships have already gathered for the jump to hyperspace.

Fleet Commander Decagon: Good. Though don't be surprised if the locals get spooked at the sight of you.

Cmd Halmiir: That would only become a problem if they start shooting first.

Fleet Commander Decagon: Transmit our HDF signatures the moment you drop out of hyperspace, they should recognize that as friendlies. Good luck, Commander.

-----------------------------------

*Mere hours later, the new defenders arrive at the Tierra Prima sectors.*

Cmd Halmiir: Attention, Tierra Prima forces. This is Commander Halmiir of the Hydraxil Cooperative, here to defend you from the wrath of the Collective on behalf of the Hiigara Defence Force. Worry not, though we may look like the Collective, we have been freed from the Prime Construct's grasp and now actively seek to protect others from the same fate that befell us.

(https://i.imgur.com/fOsFa9J.jpg)

<HDF Recognition Codes Transmitted>

----End Transmission----
II=Begin Transmission=II
there are friendly hydraxils? I dont think at this point i can SEE one withou-
AHH! OH GOD! ALEXANDER! QUICK! UNLEASH ORD-

(Covers sim's mouth)STAND DOWN! DO NOT SHOOT! THEY COME IN PEACE! (Sim, jesus {flipp}ing christ, calm down.}
(ok... ok..! They are the good kind... not the bad kind... ok...)

My Partner Zosimos is unavailable at the moment, so i will be the one speaking for now.

resource units huh? We are on a strict need of those right now for both building and feeding our civilians.(disclaimer: not building our civilians. Their homes. Just in case you may take that literally, which would be a logical assumption.) Although we are on a shortage of RUs, the farming of anti-particulate-related structures is blooming! Not to mention that Project A-P is nearly done, so our understanding of anti-particulate will exponentially increase. If it suffices, we will trade anti-emitters in exchange for RUs.
Do you consider this proposition fair?

it is a pleasure to meet you, Halmiir. Perhaps you will be the first outsider to test our ship merging shipyard?
II=End Transmission=II
Title: Re: [Corp] The Tierra Prima Collective
Post by: Keeper Decagon on January 04, 2018, 05:15:04 pm

resource units huh? We are on a strict need of those right now for both building and feeding our civilians.(disclaimer: not building our civilians. Their homes. Just in case you may take that literally, which would be a logical assumption.) Although we are on a shortage of RUs, the farming of anti-particulate-related structures is blooming! Not to mention that Project A-P is nearly done, so our understanding of anti-particulate will exponentially increase. If it suffices, we will trade anti-emitters in exchange for RUs.
Do you consider this proposition fair?


II=End Transmission=II

----Begin Transmission----

Greetings friends, I am Resource Appropriations Officer Michael S'jet. Fleet Command said to answer this call, and rightly so.

We have been capturing a wide variety of Particulate structures over the course of our campaign, and have been studying them for months now. I'm sure I can wrench some Emitters, Doppel and Ship Constructors, and Stunner Reactors from the clutches of the egghead kiiths for trade. Much as people don't want to admit it, we are in dire need for RU's to keep our frontline fleets at combat readiness. We usually get shipments through the Abbasid Gate, the hyperspace gate that led us to this galaxy, though there have been some issues back home that can cause delays. This, as you can imagine, results in shortages during the constant fighting with Hydraxil fleets throughout this region.

Therefore, I propose the establishment of a hyperlane, a sort of hyperspace highway that makes shipment of materials easier for both of us. A scout vessel will be deployed as soon as we can reach an agreement on this.

Also, as a gesture of goodwill, Fleet Command has authorized the transfer of all the research we have collected on the particulate structures we have captured. I'm sure that will be a great boon to your own research.

<Research Data Transfer Completed>

----End Transmission----
Title: Re: [Corp] The Tierra Prima Collective
Post by: cpaca on January 04, 2018, 05:33:23 pm
Reading... Mail read.
Sending mail: Tierra Prima Collective
I think we can arrange a trade of resources. 
Where are you located? I'll begin going to your location for the resource swap immediately.
My energy signature will be strong, at least particles seem to stop then continue once my energy signature appears. 
Being my planet is composed of selfregrowing ship hull, I think an exchange of Crystal and Anti Particle would be best. What do you say... A rate of 1 anti particle per Crystal hull? 
 
I can also turn emitters into ship weapons, so that may be of use.
Mail end.
Response send success
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 04, 2018, 07:06:04 pm

resource units huh? We are on a strict need of those right now for both building and feeding our civilians.(disclaimer: not building our civilians. Their homes. Just in case you may take that literally, which would be a logical assumption.) Although we are on a shortage of RUs, the farming of anti-particulate-related structures is blooming! Not to mention that Project A-P is nearly done, so our understanding of anti-particulate will exponentially increase. If it suffices, we will trade anti-emitters in exchange for RUs.
Do you consider this proposition fair?


II=End Transmission=II

----Begin Transmission----

Greetings friends, I am Resource Appropriations Officer Michael S'jet. Fleet Command said to answer this call, and rightly so.

We have been capturing a wide variety of Particulate structures over the course of our campaign, and have been studying them for months now. I'm sure I can wrench some Emitters, Doppel and Ship Constructors, and Stunner Reactors from the clutches of the egghead kiiths for trade. Much as people don't want to admit it, we are in dire need for RU's to keep our frontline fleets at combat readiness. We usually get shipments through the Abbasid Gate, the hyperspace gate that led us to this galaxy, though there have been some issues back home that can cause delays. This, as you can imagine, results in shortages during the constant fighting with Hydraxil fleets throughout this region.

Therefore, I propose the establishment of a hyperlane, a sort of hyperspace highway that makes shipment of materials easier for both of us. A scout vessel will be deployed as soon as we can reach an agreement on this.

Also, as a gesture of goodwill, Fleet Command has authorized the transfer of all the research we have collected on the particulate structures we have captured. I'm sure that will be a great boon to your own research.

<Research Data Transfer Completed>

----End Transmission----
II=Begin Transmission=II
Greetings S'jet. It is a pleasure to meet you.
 

uhh... a hyperlane?
(yes, sim.) But how do we get to build such thing? We are not yet familiarized with such construct.

a trade of information seems most logical. Through recent experimentation, we have developed a lathe reconfiguration which allows for a chance to convert emitters into anti-emitters. Perhaps giving you the reconfig.
code as a trade proves to be most benefitial.

..yeah. that. ...we will be waiting for your response.
(sim... could you be any more rude!?)
(...what?)

II=End transmission.=II
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 04, 2018, 07:15:24 pm
Reading... Mail read.
Sending mail: Tierra Prima Collective
I think we can arrange a trade of resources. 
Where are you located? I'll begin going to your location for the resource swap immediately.
My energy signature will be strong, at least particles seem to stop then continue once my energy signature appears. 
Being my planet is composed of selfregrowing ship hull, I think an exchange of Crystal and Anti Particle would be best. What do you say... A rate of 1 anti particle per Crystal hull? 
 
I can also turn emitters into ship weapons, so that may be of use.
Mail end.
Response send success
II=Begin transmission=II
II-Sending Archive. Titled: Coordinates-II
There. That should do it.

your PLANET is made of regrowing SHIP HULL?!
Fascinating... a planet solely made of regrowing hull...
One anti-particle per hull? What a deal! Cole never stops making, so you will be bathing in anti-particulate!

can confirm. I never stop making.

you can turn emitters into weapons? Fascinating! I am interested to know such procedures,
If you dont mind(?)
see you soon!

II=End Transmission=II
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 04, 2018, 07:37:25 pm
[New Addition to the update log(016-1)]
Title: Re: [Corp] The Tierra Prima Collective
Post by: cpaca on January 04, 2018, 07:48:29 pm
Reading... Mail read.
Sending mail: Tierra Prima Collective
I think we can arrange a trade of resources. 
Where are you located? I'll begin going to your location for the resource swap immediately.
My energy signature will be strong, at least particles seem to stop then continue once my energy signature appears. 
Being my planet is composed of selfregrowing ship hull, I think an exchange of Crystal and Anti Particle would be best. What do you say... A rate of 1 anti particle per Crystal hull? 
 
I can also turn emitters into ship weapons, so that may be of use.
Mail end.
Response send success
II=Begin transmission=II
II-Sending Archive. Titled: Coordinates-II
There. That should do it.

your PLANET is made of regrowing SHIP HULL?!
Fascinating... a planet solely made of regrowing hull...
One anti-particle per hull? What a deal! Cole never stops making, so you will be bathing in anti-particulate!

can confirm. I never stop making.

you can turn emitters into weapons? Fascinating! I am interested to know such procedures,
If you dont mind(?)
see you soon!

II=End Transmission=II
 
 
Mail read! 
Sending mail: Tierra Prime Collective 
 
Well, you can't know such procedures. kjbfaksbjfjbjkFSJBKJBfbabl [THE FOURTH WALL MADE THE PROCEDURES, THOSE WHO CANNOT BREAK THE WALL CANNOT SEE THE PROCEDURES] vlskjbvljb;AVNJBvbaljb 
 
Also, it's not ship hull. It's a crystal that is as strong as ship hull. 

[COMPUTER CALCULATIONS COMPLETE] 
Ah, that should do it. Data about my direction relative to you is being sent. I'm coming ASAP. 
So if you see a planet coming from that direction, you know what it is. 
[FILES ATTACHED: DATA] 
 
Mail ends. 
Mail send fail. Black hole in way. Retrying....
Mail send fail. Black hole in way. Retrying....
Mail send success! Moved out of way of black hole. 
 
4th-wall-mail sending.... 
Yeah, it's just some fancy PRPL I use to make the custom modules. I don't actually need emitter to make it, I can make infinite, but they don't know that, and I try to keep it balanced here. 
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 04, 2018, 08:49:31 pm
Reading... Mail read.
Sending mail: Tierra Prima Collective
I think we can arrange a trade of resources. 
Where are you located? I'll begin going to your location for the resource swap immediately.
My energy signature will be strong, at least particles seem to stop then continue once my energy signature appears. 
Being my planet is composed of selfregrowing ship hull, I think an exchange of Crystal and Anti Particle would be best. What do you say... A rate of 1 anti particle per Crystal hull? 
 
I can also turn emitters into ship weapons, so that may be of use.
Mail end.
Response send success
II=Begin transmission=II
II-Sending Archive. Titled: Coordinates-II
There. That should do it.

your PLANET is made of regrowing SHIP HULL?!
Fascinating... a planet solely made of regrowing hull...
One anti-particle per hull? What a deal! Cole never stops making, so you will be bathing in anti-particulate!

can confirm. I never stop making.

you can turn emitters into weapons? Fascinating! I am interested to know such procedures,
If you dont mind(?)
see you soon!

II=End Transmission=II
 
 
Mail read! 
Sending mail: Tierra Prime Collective 
 
Well, you can't know such procedures. kjbfaksbjfjbjkFSJBKJBfbabl [THE FOURTH WALL MADE THE PROCEDURES, THOSE WHO CANNOT BREAK THE WALL CANNOT SEE THE PROCEDURES] vlskjbvljb;AVNJBvbaljb 
 
Also, it's not ship hull. It's a crystal that is as strong as ship hull. 

[COMPUTER CALCULATIONS COMPLETE] 
Ah, that should do it. Data about my direction relative to you is being sent. I'm coming ASAP. 
So if you see a planet coming from that direction, you know what it is. 
[FILES ATTACHED: DATA] 
 
Mail ends. 
Mail send fail. Black hole in way. Retrying....
Mail send fail. Black hole in way. Retrying....
Mail send success! Moved out of way of black hole. 
 
4th-wall-mail sending.... 
Yeah, it's just some fancy PRPL I use to make the custom modules. I don't actually need emitter to make it, I can make infinite, but they don't know that, and I try to keep it balanced here.
II=Begin Transmission=II
ah. pardon me.

oh, it is a crystal similar to ship hull. understood.
wait, an ENTIRE PLANET? what, do you want us all to DIE? be careful where you warp in that astral body of yours.
(heh..)
(..? what is it that makes you laugh, Sim?)
('watch where you put that astral body'... hehe.)
(...i dont get it. what is the implication?)
(...its just funny for me, Larc.)

II=End Transmission.=II

[4th wall broken]
Theachevah: oh cool. lets just say that for every weapon you make an emitter is used in the process.
Title: Re: [Corp] The Tierra Prima Collective
Post by: cpaca on January 04, 2018, 09:54:03 pm
(click to show/hide)
 
 
Mail read.   
*Awaiting response time: A few hours* 
Sending mail to: Tierra Prima Collective 
Hello! I believe I'm at the correct coordinates. I've already loaded the inside of the planet with particles, so ships will be invisible. 
My planet should have a bunch of shards orbitting the planet: This appears to be because the natural crystal growth is from the crystals launching out smaller crystals then going back to the original planet using gravity. A smart use of increasing surface area for more growth, if I say so myself.
I'm sending out a few hammers with some crystal. I'll let you try it out and see if you want to try using it for a ship hull. 
[DATA SENT] 
That's how we turn it into a ship hull. Before that, it seems to react like normal metallic land, with all types of particles bouncing off of it. 
Oh, you were worried about me warping in too close? No, the warp in is way too expensive and difficult to get a precise warp for a constantly changing, moving, planet with people on it. 
No, we simply warped in closeby and we have huge planetary engines, potentially even enough to destroy an asteroid belt or drill a hole straight through a planet. 
Lastly: I believe you wanted to study a particulate hole? Those are particularly hard to make. If you can get 25000 particulate into a single unit of space, one is created, though. Even with your powers of controlling Particulate, Particulate holes are.... sort-of particulate, but may not react in the same way as a particle. I'd suggest you keep it locked up well, as Particulate holes are, being sentient, quite rebellious and will try to escape to space. 
Try not to keep any humans around it, unless you completely trust them. At 100,000 Particulate, the particle hole can control any human being within an AU, and at a million particulate, if a human that the hole likes touches it, then the human will gain full control over the particle hole. I used to be human myself - but I liked the particle hole, and it liked me, so we merged. 
 
