Knuckle Cracker

Particle Fleet => Map Makers, Ship Builders, and Coders => Topic started by: kajacx on October 28, 2017, 04:23:27 PM

Title: [Library] The great library of Particlandia
Post by: kajacx on October 28, 2017, 04:23:27 PM
This thread serves as a information hub for sharing work more easily. The main goal is to help mapmakers by providing them with easy-to find tools, ready-to-use PRPL units, custom ship modules, etc.

Ready-to-use PRPL units (Stand-alone light-weight PRPL scripts that can be placen into almost any map and do something cool)
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  • Bomb maker (https://knucklecracker.com/forums/index.php?topic=26963) - Sucks surrounding particles and creates bombs that explode when near a ship.
  • nicant's runners (https://knucklecracker.com/forums/index.php?topic=25158) - Runners from CW3, but in particle fleet, moving on struct instead of digitalis.
  • Good Morning's shipyard (https://knucklecracker.com/forums/index.php?topic=23383) - A structure that increases nearby ships' building speed.
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PRPL Libraries (Unitily function, convertors, and other functions that other scripts can use)
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  • Recursive list creator (https://knucklecracker.com/forums/index.php?topic=26764) - Create recursive lists with ease, using "[" to start a list and "]" to end one.
  • PRPL ship plan maker (https://knucklecracker.com/forums/index.php?topic=22454) - Create ship plans dynamically in PRPL by specifying the hull and modules.
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Custom ship modules (Universally usable custom ship modules)
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  • planetfall's custom modules solution (https://knucklecracker.com/forums/index.php?topic=21624) - a base (template) for other custom modules.
  • cpaca's custom modules (http://knucklecracker.com/forums/index.php?topic=26754.msg166383#msg166383) - PassiveActiveParticleMaker, SprayerParticleMaker and PassiveParticleMaker
  • a bomb spawner (https://knucklecracker.com/forums/index.php?topic=27102.0) - A relatively simple module that spawns bomb which explode into particles.
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Utilities scripts (Helps with mapmaking)
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  • Good morning's UID displaying script (http://knucklecracker.com/forums/index.php?topic=23058) - useful when in editor and you want to manipulate units with PRPL
  • Stickman's Alternate Land Editor (https://knucklecracker.com/forums/index.php?topic=23751) - cool editor options for massive land updates - circles, squares, pyramids, ... with hotkeys!
  • GoodMorning's Mandelbrot land script (https://knucklecracker.com/forums/index.php?topic=25697) - shape the map by your favourite fractal
  • Interactive PRPL console (https://knucklecracker.com/forums/index.php?topic=25849) - execute PRPL commands in-game and see immideate changes on stack and variables
  • planetfall's LandCopier script (https://knucklecracker.com/forums/index.php?topic=22591) - Copy-paste entire sections of the map. Supports rotations and copying land between maps.
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All companies list (List of companies and their ships)
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Original forum post: All companies list (http://knucklecracker.com/forums/index.php?topic=25407.0)

Blaz -> Doomsdayers Inc (http://knucklecracker.com/forums/index.php?topic=25318)

Bleubolt -> ARC [Anesterian Research Corp] (https://knucklecracker.com/forums/index.php?topic=26959)

cpaca -> Custom Module Creators [Corporation] (https://knucklecracker.com/forums/index.php?topic=25482)

Dark Ambition -> Frontline Corp & GalTech (http://knucklecracker.com/forums/index.php?topic=22205)

Equinox -> Silicon Nomads (http://knucklecracker.com/forums/index.php?topic=22594)

FOXX -> FPAF [Foxx Particle Attack Force] (http://knucklecracker.com/forums/index.php?topic=22561)

General Warfield -> Horan Galactic Rebel Alliance (http://knucklecracker.com/forums/index.php?topic=22418)

Helios -> Helios Corporation Fleet (http://knucklecracker.com/forums/index.php?topic=21980)

joebob1337 -> Excalibur Corporation Shipyards (http://knucklecracker.com/forums/index.php?topic=22140)

Keeper Decagon -> Hiigara Defence Force (http://knucklecracker.com/forums/index.php?topic=21907)

Nicant -> Ships Co. Charted Sectors & Ship Developments (http://knucklecracker.com/forums/index.php?topic=21389)

Ninja -> Ninja Shipyards (http://knucklecracker.com/forums/index.php?topic=21723)

Prof -> Ocecat Corporation (http://knucklecracker.com/forums/index.php?topic=21773)

Qwerty Quazo -> QASPA [Quazo's Arsenal for Star and Planet Anhilation] (http://knucklecracker.com/forums/index.php?topic=21867)

Sorrontis -> SSDI [Sorrontis Space Development Incorporated] (http://knucklecracker.com/forums/index.php?topic=21398)