 
Mail end. 
Mail successfully sent. 
Title: Re: [Corp] The Tierra Prima Collective
Post by: Keeper Decagon on January 04, 2018, 09:59:31 pm
(click to show/hide)

----Begin Transmission----

<Speaker Identified: RAO M. S'jet>

Ah, yes, the hyperlane. Originally, a long-range hyperlane required many substations placed along its route to maintain its strength. Fortunately, modern developments mean that we can now build one with two small stations at either end of the hyperspace tunnel. With your permission, I will authorize for a construction vessel to be deployed to a suitable hyperlane endpoint near your home sector to begin building a hyperspace gate, which will connect to a gate near our staging area. A scout ship is already scouting the route, and should return to us in a few days.

The information trade will be extremely useful to both of us, I'm sure.

Thanks.

----End Transmission----
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 04, 2018, 10:31:27 pm
[new addition to Update log: entry 001-2]
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 04, 2018, 11:01:56 pm
(click to show/hide)
 
 
Mail read.   
*Awaiting response time: A few hours* 
Sending mail to: Tierra Prima Collective 
Hello! I believe I'm at the correct coordinates. I've already loaded the inside of the planet with particles, so ships will be invisible. 
My planet should have a bunch of shards orbitting the planet: This appears to be because the natural crystal growth is from the crystals launching out smaller crystals then going back to the original planet using gravity. A smart use of increasing surface area for more growth, if I say so myself.
I'm sending out a few hammers with some crystal. I'll let you try it out and see if you want to try using it for a ship hull. 
[DATA SENT] 
That's how we turn it into a ship hull. Before that, it seems to react like normal metallic land, with all types of particles bouncing off of it. 
Oh, you were worried about me warping in too close? No, the warp in is way too expensive and difficult to get a precise warp for a constantly changing, moving, planet with people on it. 
No, we simply warped in closeby and we have huge planetary engines, potentially even enough to destroy an asteroid belt or drill a hole straight through a planet. 
Lastly: I believe you wanted to study a particulate hole? Those are particularly hard to make. If you can get 25000 particulate into a single unit of space, one is created, though. Even with your powers of controlling Particulate, Particulate holes are.... sort-of particulate, but may not react in the same way as a particle. I'd suggest you keep it locked up well, as Particulate holes are, being sentient, quite rebellious and will try to escape to space. 
Try not to keep any humans around it, unless you completely trust them. At 100,000 Particulate, the particle hole can control any human being within an AU, and at a million particulate, if a human that the hole likes touches it, then the human will gain full control over the particle hole. I used to be human myself - but I liked the particle hole, and it liked me, so we merged. 
 
 
Mail end. 
Mail successfully sent.
II=Begin Transmission=II

so you just... you just touched a Particulate-Hole and you just merged with it?
well then... one could say that that story can be considered... INDEED TOUCHING!
... DONT YOU EVEN DARE MAKE ANOTH-


II!!Feed cut. Reestablishing connection...!!II


greetings again! excuse that mild inconvenience with the transmission feed. (will you not make jokes like that again, sim?)
(ok.. alright...)
So those P-Holes are made of at least 250000 particulate in a single place? AND that P-holes are sentien-
(hehehehe... dear god, i have the mind of a child...)
(what? what is so funny now?)
(you just said... hehe.. 'P-hole')
(.... you are a disgusting bot, you know that?)
(HAHAHAHA-)


II!!Feed cut. reestablishing connection...!!II


greetings once more. my partner zosimos will not be available for the duration of this transmis-
{loud knocks are heard from a long distance}
(SHUT UP SIM.)
...anyways, you turn the crystals into rammerships, hmm? it seems most logical. if you wish, we can fit your empty ships with defensive modules like a shield, or cannons. We wish to aid in any ways possibl-
{loud knocks are heard again from a long distance}
(GODDAMMIT SIM. I WILL FREE YOU WHEN I FINISH.)
... ahem. is there any ways to calm down an unruly P-Hole that you know of? perh-
{a howling laugher can be heard from a distance}
(SHUT UP SI- ugh, you know what? i cannot do this anymore)

II=End Transmission=II
Title: Re: [Corp] The Tierra Prima Collective
Post by: cpaca on January 04, 2018, 11:14:50 pm
(click to show/hide)
 
 
Mail read.   
*Awaiting response time: A few hours* 
Sending mail to: Tierra Prima Collective 
Hello! I believe I'm at the correct coordinates. I've already loaded the inside of the planet with particles, so ships will be invisible. 
My planet should have a bunch of shards orbitting the planet: This appears to be because the natural crystal growth is from the crystals launching out smaller crystals then going back to the original planet using gravity. A smart use of increasing surface area for more growth, if I say so myself.
I'm sending out a few hammers with some crystal. I'll let you try it out and see if you want to try using it for a ship hull. 
[DATA SENT] 
That's how we turn it into a ship hull. Before that, it seems to react like normal metallic land, with all types of particles bouncing off of it. 
Oh, you were worried about me warping in too close? No, the warp in is way too expensive and difficult to get a precise warp for a constantly changing, moving, planet with people on it. 
No, we simply warped in closeby and we have huge planetary engines, potentially even enough to destroy an asteroid belt or drill a hole straight through a planet. 
Lastly: I believe you wanted to study a particulate hole? Those are particularly hard to make. If you can get 25000 particulate into a single unit of space, one is created, though. Even with your powers of controlling Particulate, Particulate holes are.... sort-of particulate, but may not react in the same way as a particle. I'd suggest you keep it locked up well, as Particulate holes are, being sentient, quite rebellious and will try to escape to space. 
Try not to keep any humans around it, unless you completely trust them. At 100,000 Particulate, the particle hole can control any human being within an AU, and at a million particulate, if a human that the hole likes touches it, then the human will gain full control over the particle hole. I used to be human myself - but I liked the particle hole, and it liked me, so we merged. 
 
 
Mail end. 
Mail successfully sent.
II=Begin Transmission=II

so you just... you just touched a Particulate-Hole and you just merged with it?
well then... one could say that that story can be considered... INDEED TOUCHING!
... DONT YOU EVEN DARE MAKE ANOTH-


II!!Feed cut. Reestablishing connection...!!II


greetings again! excuse that mild inconvenience with the transmission feed. (will you not make jokes like that again, sim?)
(ok.. alright...)
So those P-Holes are made of at least 250000 particulate in a single place? AND that P-holes are sentien-
(hehehehe... dear god, i have the mind of a child...)
(what? what is so funny now?)
(you just said... hehe.. 'P-hole')
(.... you are a disgusting bot, you know that?)
(HAHAHAHA-)


II!!Feed cut. reestablishing connection...!!II


greetings once more. my partner zosimos will not be available for the duration of this transmis-
{loud knocks are heard from a long distance}
(SHUT UP SIM.)
...anyways, you turn the crystals into rammerships, hmm? it seems most logical. if you wish, we can fit your empty ships with defensive modules like a shield, or cannons. We wish to aid in any ways possibl-
{loud knocks are heard again from a long distance}
(GODDAMMIT SIM. I WILL FREE YOU WHEN I FINISH.)
... ahem. is there any ways to calm down an unruly P-Hole that you know of? perh-
{a howling laugher can be heard from a distance}
(SHUT UP SI- ugh, you know what? i cannot do this anymore)

II=End Transmission=II
 
 
[REPEATED MAIL DATA DEPRECATED]
Nah, they're mostly empty as they're supposed to be cargo ships. 
Transporting RU, crystal, the likes 
 
Also, you got your number wrong. You wrote: "250000" particulate, as in "250,000" 
I meant "25,000" particulate. 
 
I saw update-log 001-2, your ability to fuse ships seems amazing. 
I'll try sending [SHATTERED LETTERS] HELLO IT IS I, THE FOURTH-WALL BREAKER 
I HAVE SENT YOU DATA ON HOW TO DOWNLOAD THE CUSTOM MODULE VIA DISCORD PRIVATE MESSAGE 
WHY DISCORD? I'M A PROGRAMMER. I LIKE DARK BACKGROUNDS. 
ALSO, I USE IT MORE. 
[SHATTERED LETTERS] the data ov- oh, nope, seems like someone left a sticky note stating they'll send it. 
I won't be able to spare any extra ships, but supposedly the blueprints should be being sent over. 
 
As I don't know how to make the custom anti-emitter modules, you'll have to send me some anti-emitters so I can create some anti-emitter modules for you. 
For now, I'll only be sending the passive-sender modules. That's not because I don't trust you with the active-sender modules, it's because the active-senders eat energy faster than it takes Sim to.... "notice something discusting" 

[REPEATED MAIL DATA DEPRECATED] 
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 04, 2018, 11:49:02 pm
(click to show/hide)

----Begin Transmission----

<Speaker Identified: RAO M. S'jet>

Ah, yes, the hyperlane. Originally, a long-range hyperlane required many substations placed along its route to maintain its strength. Fortunately, modern developments mean that we can now build one with two small stations at either end of the hyperspace tunnel. With your permission, I will authorize for a construction vessel to be deployed to a suitable hyperlane endpoint near your home sector to begin building a hyperspace gate, which will connect to a gate near our staging area. A scout ship is already scouting the route, and should return to us in a few days.

The information trade will be extremely useful to both of us, I'm sure.

Thanks.

----End Transmission----
II=Begin Transmission=II

Greetings S'jet,
we grant the permission of a construction vessel to settle near our home. perhaps some of our own may be of assistance?

or perhaps you need more firepower on your frontlines? because for that, i got a good friend willing to go on a mission as mass-firing support. (see Update Log 001-2.) you can contact him anytime. He is the Commander Alexander. He is free at the moment. I know he'd be very glad to know that he will be sent on a mission against our home's invaders.
... (the heck does that have to do with the hyperlane?)
(hey, Alexander's been down lately, so i wanted to see if he could be given some action, is all.)
(yes, but S'jet is the Resource Appropriations Officer, not the Fleet Commander. Tell that to Decagon, not S'jet, Dummy.)

ahem... excuse that quick interruption by Zosimos... it seems most logical for us to assist with our construction crew to accelerate the building. you just have to give them the blueprints and they follow along.

II=End Transmission=II
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 05, 2018, 12:37:04 am
(click to show/hide)
 
 
Mail read.   
*Awaiting response time: A few hours* 
Sending mail to: Tierra Prima Collective 
Hello! I believe I'm at the correct coordinates. I've already loaded the inside of the planet with particles, so ships will be invisible. 
My planet should have a bunch of shards orbitting the planet: This appears to be because the natural crystal growth is from the crystals launching out smaller crystals then going back to the original planet using gravity. A smart use of increasing surface area for more growth, if I say so myself.
I'm sending out a few hammers with some crystal. I'll let you try it out and see if you want to try using it for a ship hull. 
[DATA SENT] 
That's how we turn it into a ship hull. Before that, it seems to react like normal metallic land, with all types of particles bouncing off of it. 
Oh, you were worried about me warping in too close? No, the warp in is way too expensive and difficult to get a precise warp for a constantly changing, moving, planet with people on it. 
No, we simply warped in closeby and we have huge planetary engines, potentially even enough to destroy an asteroid belt or drill a hole straight through a planet. 
Lastly: I believe you wanted to study a particulate hole? Those are particularly hard to make. If you can get 25000 particulate into a single unit of space, one is created, though. Even with your powers of controlling Particulate, Particulate holes are.... sort-of particulate, but may not react in the same way as a particle. I'd suggest you keep it locked up well, as Particulate holes are, being sentient, quite rebellious and will try to escape to space. 
Try not to keep any humans around it, unless you completely trust them. At 100,000 Particulate, the particle hole can control any human being within an AU, and at a million particulate, if a human that the hole likes touches it, then the human will gain full control over the particle hole. I used to be human myself - but I liked the particle hole, and it liked me, so we merged. 
 
 
Mail end. 
Mail successfully sent.
II=Begin Transmission=II

so you just... you just touched a Particulate-Hole and you just merged with it?
well then... one could say that that story can be considered... INDEED TOUCHING!
... DONT YOU EVEN DARE MAKE ANOTH-


II!!Feed cut. Reestablishing connection...!!II


greetings again! excuse that mild inconvenience with the transmission feed. (will you not make jokes like that again, sim?)
(ok.. alright...)
So those P-Holes are made of at least 250000 particulate in a single place? AND that P-holes are sentien-
(hehehehe... dear god, i have the mind of a child...)
(what? what is so funny now?)
(you just said... hehe.. 'P-hole')
(.... you are a disgusting bot, you know that?)
(HAHAHAHA-)


II!!Feed cut. reestablishing connection...!!II


greetings once more. my partner zosimos will not be available for the duration of this transmis-
{loud knocks are heard from a long distance}
(SHUT UP SIM.)
...anyways, you turn the crystals into rammerships, hmm? it seems most logical. if you wish, we can fit your empty ships with defensive modules like a shield, or cannons. We wish to aid in any ways possibl-
{loud knocks are heard again from a long distance}
(GODDAMMIT SIM. I WILL FREE YOU WHEN I FINISH.)
... ahem. is there any ways to calm down an unruly P-Hole that you know of? perh-
{a howling laugher can be heard from a distance}
(SHUT UP SI- ugh, you know what? i cannot do this anymore)

II=End Transmission=II
 
 
[REPEATED MAIL DATA DEPRECATED]
Nah, they're mostly empty as they're supposed to be cargo ships. 
Transporting RU, crystal, the likes 
 
Also, you got your number wrong. You wrote: "250000" particulate, as in "250,000" 
I meant "25,000" particulate. 
 
I saw update-log 001-2, your ability to fuse ships seems amazing. 
I'll try sending [SHATTERED LETTERS] HELLO IT IS I, THE FOURTH-WALL BREAKER 
I HAVE SENT YOU DATA ON HOW TO DOWNLOAD THE CUSTOM MODULE VIA DISCORD PRIVATE MESSAGE 
WHY DISCORD? I'M A PROGRAMMER. I LIKE DARK BACKGROUNDS. 
ALSO, I USE IT MORE. 
[SHATTERED LETTERS] the data ov- oh, nope, seems like someone left a sticky note stating they'll send it. 
I won't be able to spare any extra ships, but supposedly the blueprints should be being sent over. 
 
As I don't know how to make the custom anti-emitter modules, you'll have to send me some anti-emitters so I can create some anti-emitter modules for you. 
For now, I'll only be sending the passive-sender modules. That's not because I don't trust you with the active-sender modules, it's because the active-senders eat energy faster than it takes Sim to.... "notice something disgusting" 

[REPEATED MAIL DATA DEPRECATED]
II=Begin Transmission=II

wait, you heard that?!
(OH GOD THEY HEARD ME! HAHAHAHA!)
(Zosimos Stands up and leaves the room while laughing like a madman)
(The heck has gotten into you sim? Where are you going? Si- oh why bother...)

ah, so it is 25000 then? My mistake.

Cole, are you willing to give an emitter of yours to test this weapon?
hmm... as long as it is not painful i do not have any inconveniences. Lets do it!

II=End Transmission=II
Title: Re: [Corp] The Tierra Prima Collective
Post by: cpaca on January 05, 2018, 01:22:44 am
(click to show/hide)
 
 
[REPEATED MAIL DATA DEPRECATED]
 
Ok... that's it... Yep, we got the anti-emitter! 
Now to check that it works... yep, its particles are filling the p-hole up! 
Wow, I can hear sim's laughing from over here. 
Sending the module over. 
I think you [SHATTERED LETTERS] YEAH, THIS IS SOMETHING FOR THE 4TH WALL TO TAKE ON.... [SHATTERED LETTERS] ** huh? ** I think that's basically just a sign that that's something I shouldn't have the worry about... 
 
Glad we cleared up the p-hole 25k v 250k problem. 
I only added that in so that sim could read it and get a few more laughs out. 
 
I think that clears everything up. 
I'd like to see a fused ship in battle, it should work with the custom module 
Assuming you don't completely dissassemble the individual modules into individual squares, that is.
 
[REPEATED MAIL DATA DEPRECATED]
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 05, 2018, 09:14:28 am
(click to show/hide)
 
 
[REPEATED MAIL DATA DEPRECATED]
 
Ok... that's it... Yep, we got the anti-emitter! 
Now to check that it works... yep, its particles are filling the p-hole up! 
Wow, I can hear sim's laughing from over here. 
Sending the module over. 
I think you [SHATTERED LETTERS] YEAH, THIS IS SOMETHING FOR THE 4TH WALL TO TAKE ON.... [SHATTERED LETTERS] ** huh? ** I think that's basically just a sign that that's something I shouldn't have the worry about... 
 
Glad we cleared up the p-hole 25k v 250k problem. 
I only added that in so that sim could read it and get a few more laughs out. 
 
I think that clears everything up. 
I'd like to see a fused ship in battle, it should work with the custom module 
Assuming you don't completely dissassemble the individual modules into individual squares, that is.
 
[REPEATED MAIL DATA DEPRECATED]
II=Begin transmission=II

(Zosimos can already be heard laughing in another room)

... (sigh)... oh! We got the module!

... did you jus-

(Zosimos can be heard laughing again from the other room)

(...why? Why me?)

we will merge the ship containing that new module with another ship as soon as we can.

all of your Particulate-hole friends can always take a visit to our planet. We are practically in the same solar system so, i imagine it wouldnt be that hard to arrive here.

II=End Transmission.=II
[4th Wall Shatters]
Theachevah: I... I think you messed up with the quote there. You got the one from Decagon.
[4th Wall Reforms]
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 05, 2018, 10:02:56 am
[New Entry to update log: Entry 016-2]
Title: Re: [Corp] The Tierra Prima Collective
Post by: Grand Teki on January 05, 2018, 10:52:11 am
--Connection established--

Hello, this is Grand Teki from the UESO. I saw your potential to manipulate benign particulate and modify foreign, encrypted blueprints. Please let us know how you did it. We are willing to pay for the technology or technique. Also, I have a gift for Cole:

(https://i.imgur.com/zFcu2hs.png)
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 05, 2018, 11:36:53 am
--Connection established--

Hello, this is Grand Teki from the UESO. I saw your potential to manipulate benign particulate and modify foreign, encrypted blueprints. Please let us know how you did it. We are willing to pay for the technology or technique. Also, I have a gift for Cole:

(https://i.imgur.com/zFcu2hs.png)
II=Begin Transmission=II
Greetings, Grand Teki. Exactly how much are you willing to pay for the blueprints for the upgraded shipyard and the anti-particulate formula?

Wha, how do you know my name? ... a gift?

... IT IS ADORABLE! I LOVE IT! Thank you so much, Teki guy! Whoever you are..!(?)
Title: Re: [Corp] The Tierra Prima Collective
Post by: Grand Teki on January 05, 2018, 12:11:27 pm
--Connection established--

Hello, this is Grand Teki from the UESO. I saw your potential to manipulate benign particulate and modify foreign, encrypted blueprints. Please let us know how you did it. We are willing to pay for the technology or technique. Also, I have a gift for Cole:

(https://i.imgur.com/zFcu2hs.png)
II=Begin Transmission=II
Greetings, Grand Teki. Exactly how much are you willing to pay for the blueprints for the upgraded shipyard and the anti-particulate formula?

Wha, how do you know my name? ... a gift?

... IT IS ADORABLE! I LOVE IT! Thank you so much, Teki guy! Whoever you are..!(?)
As much as you want. Please don't be really greedy. We can also pay in usable ships with blueprints included!

No problem, glad you liked them Cole :) also, those are also instructions for costumes or figurines encoded in the image's x-ray levels. I have some premade costumes for you if you want it.

Also, please keep this channel open. The Hydraxil is planning to do a "resistance test" attack, we would like to request a bit of assistance. We don't know how much units they will bring.

Little bonus:

(https://i.imgur.com/mtnrFE8.png)
Title: Re: [Corp] The Tierra Prima Collective
Post by: cpaca on January 05, 2018, 05:13:58 pm
(click to show/hide)
 
 
[REPEATED MAIL DATA DEPRECATED]
 
Ok... that's it... Yep, we got the anti-emitter! 
Now to check that it works... yep, its particles are filling the p-hole up! 
Wow, I can hear sim's laughing from over here. 
Sending the module over. 
I think you [SHATTERED LETTERS] YEAH, THIS IS SOMETHING FOR THE 4TH WALL TO TAKE ON.... [SHATTERED LETTERS] ** huh? ** I think that's basically just a sign that that's something I shouldn't have the worry about... 
 
Glad we cleared up the p-hole 25k v 250k problem. 
I only added that in so that sim could read it and get a few more laughs out. 
 
I think that clears everything up. 
I'd like to see a fused ship in battle, it should work with the custom module 
Assuming you don't completely dissassemble the individual modules into individual squares, that is.
 
[REPEATED MAIL DATA DEPRECATED]
II=Begin transmission=II

(Zosimos can already be heard laughing in another room)

... (sigh)... oh! We got the module!

... did you jus-

(Zosimos can be heard laughing again from the other room)

(...why? Why me?)

we will merge the ship containing that new module with another ship as soon as we can.

all of your Particulate-hole friends can always take a visit to our planet. We are practically in the same solar system so, i imagine it wouldnt be that hard to arrive here.

II=End Transmission.=II
[4th Wall Shatters]
Theachevah: I... I think you messed up with the quote there. You got the one from Decagon.
[4th Wall Reforms]
 
 
I think that should fix the quote there. 
 

[REPEATED MAIL DATA DEPRECATED] 
Forewarning: Don't let sim read this. 
As a particulate hole, I have the power to know exactly when another p-hole is made. 
First: since my creation, I have detected zero p-holes made.   
I also haven't made any other p-holes; this is mostly due to a power struggle that occurs. 
I have, lastly, in all my anti-emitter farming, found exactly one p-hole - which I fused into myself. 
Sadly, that makes me the only known p-hole. 

We're close enough together that I accidentally picked up some data from a transmission. 
It's a strong transmission, mind you, so I was only able to pick this up 
 
[SHAT-] -Hydraxil- [-TER-] -RESISTANCE TEST- [-RED L-] LIKE [-ETTE-] -ASSISTANCE- [-RS] 
 
Basically, Hydraxil's doing a resistance test? 
If you go, there's a chance I'll go and a chance I won't. 
Hydraxil might have the tech to easily blow up a planet, and besides 
I haven't finished constructing my PAW (Planetary Annihilation Weapon) 
 
No, I haven't picked up things from other locations. 
 
Regarding your update logs: 
Jeez, based on readily available sources [https://knucklecracker.com/forums/index.php?topic=25673.0] if Particulate is edible 
A quarter square mile would be massive... and that's just a single particle. 
Plus, plants are heavily boosted from particulate as well? 
I think UESO would be interested in this. 
I'll let you decide, though. 
 
Lastly, maybe I should've told you. 
High-encryption mode, activate. 
High-accuracy mode, activate. 
"Message Decay Distance" activate. 
I have a weapon which can launch a cubic parsec of distance forward 5 years in time. 
"Message Decay Distance" deactivate. 
Default-accuracy, activate. 
Default-encryption, activate. 

New mail data: Undeprecatable 
times "p-hole" is stated: p-hole counter 
p-hole counter: 5
[REPEATED MAIL DATA DEPRECATED] 
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 05, 2018, 11:42:09 pm
[new Entry to Update Log]
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 06, 2018, 10:22:44 am
(click to show/hide)
 
 
[REPEATED MAIL DATA DEPRECATED]
 
Ok... that's it... Yep, we got the anti-emitter! 
Now to check that it works... yep, its particles are filling the p-hole up! 
Wow, I can hear sim's laughing from over here. 
Sending the module over. 
I think you [SHATTERED LETTERS] YEAH, THIS IS SOMETHING FOR THE 4TH WALL TO TAKE ON.... [SHATTERED LETTERS] ** huh? ** I think that's basically just a sign that that's something I shouldn't have the worry about... 
 
Glad we cleared up the p-hole 25k v 250k problem. 
I only added that in so that sim could read it and get a few more laughs out. 
 
I think that clears everything up. 
I'd like to see a fused ship in battle, it should work with the custom module 
Assuming you don't completely dissassemble the individual modules into individual squares, that is.
 
[REPEATED MAIL DATA DEPRECATED]
II=Begin transmission=II

(Zosimos can already be heard laughing in another room)

... (sigh)... oh! We got the module!

... did you jus-

(Zosimos can be heard laughing again from the other room)

(...why? Why me?)

we will merge the ship containing that new module with another ship as soon as we can.

all of your Particulate-hole friends can always take a visit to our planet. We are practically in the same solar system so, i imagine it wouldnt be that hard to arrive here.

II=End Transmission.=II
[4th Wall Shatters]
Theachevah: I... I think you messed up with the quote there. You got the one from Decagon.
[4th Wall Reforms]
 
 
I think that should fix the quote there. 
 

[REPEATED MAIL DATA DEPRECATED] 
Forewarning: Don't let sim read this. 
As a particulate hole, I have the power to know exactly when another p-hole is made. 
First: since my creation, I have detected zero p-holes made.   
I also haven't made any other p-holes; this is mostly due to a power struggle that occurs. 
I have, lastly, in all my anti-emitter farming, found exactly one p-hole - which I fused into myself. 
Sadly, that makes me the only known p-hole. 

We're close enough together that I accidentally picked up some data from a transmission. 
It's a strong transmission, mind you, so I was only able to pick this up 
 
[SHAT-] -Hydraxil- [-TER-] -RESISTANCE TEST- [-RED L-] LIKE [-ETTE-] -ASSISTANCE- [-RS] 
 
Basically, Hydraxil's doing a resistance test? 
If you go, there's a chance I'll go and a chance I won't. 
Hydraxil might have the tech to easily blow up a planet, and besides 
I haven't finished constructing my PAW (Planetary Annihilation Weapon) 
 
No, I haven't picked up things from other locations. 
 
Regarding your update logs: 
Jeez, based on readily available sources [https://knucklecracker.com/forums/index.php?topic=25673.0] if Particulate is edible 
A quarter square mile would be massive... and that's just a single particle. 
Plus, plants are heavily boosted from particulate as well? 
I think UESO would be interested in this. 
I'll let you decide, though. 
 
Lastly, maybe I should've told you. 
High-encryption mode, activate. 
High-accuracy mode, activate. 
"Message Decay Distance" activate. 
I have a weapon which can launch a cubic parsec of distance forward 5 years in time. 
"Message Decay Distance" deactivate. 
Default-accuracy, activate. 
Default-encryption, activate. 

New mail data: Undeprecatable 
times "p-hole" is stated: p-hole counter 
p-hole counter: 5
[REPEATED MAIL DATA DEPRECATED]
II=Begin Transmission=II
(Distant)
but why?
just go sim.
why do I have to go?
you just have to. Its between him and me.
why tho?
just go, Sim.
why th-
(Larc shoves sim out of the room and closes the door)


ok...
...so you havent even seen other p-ho-
Err... more of those 'things' (i am avoiding sim's obnoxious laughter) in your life? Darn...

Power struggle? We can help with that.
We have ship designs specifically made to provide power.

resistance test? From the hydraxils? I can only assume things will go oh-so-well with that, but we will try to prepare ourselves for that.

perhaps we can help build the PAW, by sending our engineer ships.

that's why it is such a life changing discovery! Imagine how many people we can feed with ONE particulate alone! Some say they taste strange, but somewhat good, some say it tastes like chicken(?) (Yeah,
I dont know either.)
The experiment 016-2 (mired land boosts plant life) has already been sent to the CEO of the UESO, Grand Teki.

II=Data Encription Activated=II
II=Message Decay Distance (MDD) Activated.=II
such brilliant news! Is it possible we can use this against the hydraxils, by chance?
II=MDD Deactivated=II
II=Data Encription Deactivated=II

II=End Transmission=II
Title: Re: [Corp] The Tierra Prima Collective
Post by: cpaca on January 06, 2018, 01:22:50 pm
(click to show/hide)


[REPEATED MAIL DATA DEPRECATED]

I think it was a transmission to you, actually.... eh, whatever. 
 