Spaartan -> Falcon Renegades (http://knucklecracker.com/forums/index.php?topic=25386)

Suoiruc -> Suoiric's Space Ship Shop (http://knucklecracker.com/forums/index.php?topic=22129)

Tanelorn -> UN Cosmo Fleet (http://knucklecracker.com/forums/index.php?topic=23345)

TheLongFellowPLAYER -> Ye Olde Shipyards (http://knucklecracker.com/forums/index.php?topic=21396)

Three_Pryme -> Tiberian Warbirds INC (http://knucklecracker.com/forums/index.php?topic=22073)

TonnyT -> Novus Imperium Corporation (http://knucklecracker.com/forums/index.php?topic=22182)

Tornado -> Particular Endeavors (http://knucklecracker.com/forums/index.php?topic=23752)

Zoura -> Fleet Zero Development Log (http://knucklecracker.com/forums/index.php?topic=21721)
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3rd party programs (Programs that help you with mapmaking, one way or another)
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  • PRPL Syntax highliter (http://knucklecracker.com/forums/index.php?topic=21453.0) - A syntax highliter (keyword colores) forNotepad++ for PRPL
  • Custom ship editor (https://knucklecracker.com/forums/index.php?topic=22706) - Build larger ships with extra options like brushes, mirrors and custom module support.
  • PRPL+ Compiler (https://knucklecracker.com/forums/index.php?topic=22809) - And extended PRPL language with local variables and more. Compiles to PRPL.
  • PRPL Debugger (https://knucklecracker.com/forums/index.php?topic=26052) - Trace your code step-by-step to easily find a bug.
  • Image to map convertor (http://knucklecracker.com/forums/index.php?topic=24504) - Set land height from an image's brightness values.
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Tutorials
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  • Sorrontis' map-making tutorial series (https://knucklecracker.com/forums/index.php?topic=26681) - a video tutorial on map making.
  • PRPL video tutorial series (https://knucklecracker.com/forums/index.php?topic=26816) - my series on how to program in PRPL.
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Title: Re: [Library] The great library of Particlandia
Post by: Sorrontis on October 28, 2017, 04:32:51 PM
The first one:

Quote from: kajacx on October 28, 2017, 04:23:27 PM
A simple bomb (https://knucklecracker.com/forums/index.php?topic=26753) - A bomb that will explode when a ship comes nearby, releasing a bunch of particles.

It needs a new link that's in Particle Fleet >> Maps Makers, ShipBuilders, and Coders
Title: Re: [Library] The great library of Particlandia
Post by: FOXX on October 28, 2017, 05:00:20 PM
Quote from: kajacx on October 28, 2017, 04:23:27 PM
......
(Can anyone remember the script that allowed mass terain modification - creating circles, pyramids, etc?)

This one -> Stickmans Land Editor (https://knucklecracker.com/forums/index.php?topic=23751)

Options:
* GoodMornings Shipyard (https://knucklecracker.com/forums/index.php?topic=23383)
Goodmorning also has the Construction Pylon but i can't find a lik in this section

* Nicants Runners (https://knucklecracker.com/forums/index.php?topic=25158)
* PlanetFalls LandCopier] (http://knucklecracker.com/forums/index.php?topic=22591)
Title: Re: [Library] The great library of Particlandia
Post by: cpaca on October 28, 2017, 05:14:14 PM
Oh, I got a few custom modules. 
Free to use [Except in the Corporation thing! If you want to follow the community-made story, application of these modules is punishable with remote-controlled self-destruction!] 
Title: Re: [Library] The great library of Particlandia
Post by: FOXX on November 13, 2017, 01:21:36 PM
Kajacx for the [(Good morning's script that displays units' and ships' ids - someone pls find the link)]
Is this one -> http://knucklecracker.com/forums/index.php?topic=23058
Title: Re: [Library] The great library of Particlandia
Post by: kajacx on November 23, 2017, 07:30:37 PM
I just remembered there was a program that covnerted an image to a PF map (it created a PRPL script that set the land height). Does anyone know the link?
Title: Re: [Library] The great library of Particlandia
Post by: FOXX on November 23, 2017, 07:54:05 PM
Quote from: kajacx on November 23, 2017, 07:30:37 PM
I just remembered there was a program that covnerted an image to a PF map (it created a PRPL script that set the land height). Does anyone know the link

This is the Link for the PF Script -> http://knucklecracker.com/forums/index.php?topic=24504
Title: Re: [Library] The great library of Particlandia
Post by: Karsten75 on November 24, 2017, 08:50:46 AM
Please find a place in the header of this script for the PRPL Syntax Highlighter. I'm making the topic non-sticky.

http://knucklecracker.com/forums/index.php?topic=21453.0