The PAW's main problem is the amount of energy we have, mostly. You see, as it turns out, the crystal seems to be a "paste" in reality - so it can be used as a battery. However, when it makes contact with an atmospheric element, such as Oxygen or Carbon Dioxide, the "paste" appears to immediately crystallize, and if the crystal is given an electric charge by other crystals, it appears to immediately crystallize. 
So the main problem is that we don't have enough energy to fill the entire planet with so much power. 
A side problem is the amount of crystal we can get, as it's a laser, so better crystal can either be used to increase accuracy and also increase damage.   
Using the planet's crystal is likely the worst laser crystal ever, as the lens keeps changing as it shoots out other crystal to attempt to create more crystal 
 
Oh, UESO? Yeah, I might make a transmission to them. My planet's small for a "planet" from human expectations, it's about as big as the moon, but I think I might send a transmission there and move myself there.   
 
I'll be going soon. I'll turn the emitters you throw at me until then into CMs. I hope you find a good ship fusion with the Custom Module! 

"It" is a bomb, so it's not very useful to use it against "them" unless "they" surround us.
 

p-hole counter: 0
[REPEATED MAIL DATA DEPRECATED]
[4-WALL-BREAK] 
Did you get Custom Modules working? 
[4-WALL-RECREATES]
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 07, 2018, 01:51:28 pm
(click to show/hide)


[REPEATED MAIL DATA DEPRECATED]

I think it was a transmission to you, actually.... eh, whatever. 
 
The PAW's main problem is the amount of energy we have, mostly. You see, as it turns out, the crystal seems to be a "paste" in reality - so it can be used as a battery. However, when it makes contact with an atmospheric element, such as Oxygen or Carbon Dioxide, the "paste" appears to immediately crystallize, and if the crystal is given an electric charge by other crystals, it appears to immediately crystallize. 
So the main problem is that we don't have enough energy to fill the entire planet with so much power. 
A side problem is the amount of crystal we can get, as it's a laser, so better crystal can either be used to increase accuracy and also increase damage.   
Using the planet's crystal is likely the worst laser crystal ever, as the lens keeps changing as it shoots out other crystal to attempt to create more crystal 
 
Oh, UESO? Yeah, I might make a transmission to them. My planet's small for a "planet" from human expectations, it's about as big as the moon, but I think I might send a transmission there and move myself there.   
 
I'll be going soon. I'll turn the emitters you throw at me until then into CMs. I hope you find a good ship fusion with the Custom Module! 

"It" is a bomb, so it's not very useful to use it against "them" unless "they" surround us.
 

p-hole counter: 0
[REPEATED MAIL DATA DEPRECATED]
[4-WALL-BREAK] 
Did you get Custom Modules working? 
[4-WALL-RECREATES]
[4th wall breaks]
Theachevah: yeah, ii got it working now.
[4th wall reforms]


II=Incoming Vessel.=II
(https://gyazo.com/4dfe865ed2d6fa5dc4fabac51871961e.png)
i... i feel... i feel myself in the ship? specifically in that weird looking module in the middle.
perhaps this is the ship that the Particulate-hole sent us?
II=Incoming Message=II
a new message? its from the...heh... p-hole...
.... oh get over it, sim.
resistance test? from the hydraxils? if that 's so... Alexander! ready our defensive ships! the hydraxils will come!
Yes Sir! (Boards the Xander)

II=Begin Transmission=II

Greetings. this is Zosimos speaking. we saw that there might be an energy problem in regards of those crystals, hmm?
if that is the problem, perhaps we can build more energy based ships li-
like the new AES, perhaps? dont worry, we will build MANY of those,sooner or later.
...(sigh...) yes. ((to himself) but i will modify them later...)

a bomb? what bomb? am i missing something here?
... if you promise to NOT laugh at this archived transmission, i will give it to you.
(oh i see...) i promise, Larc. give me that transmission.

...alright. (gives the transmission to Zosimos.)
...oh! perhaps we can use "it" against 'them'.
(....why the confusion?)
(he refers to 'it' as if there could be any transmission interceptio- .... nevermind. i get it now.)

you are going? alright. just be known you are always welcome here.
and we apologize for the late transmission. we were dealing with other problems.

II=End Transmission=II
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 07, 2018, 09:30:11 pm
[New Additions to Update Log]
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 08, 2018, 05:03:08 pm
[New addition to update log: EMI-1]
Title: Re: [Corp] The Tierra Prima Collective
Post by: Grand Teki on January 09, 2018, 09:32:41 am
Update Log EMI-1:
(click to show/hide)

The quoting was a nightmare!

---Sending message, encryption level: blue---

Hmm... interesting. If we find any enemy structures and bring them to you, could you flip them for us? We have a lot of emitters in a research chamber, under control. Maybe we will figure out the differences from some flipped ones and may be able to flip them ourselves!

We're preparing to send a science team holding them:

(https://i.imgur.com/IbOTXvf.png)

We're awaiting your answer. Please tell us if we can come or not.

---Message sent---
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 09, 2018, 03:37:05 pm
Update Log EMI-1:
(click to show/hide)

The quoting was a nightmare!

---Sending message, encryption level: blue---

Hmm... interesting. If we find any enemy structures and bring them to you, could you flip them for us? We have a lot of emitters in a research chamber, under control. Maybe we will figure out the differences from some flipped ones and may be able to flip them ourselves!

We're preparing to send a science team holding them:

(https://i.imgur.com/IbOTXvf.png)

We're awaiting your answer. Please tell us if we can come or not.

---Message sent---
II=Begin Transmission.=II

Greetings, Teki.
Indeed, we can convert those particulate structures into anti-particulate. They just wont be as advanced as the main emitters Cole has. Just regular Emitters. Although, you can always upgrade the anti-emitters with pieces of other emitters.
but there is a twist into the process of conversion.
what? What are you talking about cole?
first of all, the conversion is done inserting my consciousness into the structures to override it. Basically, they have to have ME on their systems, like i am in the Mothership and the Xander, if they want me to see what they are doing and what to do.
wait... didnt you see through dopples?
I can see through the MAIN dopple, because it is the one with the eye. They can develop the dopple by feeding the maker with other maker pieces, but i cannot guarantee it turning into an organism like my main dopple.
...And how do you know about all th-
you have scientists experimenting with me every second of every cycle, each doing a different experiment to each of my emitters. How NOT to know, father?
... what about the ship spawner?
they can still give me the templates, but i cannot copy them like with my main ship maker, with that progenitor piece fed to it.
ok... what about the mirer?
not much. Just place me somewhere and i will mire it.
(why did we not receive these notes..?)
(well, we dont regularly check our incoming messages.)
(i will have to make another body specifically for message checking...)
(wait, we can?)
(It is logical to assume so. ...now that i think about it, why arent we controlling our bodies remotely instead of directly? We are AIs,
We have the possibility to do so.)
(...yea, why arent we doing that? Lets do that later after sending this transmission.)
(alright. ...oh yeah, the transmission.)


...so, are these terms agreeable to you? Having Cole in your systems so you can tell him what to do?
And remember, I will be your partner, not a slave. so dont push it too much... i know my way back home, wherever i go. I can just get myself out of your systems, without a trace, and bah-bye!
Yeah, dont assume because cole will do your bidding, you can tell him to do insane stuff. He can disagree too.
(what in the hell are you two doing?)
(setting the limits, father. I am a multi-bodied consciousness. I am a thinker too.)

ahem... I apologize for that misbehaviour. Let us know if these terms are agreeable to you so we start the conversion.


(misbehaviour? Father Larc... really? I me-)
II=End Transmission=II
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 09, 2018, 03:46:19 pm
[IRL_UPDATE: Posts and replies might slow down because of school]
Title: Re: [Corp] The Tierra Prima Collective
Post by: Grand Teki on January 10, 2018, 08:33:47 am
(click to show/hide)

I agree to all of these terms. I won't try to even push Cole, I'll let him do whatever he...
(Maybe they, because they're a collective conciousness?)
(Will I have three collectives to remember now? I'll just call Cole as a he, it feels really strange to call Cole as "they".)
(Whatever.)
*cough* ...whatever he wants to. Should I worry about protecting the emitters and his structures against everything or only enemy lathes damage it?

(click to show/hide)
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 10, 2018, 02:28:37 pm
(click to show/hide)

I agree to all of these terms. I won't try to even push Cole, I'll let him do whatever he...
(Maybe they, because they're a collective conciousness?)
(Will I have three collectives to remember now? I'll just call Cole as a he, it feels really strange to call Cole as "they".)
(Whatever.)
*cough* ...whatever he wants to. Should I worry about protecting the emitters and his structures against everything or only enemy lathes damage it?

(click to show/hide)
II=Begin Transmission=II

alright. We will convert the structures.
So far we've discovered, his structures (much like their red counterparts) can only take damage from lathes. And if settled in land, can take damage from enemy mire. We have not yet found a way to make it otherwise.
ok! But, to get into your systems, you will have to present your headquarters to an emitter of mine. I will make so my particulate enters your headquarters (doing no damage whatsoever) and... basically mire your ship's insides.
correct. That is the only way we know how to make it so cole gets into any system.
we apologize if mire causes any inconveniences in your headquarters. It can be like walking on wet sand sometimes...
(hey! You are basically talking about me!)
(but its true, isnt it?)
((sigh...) i guess... I mean, i dont have a proper human sized body apart from this robotic body you made for me, so i cannot persay 'feel' that...)
... it is settled then. We will be expectin your arrival any time for the insertion of Cole in your HQ. We will have the structures ready.
And dont worry about transportation, Cole can control the structures so they will go along.



...i just noticed something... that transportation ship... it has the hull separation technology similar to that of the hydraxils... may i ask how is it that you ach-
II=End Transmission=II
Title: Re: [Corp] The Tierra Prima Collective
Post by: Dark Ambition on January 10, 2018, 03:25:26 pm
     To: ZO-Sim-OS-114 [A.I]
        CC: L-Arc-WYD-114 [A.I]
     From: Acheron Forge [CEO]
     Subject: Greetings

Hail,

     I am Acheron Forge, CEO of GalTech, a former subsidiary of GalCorp. I have a proposition.

It's come under our attention that you have an interesting dopple under your control that seems to retain self-awareness, and a personality, and that you are doing more work on a somehow intact Original Progenitor. We've been researching the Particulate before its existence was exposed to the public, as such we have extensive banks of data that would undoubtedly be of use to you, but we have never even seen an Original Progenitor before, to the point that we thought they were all destroyed.

If it's fine with you, we'd like to work with you on this project.

I'll send a team of highly skilled researchers to aid you if you accept. When you're done with your work on the Progenitor, we'd like to take it in for our own research to better aid in the fight against the Particulate and the Collective. In return, we'll allow you access to our data banks on the Particulate, as well as the many structures we have captured over the years we have been researching it. The researchers will stay with you for as long as you need them.

What say you?

Acheron Forge

(click to show/hide)
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 10, 2018, 04:59:03 pm
(click to show/hide)
II=Begin Transmission=II

Greetings, Forge.
we indeed have a anti-progenitor, and have the original progenitor (as you call it,) but we obtained it from someone called 'exile', which lend us this original anti-progenitor to better understand and speed up the construction of our own. we are unable to give either progenitors as the OP (Original Progenitor) isnt ours, and the one that IS ours, it is constructed to be our Capital. no, our people dont live in it. just work in it.


we hope you dont mind, but we will take some time to think about this proposal...

II=End Transmission=II
Title: Re: [Corp] The Tierra Prima Collective
Post by: Dark Ambition on January 10, 2018, 05:34:10 pm
(click to show/hide)
Title: Mildly Carbonated Hydraxil
Post by: Grand Teki on January 11, 2018, 03:28:49 pm
(click to show/hide)

---Sending mes-
(Please stop that, it's annoying hearing it for the 74th time.)
(Was wondering when you had enough, but okay.)

Thanks for accepting our request for the conversion. It is good to know that Cole's structures are only latheable :D Also, we can deal with the mire's slippiness in our own way, with a very tiny singularity leading to and infinite land mireable forever to prevent it from becoming slippery.
*later*

(https://i.imgur.com/OyNmyJY.png)

Cole is also with us now, happier than ever before. Thank you for the conversion, we'll begin researching these in a couple of days.

Oh, that? Well, to Achevah it, let's just say that it took a big bottom magnet for corrupting the internal AI's storage drive. We disassembled it, made a blueprint of it and modified a copy of that for this ship. These Hydraxil ships are actually very interesting, but we only managed to get a hold of a Warper, Fighter and a Collector.
Title: Re: Mildly Carbonated Hydraxil
Post by: theachevah on January 11, 2018, 06:03:04 pm
(click to show/hide)

---Sending mes-
(Please stop that, it's annoying hearing it for the 74th time.)
(Was wondering when you had enough, but okay.)

Thanks for accepting our request for the conversion. It is good to know that Cole's structures are only latheable :D Also, we can deal with the mire's slippiness in our own way, with a very tiny singularity leading to and infinite land mireable forever to prevent it from becoming slippery.
*later*

(https://i.imgur.com/OyNmyJY.png)

Cole is also with us now, happier than ever before. Thank you for the conversion, we'll begin researching these in a couple of days.

Oh, that? Well, to Achevah it, let's just say that it took a big bottom magnet for corrupting the internal AI's storage drive. We disassembled it, made a blueprint of it and modified a copy of that for this ship. These Hydraxil ships are actually very interesting, but we only managed to get a hold of a Warper, Fighter and a Collector.
(Inside the Teki headquarters) (Cole speaks through words in a screen of the HQ)
alright! I am in! You didnt need to ripe open a ship though, i could find my way inside...

...huh. its cozy in here. Strange to say the least, but it is.

hmm... your ship's A.I Buddy is just called 'A.I'? (Just asking...)

Alright! So what will we do first? Im so excited!
Title: Re: Mildly Carbonated Cole
Post by: Grand Teki on January 12, 2018, 01:42:22 pm
(click to show/hide)

Glad you enjoy the stay in our ship! We used hinges on this modified GalCorp HQ for easy access and your luxury, and this is just sent out because it can jump. It'll warp back to our real HQ with your mire inside, to Earth 2.

(Hydraxil, if you're intercepting this, know that we have a bigger fleet at Earth 2 than your main attack force, a UESO foreign warp inhibitor, with many ships continuously built and put on standby. Every. Ticking. Second. You should think twice about an invasion. Assuming you would even get to the planet.)
(Just watch.)
(You just told us your freaking plan. Congratulations, you're the dumbest AI I have ever seen.)
(...Did you ju-)
(---Connection terminated---)
I'm not good with names. Let's just say that.

A photo! Look forward confidently! A bit to the right... perfect! Don't move...
*click*

(https://i.imgur.com/eByf2t0.png)

Do you like it? After you decide, we'll go home.
Title: Re: Mildly Carbonated Cole
Post by: theachevah on January 12, 2018, 02:29:58 pm
(click to show/hide)

Glad you enjoy the stay in our ship! We used hinges on this modified GalCorp HQ for easy access and your luxury, and this is just sent out because it can jump. It'll warp back to our real HQ with your mire inside, to Earth 2.

(Hydraxil, if you're intercepting this, know that we have a bigger fleet at Earth 2 than your main attack force, a UESO foreign warp inhibitor, with many ships continuously built and put on standby. Every. Ticking. Second. You should think twice about an invasion. Assuming you would even get to the planet.)
(Just watch.)
(You just told us your freaking plan. Congratulations, you're the dumbest AI I have ever seen.)
(...Did you ju-)
(---Connection terminated---)
I'm not good with names. Let's just say that.

A photo! Look forward confidently! A bit to the right... perfect! Don't move...
*click*

(https://i.imgur.com/eByf2t0.png)

Do you like it? After you decide, we'll go home.

woooah! ...I look cute in a ship..(?)

Alright! We can go to your planet! Im so excited to know what it's like!

(Hey, uhh, i didnt want to interrupt that hydraxil transmission,
But if these baddies are attacking, count me in! Give all the templates you want to my ship maker. All the templates. I will handle the internal merging.)

([{{[Theachevah: Knock yourself out with kajacx's ship editor ;)]}}])
Title: Re: Mildly Carbonated Whatever
Post by: Grand Teki on January 12, 2018, 02:56:40 pm
(click to show/hide)

You're gonna love it. We have everything for everything: massagers for Emitters (You'll enjoy that), street light toucher, literally everything.

Thank you for helping us defend against the Hydraxil. We will capture one of each ship used in the battle, copy them, turn those against their creators. They don't know our way of fighting. However this'll only matter if they'll attack us at all because their plan was revealed.

(click to show/hide)



Title: Re: Mildly Carbonated Whatever
Post by: theachevah on January 12, 2018, 03:56:33 pm
(click to show/hide)

You're gonna love it. We have everything for everything: massagers for Emitters (You'll enjoy that), street light toucher, literally everything.

Thank you for helping us defend against the Hydraxil. We will capture one of each ship used in the battle, copy them, turn those against their creators. They don't know our way of fighting. However this'll only matter if they'll attack us at all because their plan was revealed.

(click to show/hide)
Emitter Massagers?! Count me in!

No problem! These hydraxils attacked my creators' homeworld, i will do all that i can to make it so they dont hurt anyone else! So feed my ship maker all the templates you can! Do not hold back!

({[{Theachevah: make the craziest ship out of merging other ships of yours that you want. :D)]}]
Title: Re: Mildly Carbonated Quoting
Post by: Grand Teki on January 13, 2018, 08:11:55 am
(click to show/hide)

Don't worry, if your ship spawners can make command modules instantly, the Hydraxil won't stand a chance.

(click to show/hide)
Title: Re: Mildly Carbonated Quoting
Post by: theachevah on January 13, 2018, 10:29:48 am
(click to show/hide)

Don't worry, if your ship spawners can make command modules instantly, the Hydraxil won't stand a chance.

(click to show/hide)


alrighty! I am as of now assimilating and merging the templates (it might take some time).


({[{That's... a lot of text in a quote strand... holy moly, that's a big ship. Make sure to post the final ship result in your page as your own original ship.}]})
Title: Re: Mildly Carbonated Quoting
Post by: Grand Teki on January 14, 2018, 04:03:41 am
(click to show/hide)

(click to show/hide)
Title: Re: Mildly Carbonated Quoting
Post by: theachevah on January 14, 2018, 01:14:02 pm
(click to show/hide)

(click to show/hide)
Title: Re: Mildly Carbonated Big *** Ships
Post by: Grand Teki on January 15, 2018, 08:09:09 am
(click to show/hide)

Also, what we are talking about is technically RP.

That ship will be even bigger and a surprise ;)
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 17, 2018, 09:10:32 pm
[New Entry to Update Log: DOP-5]
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 19, 2018, 04:29:30 pm
[New entry in Update Log: 017-1]
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 27, 2018, 12:58:26 pm
[new entry: 001-5]
Title: Re: [Corp] The Tierra Prima Collective
Post by: Dark Ambition on January 27, 2018, 02:34:27 pm
II=Incoming Transmission - Failed to Parse Identification=II

---------------
Greetings. I am Nomad. Exile's superior.

Exile may not return. I have been instructed to check on the progress of your reverse engineering of the Original Progenitor. There has been much time. I hope you have had good results.

The terms of your reward for the help have changed. Technology will no longer be released, you clearly have the means to defend yourself without simple upgrades.
The Administrator has yet to tell me what the new reward will be.

-Nomad
---------------
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 27, 2018, 03:21:15 pm
(click to show/hide)
Exile's superior?


oh god... just imagine something bigger than what visited us a couple cycles ago.

dont get nervous, sim. We have to call them back.

II=Begin transmission=II

Greetings, Nomad. Pleased to meet you.

The process of reverse engineering the progenitor is complete. We have acquired thorough understanding of progenitors. You can retreive yours any time now.

Oh? Change of terms? Alright, we will await for your response.

II=End of Transmission.=II
Title: Re: [Corp] The Tierra Prima Collective
Post by: Dark Ambition on January 27, 2018, 06:53:49 pm
(click to show/hide)

II=Incoming Transmission - Failed to Parse Identification=II

---------------
I'll be there to retrieve the Original Progenitor shortly. Have one of your men prepare it for pickup.

As for the reward...

Go to Sector Frost V21 M19, in uncharted space.
When you arrive, transmit this on open channels: SXFP-CHYK-ONI6-S89U
Wait for the response. You will find something there that you may find intriguing.
Bring Cole.

-Nomad
---------------
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 27, 2018, 10:35:54 pm
(click to show/hide)

II=Begin Transmission.=II
Greetings, nomad. We will have our men ready your progenitor for your arrival.

Coordinates received. Preparing Mothership for jump.

II=End of Transmission.=II

Guess we will be going on a quick trip, eh?

(Ignores Sim) I will be bringing defensive templates along. Cole, you will have to come with us. Bring an emitter, your dopple and your ship.

Affirmative.

(The mothership jumps along with Cole's extensions.)
(The mothership, as a safety measurement, deploys a plasma shield and updates Cole's struc growth path)

So... this is it?

It says so in the transmission. Next thing to do is to open the channels in the transmission.
!!=Opened channels: SXFP-CHYK-ONI6-S89U=!!

alright... what now?

hmm... "transmit this on open channels..."
Did he mean the transmission itself or for us to present ourselves?

...how about we present ourselves?

II=Sending Message=II

Greetings. We are the Tierra Prima Collective representatives. I am L-Arc-WYD-114.
I am ZO-Sim-OS-114
We have been sent here by an entity named 'Nomad' to receive a reward of sorts here. We wil be waiting for your response.

II=Message sent.=II

Alright, now we wait...
Title: Re: [Corp] The Tierra Prima Collective
Post by: Dark Ambition on January 28, 2018, 03:32:03 pm
(click to show/hide)

(https://www.dropbox.com/s/nas3dfktkuz4shd/WireframeGuardian1.PNG?raw=1)

Larcwyde: Still no response...

Zosimos: Isn't this place outside of Redacted Space? Why are there emitters here?

Larcwyde: They don't seem to be active.

Cole: I don't get it...

Larcwyde: Don't get what?

Cole: This place. It's too symmetrical.

Zosimos: Huh. Yeah. And... our side, and the other seem to be well defendable. It's almost as if it's... an arena...

Cole: Something's coming!

(https://www.dropbox.com/s/uyj2vol150tvhze/WireframeGuardian2.PNG?raw=1)
(https://www.dropbox.com/s/fkts7i2sqac3i75/WireframeGuardian3.PNG?raw=1)

ADMISSION CODE RECOGNIZED.

STRENGTH.
OR KNOWLEDGE.

CHOOSE.

II=Priority Alert: FTL Inhibitor Detected - Rift Drive Offline=II
II=Priority Alert: Schematic Scrambler Detected - Ship Construction Unavailable=II

II=Scanning Vessel...=II
Scans suggest technology similar to Exile and Nomad's, suggesting they built this vessel.
However most of the tech used is, while still superior to ours, inferior to Exile and Nomad.
Either this ship has not been upgraded, or is built this way on purpose.
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 28, 2018, 04:39:23 pm
(click to show/hide)

.....Oh.... oh my....

oh no... schematic inhibitors...

ok, ok. Relax. They are not attacking. This guy is friends with Exile and Nomad.

They have given us a choice.

'knowledge or strength'...

hmm...

huh... id say strength.

Id say knowledge.

...dude...

sim, who knows what this knowledge could entail?

who knows what strength could entail too?

it is most logical to gain knowledge. Without knowledge, humanity would have been doomed.

BUT, with enough power, we can not only have more chance to fend off against the hydraxils, but NEUTRALIZE them!

with mindless power, we could self-destroy.
With knowledge, you gain not only power, bu-

COLE! Your decision?

... so you're going to segway me into the argument like that, huh?

Naaah na na. I dont wanna hear it. Your decision. Now.

... i feel knowledge as most appealing to me.

... see? He said power. Lets go contact the du-

who are you trying to fool? Lets just choose knowledge and get this over wi-

naaah nah nah nah... i dont want to hear i-

Father, its a 2v1. You got me into the argument and wanted my opinion. And i chose knowledge.

...

II=Begin Transmission.=II

Greetings. We have taken the decision of choosing the path you call 'knowledge'. Now, not to be rude, and excuse if i am being so, but may i ask, what is this place?

and also, how is it that you got to control these emitters? They are still... hostile? And either wa-

(Covers Sim's mouth) (Zosimos, for god's sake, we cannot build anything and you are being disrespectful?)


(hey, they are keeping us 3 in here in this terraformed system, we might as well get some ''''knowledge'''' about that.)

(sigh...)

Can i ask, If it is able to know, what is it that we will be doing here?

(this place is kinda giving me the creeps...)

II=End of transmission.=II
Title: Re: [Corp] The Tierra Prima Collective
Post by: Dark Ambition on January 28, 2018, 05:21:02 pm
(click to show/hide)

IN A WORLD SUCH AS THIS, TOO MUCH OF STRENGTH OR TOO MUCH OF KNOWLEDGE CAN BE DANGEROUS.
BUT IN A WORLD SUCH AS THIS, THERE CAN NEVER BE TOO MUCH OF BOTH.
YOU MUST HAVE THE KNOWLEDGE TO USE YOUR STRENGTHS.
AND YOU MUST HAVE THE STRENGTH TO ACQUIRE MORE KNOWLEDGE.

YOU HAVE CHOSEN KNOWLEDGE. LET US SEE IF YOUR STRENGTH CAN BALANCE YOUR CHOICE.

REACTOR ONLINE.
SENSORS ONLINE.
WEAPONS ONLINE.
EMITTERS ONLINE.

ALL COMBAT SYSTEMS NOMINAL.

(click to show/hide)
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 28, 2018, 06:14:03 pm
(click to show/hide)

wha- CALLED IT! I F{lipp}ING CALLED IT!

oh? A fight? Only the 3 of us huh? No extra ships?

(psst. Sim. I now know how they inhibited our templates.)

(...and?)

(...you idiot. I can try and nullify the effect somehow. Just give me some time and i will develop something that will do just that.)

(oh... perfect. You go do that while cole and i plan out how we can get through this challenge of sorts.)



([{[Out Of Character Theachevah: cant wait for that map :D]}])
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on January 30, 2018, 08:30:20 pm
[Update Log Entry Added: 001-7]
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on February 01, 2018, 04:43:44 pm
[New entry to update Log: 001-9]
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on February 08, 2018, 12:25:59 am
[!=New entries to the update log.=!]
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on February 08, 2018, 11:38:29 am
[new update log entry: H01-1]
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on February 08, 2018, 06:03:34 pm
[created new Update Log String. Reason: first String is now too big.]
[new entries in Update Log. String 002.]
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on February 10, 2018, 03:57:57 pm
[New entry in Update Log. String 002: H01-4]
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on February 10, 2018, 11:13:56 pm
[new update log entry: H01-5]
Title: Re: [Corp] The Tierra Prima Collective
Post by: Dark Ambition on February 11, 2018, 08:44:44 pm
(Directly after this map: http://knucklecracker.com/forums/index.php?topic=28303.0)

(https://www.dropbox.com/s/yuzhjr5sln2z6y0/WireframePortal.PNG?raw=1)

II=Commencing Scans...=II

Scanners have detected the following advanced technology:
[1] Dimensional Fission Power Generator
[2] Living Metal Hull
[3] Unknown FTL Drive [Possibly Rift Based]

Additionally: There is a portal/wormhole at the center. A message is being transmitted through the aperture.

---------------------
You used your knowledge to augment your strength, and it has allowed you to succeed.
The T-Mat has voted to allow you through and receive your reward.

Come.
-The Administrator
---------------------
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on February 12, 2018, 03:31:25 pm
(click to show/hide)

proceed we shall.

alright.

uhh... guys?

what is it Cole?

what if this leads to another challenge?

hmm...

 but the 'administrator' told us that there lies the reward.

waaait wait wait, hold the phone. Who the hell is "hysoka"?

oh. you saw the ships.

Both Larc and I have direct access to the Update Log. now, who is that guy?

yeah, i will explain that meanwhile we go through the portal.

it doesnt sound like an ordinary name.

that is because he is a hydraxil the TPEC rescue-

hold it.

..you mean to tell me...

you let a hydraxil...

get into the main ship inventory back in Tierra Prima...

and TAMPER with our TEMPLATES!?

A HYDRAXIL?!

was he from the cooperat-

he wasnt. but, he has contributed greatl-

A HYDRAXIL?! NOT FROM THE COOPERATIVE?! WHAT WERE YOU THINKING?

... dont blame me. that is Alexander's doing.

ALE- WHY DID- ALEXAN-
I=ERROR. DRIVES OVERHEATING.=I
(=INITIATING COOLDOWN PROTOCOLS...=)


... that is new...

 not new to me. it has happened before. turns out, your father sim is a bit... ill tempered.

yeah, I figured that one out.

hmm... there could be indeed something to gain from a hydraxil directly related to the collective.

speaking of cooperative, hysoka is about to join it.

good.

.. so are we going in there or no-?

(=COOLDOWN SUCCESSFUL=)
... a hydraxil...

alright, lets go in!

nnnooO no no no, keep talking about this 'hysoka' guy, why dont y-

{Cole's Dopple body was already going in the portal}
whoopsie daisy, my dopple's in.

god dammit Cole!

{The mothership follows in, along with those stolen ships}
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on February 12, 2018, 08:55:05 pm
[Added entry to update log string 002: 023-1]
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on February 13, 2018, 05:43:49 pm
[New entries in the update log]
Title: Re: [Corp] The Tierra Prima Collective
Post by: cpaca on February 13, 2018, 06:02:44 pm
Entry 023-2:
(click to show/hide)
 
 
(blue is me/particle hole/CMC)
(green is computer)
--TRANSMISSION BEGIN INSTANT ALERT-- 
 
... but do you have any other ideas on how we're supposed to re- 
Sorry, continue. Here's a list of other ideas. I got an instant alert... 
... 
Computer, what's wrong? 
ALERTS: ONE
No, duh. What kind of alert?
ALERT TYPE: SHIP. LOADING IMAGE.... 
(https://gyazo.com/f279bc3610d89514dad26e230c2f1073.png)
Oh.... Oh my. Hmm. Is that... Computer, compare ship types. Tell me Corporation only. Also tell me location.
SHIPS DETECTED: 
THREE (3) TPC SHIPS 
ONE (1) CRYSTALLID SHIP 
LOCATION: 
IN THE SOLAR SYSTEM. PAST THE METALLIC ASTEROID BELT. 

How did they get crystallid.... 
Wait a second. 
This transmission's going, isn't it. No set recipients? 
Computer. Set a recipient. The Crystallid Convergence. Prismatic, preferably.
Transfer the entire transmission to them.
NEW TRANSMISSION RECIPIENT: CRYSTALLID CONVERGENCE. PREFERED RECIPIENT: PRISMATIC
End transmission. I got some other things to do relating to re-
END TRANSMISSION

Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on February 13, 2018, 08:53:56 pm
[Directly after entry 023-2...]
(click to show/hide)
Title: Re: [Corp] The Tierra Prima Collective
Post by: cpaca on February 13, 2018, 09:26:16 pm
[Directly after entry 023-2...]
(click to show/hide)
 
 
Cole, this is written in mire. I know you can read this. 
 
It's absolutely massive. This is in a planet. Made of mire. You know what I'm writing here. 
I'll try to brief you in as much as I can: 
 
I allied with Crystallid a while back, but they seem to be doing neutral actions right now. Not much, really. 
I'll get as much in as I can with mire. 
The Crystallid may have spoken of another one known as "Prismatic Placid Flare", it may not be exactly the same but it should be similar. 
They won't die of old age, so keep it protected and it should last forever. 
Crystallids don't have "genders" but due to contact with external sources (cough cough humans) some of them choose to give theirself a gender. 
There are a few other notable crystallids besides Flare, but Flare is the emperor so I'll focus on flare. 
Flare is about 5 million earth years old, and (as stated above) is technically female by her definition. 
Crystallids are still definitely alive, and Flare has an incredible psionic power 
When a crystallid pilots a ship it can "transfer its soul" to the ship, literally becoming the ship. 
... 
I got all of this data off of an online database and it's location is here https://knuck
 
---ran out of mire, message ends---
Title: Re: [Corp] The Tierra Prima Collective
Post by: Dark Ambition on February 14, 2018, 01:17:50 am
(click to show/hide)
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on February 14, 2018, 06:19:26 am
(click to show/hide)

h- how did you... i can... ALEXANDER!

Whoa, hey, whats the emergency?

Remember that crystal-made lifeform 163-A rescued?

yes, i gave it a room to suit itself in. What about it?

The CMC has spoken to me.

really? What did they say?

they told me that they know about crystallids.
That he spoke to the leader of the crystallids, some "prismatic placid flare" 

great news! We will be returning that little fella back to his family.

the CMC said something else to me.

what is it?

hmm... crystallids dont die of old age...
That they dont have genders persay...
Crystallids have psionic power...
Crystallids 'become' the ship to pilot it...
That prismatic guy identifies as... girl?
That prismatic person is 5 MILLION EARTH YEARS OLD.


Aaand they ran out of mire.



...thats it. Seems to be general knowledge about crystallids

knowledge that is always good to have. I will send a transmission thanking them.

no need. I am already thanking them.

oh right, you can speak through mire.

yep! ...so what will we do now?

I guess we will wait for that prismatic to come pick that little fella up.

alright.

now, if you'll excuse me, i will go on and create a second asteroid belt.

...you madman.
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on February 14, 2018, 01:55:55 pm
(click to show/hide)

the ships... *sniff*... they are beautiful!

9 questions... 3 each... those flashes...

'information overload' huh? I should change that around in the ship.

what are you doing?

upgrading the data storage in the mothership. Increasing it by tenfold.

...There. that should-

!!=INFORMATION OVERLOAD.=!!

... ok? A little bit more...

such firepower..! Such beauty..!

... sim, are you drooling?

{Sim ignores Larcwyde}

those... ships...!

god dammit Sim. Control yourself.

do i go first with my questions?

hmm... i will ask first.

ok

II=begin transmission.=II
Greetings. We have decided to state our questions at last.

my questions first.

How did you all come to be?
Who exactly are all of you?
Where did you come from?

I would like to know everything about you.

hmm... i guess mine now.

...uhh... why did i get a random flash of exile battling against a... 'renegade nexus'?

...where IS exile?

Who are the hydraxils?

Perhaps we could help..! Someway or another! There has to be a way!

...sim?

...? Oh yeah, the questions.

For once, they asked who are you, and i ask, WHAT are you?

Second question, ...how... no... hmm...

think, sim. Think.

hmm... why is your ships' hull made of "living metal"?

and third... hmm... how did you create or find this living metal?

These are my questions. ...thats... thats it.

...couldnt you have ended it better?

you know i dont know how to end a conversation


sim... you-

Now if you excuse me, i will keep admiring these titan-sized beauties.

...the transmission is still going...

Nice ships!

ZOSIMOS. STOP EMBARRASSING US, DAMMI-!

II=End of transmission.=II
Title: Re: [Corp] The Tierra Prima Collective
Post by: Dark Ambition on February 14, 2018, 11:40:15 pm
(click to show/hide)

(click to show/hide)

(click to show/hide)
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on February 15, 2018, 01:18:14 pm
(click to show/hide)
II=Begin Transmission=II
thank you for giving me the opportunity to ask another question.

oooo programmable metal technology!

focus on your questions sim...

You mentioned 'seloi', but our databases do not have instances of such. Who are they?

hmm... i dont... hmm... 2 questions...

...'planet cracker' huh?

 why would you want a planet cracker?

...hydraxils?

oh for crying out loud... that is not a question, is it?

no its no-

good. think about your questions carefully, Sim.

I am. I just... nothing pops up in my head...

think harder.

geez alright.

Hmmm...

Aha! How did the wireframe get created?

nice one! One more to go.

and how does it store all of that information?
Meaning, how does it work?

great!

*phew*... had to think that through a lot.

i know you are one to not think things through. Thats why i was built with you.

WAAAIIIT wait wai-
II=End of Transmission=II
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on February 15, 2018, 07:00:19 pm
[new entry in update log]
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on February 17, 2018, 02:32:16 pm
[Added entry C10-1 in UL.]
Title: Re: [Corp] The Tierra Prima Collective
Post by: Dark Ambition on February 18, 2018, 08:57:05 am
(click to show/hide)

Quote
You mentioned 'seloi', but our databases do not have instances of such. Who are they?

T-Mat Administrator: You do not know of the Seloi Imperium? They are the human civilization that was before you. They are the people that created the particulate. The Seloi left archives and other relics, many of them are still here. Perhaps it is time for an expedition to Redacted Space, if you want to know more about them. Be careful, however. The deeper you go, the more aware the particulate will become of your friend Cole. Progenitors are built to be relays to the central Nexus. Be careful with them, because no matter how you change them, the underlying core programming is still there and may be exploited.

Quote
Aha! How did the wireframe get created?

T-Mat Administrator: As far as we are aware, the Wireframe is a natural phenomenon. Not a constructed thing, but an invisible dimensional layer created with the rest of the universe. Maybe even before.

Quote
and how does it store all of that information?
Meaning, how does it work?

T-Mat Administrator: Our knowledge of the Wireframe is very limited. A prevailing theory is that the Wireframe is the memory of an actual mind. Whether the universe is a living being, or a complex machine is up to you to decide for yourself. We think it is a combination of both. Either way, we see no point in attempting to search for an answer to a question that cannot be answered. Nothing less than conversing with the universe, or interfacing with it directly will suffice.

Your questions are used up. Your knowledge has been granted. But... before you leave...

Cole. I would like a favor, if you will. We wish to use the Wireframe to see the creation of your particular Progenitor, but we do not know where to look. It seems more complex than most Progenitors, which act as information relays more than anything. We will allow you to access it once more, but only for this purpose. Do you accept?
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on February 18, 2018, 09:44:17 am
(click to show/hide)
II=Begun Transmission.=II
Thank you for sharing your knowledge upon us. We will forever be in deep gratitude.

So the seloi are like...

My great great great great great-

we get it, Cole.


well... if you want to see how my progenitor works, might as well give it a try.

are there any possible risks?

i think they just want to study the Progenitor, so i dont think there are any risks...

Alright! Lets give it a go!

oh, and before we finish this transmission,
Exile hasnt picked up the progenitor he left on our system...

Just in case you might want to take it yourselves, inform exile later?

I... I still cant get over those ships...!

dammit sim, the transmission is still goi-!
II=End of transmission.=II
Title: Re: [Corp] The Tierra Prima Collective
Post by: Dark Ambition on February 18, 2018, 06:32:42 pm
Quote
Exile hasnt picked up the progenitor he left on our system...

Nomad: That would be because i have already picked it up before you arrived.

(click to show/hide)

T-Mat Administrator: Right then, Cole. I'll connect you to the Wireframe. A concentrated effort like this will likely be an expensive amount of energy. We'll have to activate our dimensional fission reactors to compensate.

II=Unknown Reactor Activated=II
II=Alert: Inhibitor Field Detected=II

T-Mat Administrator: Tearing apart the dimensions to generate energy destabilizes Rift Space and Hyperspace, making them unusable in a very large radius. Of course, with the ability to tear apart dimensions, we can also tear directly into Rift Space without the use of the Rift Totems you depend on.

Interfacing in 5... 4... 3... 2... 1...

*Only Cole and the T-Mat can see this*
===============
==INTERFACE START==
===============
(https://www.dropbox.com/s/hremrlcqlcpe2cb/CassadonsForge.PNG?raw=1)

[Archeologist] Valor: The first batch is done.

[Archivist] Locus Harper: Good.

[Archeologist] Valor: Hey... these Progenitors are a little different than the schematics I gave you.

[Archivist] Locus Harper: The Nexus is going to get stronger as time goes by. I made edits to these ones to act as extensions of the Nexus's control, with a little more autonomy.

[Archeologist] Valor: Taking a page from our friends in the Loki Hive I see? I can assume they'll have a complex intelligence.

[Archivist] Locus Harper: Yes. The two being taken to processing are Nexus Extensions codenamed 'Davion' and 'Utilizer'

[Archeologist] Valor: And the two being finalized?

[Archivist] Locus Harper: Extensions 'Collector' and 'Jade'

[Archeologist] Valor: ... how did you come up with these names?

[Archivist] Locus Harper: I didn't. They did.
==============
==INTERFACE END==
==============

Nomad: Do you recognise this?

T-Mat Administrator: Hmmm....

Excalibur: What was that ship that flew past on the left? I've never seen it before.

T-Mat Administrator: That was... a Keeper.

Excalibur: I thought Guardian Keepers were different.

Nomad: That is a Librarian Keeper. Which means it is old. Very old.

T-Mat Administrator: We arrived before the Seloi Imperium, during the time of the Saajuk Technocracy. They made a different version of the Librarian, the Guardian Keeper. The Seloi then mass produced the Guardian design, but never came across the Librarians. That means they found it, not built it.

Nomad: Could it be? That piece that the Progenitors were constructed on... it looks like...

T-Mat Administrator: It must be. Cassadons Forge.

Nomad: It can't be! I thought the Hydraxil Collective destroyed the Forge! I SAW the Collective destroy it!

T-Mat Administrator: Well, clearly it is still intact. Perhaps it repaired itself over time. It had two Common Era's.

Nomad: The Hydraxil Collective has already claimed two megastructures. We can't let them find Cassadons Forge. There's no way the Collective know about it yet, and given the fact that it's been two common era's, many thousands of years, I doubt it ever even crossed their minds to think it might have survived. But, still, it's too dangerous to leave out in the open.

T-Mat Administrator: Agreed. Cole, i'm triangulating the location of the Forge using the other megastructures as a reference point. Your program has been placed in a doppel, but I need samples of matter from the progenitor you inhabited prior to be subverted into Tierra Prima. Those samples are the only missing piece to finding the Forge. Please, find them.

Don't let the Hydraxil Collective scan Cole. They will know that something is different. It may give them a clue that things are not as they seem.
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on February 18, 2018, 08:53:41 pm
(click to show/hide)
II=Begin Transmission=II

Samples of my progenitor? Sure thing. Im speaking with Alexander as of now.

I am sending our current location back to TP to bring the samples.

there might be a problem as the squad bringing the sample mightnt be able to go back-

they will just have to wait it out with us then.
We are trapped here too until rift space restabilizes itself.

the Important thing is the sample here, so i am positive they can just wait a few moments.

correct. Have you told Alex ye-

told him. He is sending a group as of now.

alright.

Our research team is as of now retrieving a sample of our progenito-


o- OWW.
{The mire inside the ship for a moment create a spiky surface. The dopple's particulate do the same}
?!?! COLE?!

Cole..? What was that?

there goes a piece of the progenitor...

you have never shown an indicator of pain like that.

COLE! ARE YOU OK?

c- calm.... calm down father... wOW that... was special...

*sigh*, i cant contact alexander right now to see what is it they are doing...

they are taking... the sample to the mothership's coordinates...

Cole... please tell me what is it you feel... you are worrying me...

ugh.... you know... I... it... it feels like a... headache...

fascinating... i need to keep studying this further.

you mean to tell me you will try to inflict more pain to me?

hey hey, limit yourself with Cole, Larc.

I didnt say that. I wouldnt do that.

ok, good.

the... the progenitor is... healing? The spots where the samples were taken from have been refilled.
 

ok good.

self-healing progenitor? Fascinating phenomenon i would love to study.

father larc... you are starting to scare me...

again... limit yourself with Cole, Larc.

and again... I will NOT inflict pain upon Cole.

ok...

... sooo...

What now?

Wait until the group with the progenitor samples arrive. Simple.

they are readying to jump to our coordinates as of now.

ok...

...wow, we need to stop forgetting we are recording a transm-
II=End of Transmission=II
Title: Re: [Corp] The Tierra Prima Collective
Post by: Dark Ambition on February 18, 2018, 09:57:14 pm
(click to show/hide)
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on February 19, 2018, 05:50:53 am
(click to show/hide)
(click to show/hide)
Title: Re: [Corp] The Tierra Prima Collective
Post by: cpaca on February 20, 2018, 02:19:07 am
Mail: To TPC 
From: CMC 
 
Hey. This message was sent in-person by a ship. Sim reads this first before everyone else. 
 
(click to show/hide)
 
(click to show/hide)
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on February 20, 2018, 05:05:04 pm
(click to show/hide)
!!=Incoming transmission. >>>CMC=!!

the CMC? for me?

for you only?

I dunno, it says 'for sim' here.

...

*GASP*!

judging by your expression, i can come to the conclussion it is either firepower related or energy-production related-

A MODULE SPECIALLY MADE TO HAVE THE POWER OF 10 REACTORS! AND EVEN MORE IF THE SHIP IS AMP'D!

that can be done?

ILL TAKE 2!

wait! they need constant resupplying!

I DONT GIVE A DAMN! TAKE A LOOK AT THIS BEAUTY!

but it looks like a regular reactor that is... super tiny? why is it so tiny?

i was going to ask that myself. it is like a reactor with... tons of armor around. strange...

Compressed energy production..! equivalent to 10 reactors..!

be rational, Sim-

II=Begin Transmission: Mothership>>>CMC=II
ILL TAKE 2 NUCLEAR REACTORS-

ONLY 1! we take only 1 nuc-

you take one, I take one! its 2 either way! WE TAKE 2!
(This is ridiculous...)
Dont listen to Sim! we ta-

SEND 2 SHIPS WITH THOSE MODULES RIGHT NOW! THE PAYMENT WILL BE TAKEN CARE OF BY ALEX!

NOO-!
II=Transmission cut.=II

{meanwhile at the CMC...}
{Cole speaks through Mire}
hey uhh, we saw the modules you were selling (i am not interested personally...) but i wanted to ask... why is it like a tiny reactor? seems odd to me.

...they are still fighting... wow.

they both keep screaming at me to tell you about the number of modules.

i wont get into that... so just send whichever IMO...
Title: Re: [Corp] The Tierra Prima Collective
Post by: cpaca on February 20, 2018, 05:48:27 pm
(click to show/hide)
!!=Incoming transmission. >>>CMC=!!

the CMC? for me?

for you only?

I dunno, it says 'for sim' here.

...

*GASP*!

judging by your expression, i can come to the conclussion it is either firepower related or energy-production related-

A MODULE SPECIALLY MADE TO HAVE THE POWER OF 10 REACTORS! AND EVEN MORE IF THE SHIP IS AMP'D!

that can be done?

ILL TAKE 2!

wait! they need constant resupplying!

I DONT GIVE A DAMN! TAKE A LOOK AT THIS BEAUTY!

but it looks like a regular reactor that is... super tiny? why is it so tiny?

i was going to ask that myself. it is like a reactor with... tons of armor around. strange...

Compressed energy production..! equivalent to 10 reactors..!

be rational, Sim-

II=Begin Transmission: Mothership>>>CMC=II
ILL TAKE 2 NUCLEAR REACTORS-

ONLY 1! we take only 1 nuc-

you take one, I take one! its 2 either way! WE TAKE 2!
(This is ridiculous...)
Dont listen to Sim! we ta-

SEND 2 SHIPS WITH THOSE MODULES RIGHT NOW! THE PAYMENT WILL BE TAKEN CARE OF BY ALEX!

NOO-!
II=Transmission cut.=II

{meanwhile at the CMC...}
{Cole speaks through Mire}
hey uhh, we saw the modules you were selling (i am not interested personally...) but i wanted to ask... why is it like a tiny reactor? seems odd to me.

...they are still fighting... wow.

they both keep screaming at me to tell you about the number of modules.

i wont get into that... so just send whichever IMO...
 
 
Mail to: TPC 
Mail from: CMC 
 
I read your transmission. There are a few corrections. 
It's the power of 10 AR Reactors, which is, without an AMP gem, weaker than a normal reactor. 
However, with an amp gem, 1 AR reactor is more powerful than a normal reactor. 
Energy production: 10 energy per second normally, 30 with a reactor. 
 
Next: If you look in the pricing, you'll find it costs credits to get NRs. I believe it's 90 Anti-Emitters if you buy in maximum bulk as an ally (which you are.) 
I bet you can get Sim a small fleet of units and he'll rack his way up to 90 anti-emitters fast. 
A lot of corporations have no way to move emitters, so I just take the location of wherever these emitters are, I check them, and give the credits (and eventually the item) when i've checked it all. 
UP ideally isn't used too often, as the reactor has a built in computer to regulate uranium usage. 

 
Now, your confusion: 
It's really compact because a lot of R&D is put into that reactor. 
If I made it a full 3x3 large, it would be 90 energy per second, 3 times what a ship can take at full input power. 
However, there would also be safety problems too. 
It uses real uranium, you don't put UP in to tell a computer to activate or deactivate, like a gift card. You put UP in to actually fuel it. 
Therefore, without the armor, there is the problem of radiation poisoning. 
Also, the reactor creates so much power we find it easier to extract all that power using our own cables, then de-transform it. 
That's why the entire module blows up if it takes only 1 damage, because the reactor blows up due to so much excess energy. 
 
It's rare for a corporation to even get access to so much anti-emitters, but you have the whole galaxy. I heard of some corporation willing to turn a few red emitters into less (but still some) blue emitters, NRs are difficult to get. There's a few other corporations which have made them, but they only really use them for ships like your Luna, and then they have difficulty getting uranium, so they forget it entirely.
[4th wall break, there's no corporation willing to turn a few red emitters into some blue emitters, I made the assumption there is because there's so many corporations. One of them has got to have done that.] 
 
Well, I'll see you off.
Remember: 90 blue emitters for a NR!
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on February 20, 2018, 06:43:47 pm
(click to show/hide)

!!=Incoming Transmission: >>>CMC=!!

II=Begin Transmission=II
90 emitters?! currently, that is like 5/4 of me! no way-

CHALLENGE ACCEPTE-
{Larcwyde covers Zosimos' mouth}
WE WILL TAKE AN AR INSTEAD!

yes please!

GIVE ME THOSE NUCLEAR REACT-

SHUT UT SIM. WE WONT TAKE THOSE.

YES WE WILL.

...

...

S i m . . .

...uhh... Larc?
{Larcwyde stands up and reaches for the control pan-}
II=Transmission cut.=II
...
...
...
II=Transmission restart=II

...uhh...
We will instead be taking 1 Alternate reactor.
oh, yeah, Zosimos wont be present for the duration of this transmission. he... he had to attend to other matters.

{muffled screams and door banging can be heard from another room}

I... did you really have to-
s h h h . . .

... anyways, it is 7 emitters for 4 credits, yes?

Cole, can you get 7 emitters to go to their planet, please?
...sure...

whats wrong?
...dont try to hide i-

s h h h h h . . .
...ugh. at least free him after the transmission.

oh i would do that sooner, only if he were to SHUT UP!

the emitters are now at the CMC's planetoid.

good.

{muffled screams and door banging can be heard again from another room.}

...*sigh*... we will be expecti- wait, no, Alex will be expecting the ship with the special module back at TP.
(we are in the middle of something as of now.)

do it now.

...*sigh*, fine.

{Larcwyde stands up and reaches for a door.}

{as the door opens, Zosimos can be seen getting out with his mouth covere-}
II=End of transmission.=II
Title: Re: [Corp] The Tierra Prima Collective
Post by: cpaca on February 20, 2018, 07:12:14 pm
(click to show/hide)

!!=Incoming Transmission: >>>CMC=!!

II=Begin Transmission=II
90 emitters?! currently, that is like 5/4 of me! no way-

CHALLENGE ACCEPTE-
{Larcwyde covers Zosimos' mouth}
WE WILL TAKE AN AR INSTEAD!

yes please!

GIVE ME THOSE NUCLEAR REACT-

SHUT UT SIM. WE WONT TAKE THOSE.

YES WE WILL.

...

...

S i m . . .

...uhh... Larc?
{Larcwyde stands up and reaches for the control pan-}
II=Transmission cut.=II
...
...
...
II=Transmission restart=II

...uhh...
We will instead be taking 1 Alternate reactor.
oh, yeah, Zosimos wont be present for the duration of this transmission. he... he had to attend to other matters.

{muffled screams and door banging can be heard from another room}

I... did you really have to-
s h h h . . .

... anyways, it is 7 emitters for 4 credits, yes?

Cole, can you get 7 emitters to go to their planet, please?
...sure...

whats wrong?
...dont try to hide i-

s h h h h h . . .
...ugh. at least free him after the transmission.

oh i would do that sooner, only if he were to SHUT UP!

the emitters are now at the CMC's planetoid.

good.

{muffled screams and door banging can be heard again from another room.}

...*sigh*... we will be expecti- wait, no, Alex will be expecting the ship with the special module back at TP.
(we are in the middle of something as of now.)

do it now.

...*sigh*, fine.

{Larcwyde stands up and reaches for a door.}

{as the door opens, Zosimos can be seen getting out with his mouth covere-}
II=End of transmission.=II
 
 
MARKET TRANSMISSION 
SENDER HIDDEN 
RECIPIENT HIDDEN 
 
Thank you, [TIERRA PRIMA COLLECTIVE] for your delivery of [SEVEN] anti-emitters. 
As an Ally, this turns into [FOUR] credits. 
Based on the attached message, we will be sending [TWO] [ALTERNATE REACTORS]. 
 
[THIS WAS AN AUTOMATED MESSAGE. CONTACT CMC CUSTOMER SUPPORT FOR ASSISTANCE]
 
MARKET TRANSMISSION ENDS 
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on February 20, 2018, 08:04:14 pm
(click to show/hide)

2 ARs? wait...

you misread that bit.

well why didnt you tell me so? dont you not forget things?

i dont forget things, i just dont think of those things till necessary, like a proper brain.

...no more questions coming from me...

...

... whats wrong, sim-?

YOU LOCKED ME UP IN THE STORAGE.

you were erratic. i had to control you-

AINT HEARING IT.

father...

AINT HEARING NONE OF THAT. I COULD OF HAD A NR BUT NOOOO-

its 90 emitters, father. i do not agree to that.

YOU ARE ALWAYS DUPLICATING LIKE CELLPHONES-

Cells, sim. its basic biolog-

I DONT CARE IF ITS BASIC BIONOMY OR WHAT.. EVER... RIGHT N...OW. I AM MA...D AT... YO..u

I=WARNING: OVERHEATING=I
I=INITIATING COOLDOWN PROTOCOLS...=I

about time.

saw it coming from a mile away.

has alexander received the ship with the AR?

yes.

good... lets put sim over here before he wakes up...

{Larcwyde grabs sim and puts him in his recharging post}

why are you putting him there?

he calms down when he is in his recharging post. i still do not have an explanation as of why that is.

I=COOLDOWN PROTOCOLS CONCLUDED.=I

...?
...how..?

there you go.

that was quick.

... what..?

dont worry, you just woke up, you ran out of battery.

what? but- oh... yeah, you ran outta battery. you plopped right onto the floor. yep.

ugh... i thought i checked my battery a few minutes from then...

what were we talking about?

{in unison}
nothing of importance!
nothing of importance!

we were... talking about how you wanted 2 ARs so much!

we already bought them too!

yeah!

hehe... haaa...
yeah...

... anyways... has that T mat guy responded yet?

not as of now.

ah... i knew i should have installed at least 1 videogame in my panel...

they are a waste of space in our mothership.

...hmph.

lets just go back to waiting, why dont we?

agreed.

Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on February 25, 2018, 08:01:18 am
[Created section: "the history"; located in: "About us"]
Title: Re: [Corp] The Tierra Prima Collective
Post by: cpaca on March 02, 2018, 06:46:29 pm
In the tech room... 
 
(Red = Scientist{s}, Blue = Particle Hole)
Are you sure this is safe?

We're the one room with access to making our own Particle Holes. We've tested it on them. It's safe. At least, on under-500k holes.
 
Okay... Here we go....
 
A huge energy ball slowly comes out of the planet. 
(https://www.dropbox.com/s/4624xryeganm8zu/smallerKamehamehaBall.png?raw=1)
Assuming technologies will be tested, entire fleets get out of the way. 
 
1 Exajoule energy ball. Loaded. Get ready for this.
 
Suddenly, the large energy ball changes color....
(https://www.dropbox.com/s/ihvtqjte43ww86r/PsionicBall.png?raw=1) 
 
And the Particle Hole comes out of the planet. Being that it has not nearly reached black-hole, it still looks like a normal particle. 
 
As it turns out, the energy ball changed color because it was turning from "Pure energy" to "Impure psionic energy". That leaves some remnants of energy, but mostly psionic at this point. 
 
And then the particle hole absorbs the entire energy ball. 
 
A huge psionic aura fills the system. The natural instinct for all things which interact with Psionic energy (Basically, if it has a biological brain. Human, dog, etc.) at this point is to flee 
 
Due to the overwhelming psionic power, the Particle Hole's inner power unlocks. 
 
My slumber ends....
Your nightmare begins....
 
The particle hole, not knowing how to control this power, releases it in all directions, harmlessly. However, the only way to do it harmlessly, is to make the psionic aura bigger.   
(For the next hour, no merchants/traders arrive due to sheer *fear*) 
 
The Particle hole, having spent all of the psionic energy, loses its inner power. 
 
What... What happened? 
I've never felt 'Drained' as a particle hole before. 
Weird. 
 
(click to show/hide)
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on March 03, 2018, 11:02:44 am
[WARNING: LONG]

(click to show/hide)
Title: Re: [Corp] The Tierra Prima Collective
Post by: cpaca on March 03, 2018, 11:37:09 am
(click to show/hide)
 
 
Hey..... *pant* TPC.... 
 
... That drained me as well quite a bit, too.... 
 
..... I was... expecting.... give me a second 
 
okay that's better. Had a little particle drink. 
 
You see, I made a huge ball of psionic energy. I don't believe that created any aura. Then, I tried to absorb it. After that, in my eyes, it's all black, until I woke back up, feeling drained. A quick search and asking what happened, it turns out I fizzed off the entire psionic energy ball in one massive burst. Smaller experiments with smaller particle holes and less energy did not show this, so the scientists (and I had to agree, I did too) thought it would be perfectly fine to scale it up multiple notches. 
 
Some searching in the deeper parts of the web shows that older particle holes have done this before, but when there was a target, instead of fizzing it off harmlessly, the entire beam of energy turns into a GRB that gains 1 meter of radius only after moving 100 meters forward. Very accurate. 
 
But I couldn't find anything where this was done with no targets around, so I think the "fizzing off" is new.
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on March 03, 2018, 02:22:17 pm
(click to show/hide)
Title: Re: [Corp] The Tierra Prima Collective
Post by: cpaca on March 05, 2018, 07:50:17 pm
This was done on the Lighter-Server discord.

Taking place 6 or 7 days after the big psionic aura...
CMC: Hey, TPC. I've tested myself against smaller energies and progressively getting bigger.
CMC: I'm gonna do a psionic burst about 75% as big as the last one. Hopefully I'll be able to control this one.
II=Message received. Nobody available. Please wait...=II
CMC: Okay. waits
II=Connection established: XANDER<>CMC=II
Alex: greetings... CMC.... I... I received your message...
CMC: Oh, hey, Xander. I still can't control the rate at which the psionic aura bursts. However, I can control what the psionic aura does - at a basic level.
CMC: I'll try to do it so instead of going "All-in fear" I'll control for more "neutrality" or "positive emotions"
Alex: make sure you... make sure you dont make our people all vomit this time...
CMC: I'll try. Unfortunately, I don't know, as the immense Particle barrier surrounding the planet absorbed most of the psionic energy hitting the planet, and if we did a psionic burst in the planet, it would shred through the now-weakened particle barrier, have the effects on everyone in the planet, and still go to everyone in the solar system.
CMC: And if we do it so my planet is between you and me, the psionic energy will work like a fluid with pressure, and create a cone of safety, but will still end up hitting you.
Alex: ok...
CMC: All right, here we go...
10
9
8
7
6

Alex: and away we go....
5
4
3
2
1

The 750 PJ energy ball turns into 675PJ psionic energy.
The particle hole absorbs the energy
....
Alex: whoa...
My fear ends
Your power awakens

Alex: wait, wha-?
Alex's eyes suddenly start glowing
CMC: whew.. i'm drained....
Alex: WHOOAH...
CMC: Based on the psionic body status, assumed to be knocked out to all unaffected.
Alex: this.... whooaaah...
Alex could be able to lift things just by thinking it
||--|| Please wait. We will contact you again at a later time. Particle Hole Unavailable. ||--||
||-- Particle hole transmission: DISCONNECT --||
Dra' as hyperspeeds her way into the XANDER
Dra' as: ALEX.
Alex: Dra' as? what are you-?
Dra' as: A PSIONIC SURGE AWAKENED ME. WHAT IS GOING ON?
Alex: The CMC! they made another psionic outburst!
Dra' as: your psionic handling..!
Alex: This feels amazing, Dra' as!
from outside the XANDER, more footsteps could be heard. Dra' as hyperspeeds out and back in.
Dra' as: Everybody is waking up! the surge did it!
Particle hole, telekinetically: I wonder... what about... Hey... what's this?
Particle hole: Wait, the psionic energy allowed me to telekin- OW this hurts...
Samuel could be seen entering the XANDER as well.
Samuel: what is going on? i assume you got something to do with this...
Alex: hey, dont look at me. I-
Samuel: you spoke with the CMC I assume.
Dra' as: Samuel! you are awake..!
Samuel: yes. the surge woke everyone up.
Particle hole: ugh... i'm gonna go sleep for a bit.... even thinking is hurting now....
The psionic buff is weakened, but is still there.
Dra' as: The burst is dispersing... This will happen for a while...
Samuel: strange... I lost the need for sleeping right now.
Dra' as: hmm... I dont feel like sleeping anymore...
Alex: yeah... I feel like sleeping way less...
Alex: but since we are at it, Samuel, make tests to the ones who have woken up. check if they too gained the psionic handling.
Samuel: That means literally everyone...
Alex: well, get going then!
Dra' as: Guess I will have to go help too...
Samuel: Wait, dont you dare do that thing with going really qu-
Dra' as grabs Samuel and speeds their way out of the XANDER.

Alex: hmm... what should i do now..?
Title: Re: [Corp] The Tierra Prima Collective
Post by: cpaca on March 13, 2018, 08:34:37 pm
Mail to: TPC 
Mail from: CMC 
 
I have a question for you, more of an expiriment really. 
 
As I've learned from making my Custom Modules, it appears the emitters still stay completely intact, and removing the shell just turns it into a normal old emitter. 
 
I want to see what happens if we put a Cole emitter in there. 
 
Will Cole be able to be part of the CMs? 
 
Could we use this in the Titan? 
 
Could Cole potentially still be connected and know where the Emitters are?   
 
A whole lot of questions just came up to me at one instant. 
 
End transmission.
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on March 13, 2018, 08:48:09 pm
(click to show/hide)
II=Sending transmission: XANDER>>>CMC=II
Greetings, CMC. we have received your message.

you wish to create a module with one of Cole's Emitters?
{a bit of floor mire raises up, vaguely humanoid looking.}
you called?
oh, hey Cole. your mire control is getting better, almost looking like a human there.
heh. yeah...
anyways, you arrived just in time. the CMC is asking to use your emitters for Custom modules of theirs. they asked some more questions i believe you must be the one answering.
Hmmm...
I'd say yes, try it out.
If it is simply transporting my emitters and redirecting their particulate, i dont believe my connection would "unlink". hell, there has not been a single circumstance where an emitter of mine were to "unlink" from my collective mind!
and yes, you can use it on the titan.
that settles it then!
buh-bye, CMC! hope to see- well, i am indeed seeing more of you, youu got some of my emitters the- uhh... you get the point! byye!
II=End of transmission.=II
Title: Re: [Corp] The Tierra Prima Collective
Post by: cpaca on March 14, 2018, 11:46:41 pm
||Secure transmission.||
||Multi-level encode    ||
|| Launching ship with ||
||Decode instructions. ||
|| 10 different encodes||
|| Applied.                  || 
 
Transmission: 
Mail from: CMC 
Mail to: TPC
 
We've made a huge advancement with Cole's emitters. 
 
Cole's emitters, being both Doppel and Regular emitters at the same time, [See Update log 001-EMI-1] means that they produce particles very quickly. 
 
This means that this collects particles *five times* as fast as a normal Particle Maker. 
It appears that it's also affected by AMP Gems. 
 
However, if we try to fire this out of one line, the particles will collide with eachother and spray everywhere. 
 
We came up with a new solution: 5-line weapons. 
 
These new modules fire just as fast as a normal PassiveParticleMaker, except in five parallel columns instead of just one. 
 
These modules are 5 by 5, so the efficiency is (without an amp gem) 0.6 particles per square. 
 
With a normal 3 by 3 passiveparticlemaker, it's 0.1111 particle per square. 
 
This is far more efficient. 
 
Keep this in mind when making the Titan: There's 5 by 5 super-particlemakers. 
 
Don't worry. They have the same paint job as a normal particle maker. Just bigger.
 
||Encoding...||
||BNTDKENP...||
QYoiGZw1EPtTi06s0OtB
ar+BOwqkYz4Odmi1G7U/ZPoQqgm0EvzBCmCr9w==
||SUCCESS||
Title: Re: [Corp] The Tierra Prima Collective
Post by: cpaca on April 27, 2018, 04:57:09 pm
Gonna be a lot of mail here.

From: EGE
To: TPC
What happened?
Did someone intercept your arrival?
We haven't heard from you in a while.
Well, I guess we'll get back to broadcasting a "search for allies" signal.
End mail.

From: CMC
To: TPC/UESO
Warning for both of you.
I'm gonna start trying to set up in the UESO. UESO, where would you like me to put this planet? The mass is about 66% of your "Luna" and we have thrusters strong enough to control our orbit.
Both of you need to get ready for a full planet hyperspace warp, for various reasons such as it's a good spot for enemies to warp into the cleared area.
End mail.

From: CMC
To: TPC/Phoenix corp.
I'm leaving both of you with a portable teleportation ship - if you need a huge psionic burst just call me and wait 60 seconds. Once it's been activated, it cannot be stopped. Beware.
End mail.

From: CMC
To: Phoenix Corporation
I'm leaving you with a particle bomb before I warp out.
It'll dump a bunch of dumb particles - destroys all other particles, but no ships or land. Great for getting a system really quick.
It's done by almost making a particle-hole. If you blow it up inside an area dense with friendly particles, you might make your own particle-hole.
Beware, it has psionic power [although very weak] and is running on instincts [fear everything]
End mail.

From: CMC
To: UESO
I've upgraded the FTL drives to be more efficient, have more radius, *or* run faster. I've decided I'm upgrading radius.
Because you seem like you could help me.
Just because I have a planet doesn't mean I'm limited to that.
I plan to add a "moon" to my planet, and it will have about 10% the radius of my planet - approximately 100 miles, or 160 kilometers.
I want to fill it with stuff, too. Do you mind if you could start building - And I'll help you - with a 25-mile radius stargate?
It would certainly help us get to each other's location faster, plus it adds another strong weapon to my arsenal besides the giant laser beam. 
End mail.
Title: Re: [Corp] The Tierra Prima Collective
Post by: Grand Teki on April 27, 2018, 05:11:49 pm
---Message sent from personal communicator, owner: Grand Teki---

Thank you for your message, CMC. We will help in whichever thing you need assistance. You can stay in one of our supershipyards, gravity is kind of disabled there.

We have something to offer. We could try to greatly improve your FTL drives, our just give you our own technology. How does it sound?

Teki out.

---Message end---
(click to show/hide)
Title: Re: [Corp] The Tierra Prima Collective
Post by: theachevah on July 19, 2018, 04:27:49 pm
[meanwhile....]

{Zosimos, Larcwyde and the Cole dopple were still waiting for a response or a dismissal... a sign...}

(https://gyazo.com/60cbd3984bf685ad2afb29d7e443e463.png)

zzzzzz..... zzzzzz....

{Zosimos' impatience made him suddenly burst into a short wail of boredom.}

(https://gyazo.com/b433e76c957e5ae80a645ce9e195ea04.png)
AAAAaaaaaaaaaaaaaaaaaaaaaaa........
(https://gyazo.com/510d8e6cd3a8fe87205e9361cbecb32b.png)
calm yourself., Zosimos.
"calm yourself" my non existant butt, I'm giving them a reminder hail.
(https://gyazo.com/3bdf034889eae053d4eebf0f3ec2408f.png)
dad...
nahnahnah, I'm hailin'.
unnecessary. annoying. give them ti-
{Zosimos decides to hail anyways.}
(https://gyazo.com/feb493b2a78464b3d7de4e44b950aa5b.png)
of course he did anyways...
Sim, why..?
they left us hanging for too long, dammit. we have our kind to check on, remember?
(https://gyazo.com/6a5eb8aeb47d56866561ad9c2a8bbcb3.png)
or.. you could have told me to update you about occurrences back in TPC?
naanahnahnah, ain't hearing it. last time we've been outta town for so damn long, hydraxils happened.
like... I know, but the entire planet is mired and surrounded in emitters and my self made vessels. if there were another invasion, i'd be first to know and alert you.
see? nothing to worry about.
well, doesn't matter. hailed anyways.
{he shrugs with a smug grin.}
{Cole and Larc sigh.}