This topic is for discussion of map #2826: Lucid: Rising Well (6/7) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=2826)
(http://knucklecracker.com/creeperworld2/thumb.php?id=2826) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=2826)
Author: cyntrix (http://knucklecracker.com/creeperworld2/viewmaps.php?author=cyntrix)
Desc:
Escape the rising well, and eliminate all the creeper as the mystery unravels. Part 6 of 7. #NoPhantoms #AntiCreeper #Fields
I didn't have to escape anything. The "well" creeper emitters are easily taken out at the start of the game with nullifiers and a few extra shields.
Loving your maps! I hope you don't stop at Lucid:..... (7/7)
Haha nice!
I did a lot of testing on this and couldn't decide how difficult to make the beginning. I decided to make it easier rather than harder to start off, but definitely plan on making some more difficult maps very soon! Glad you like the maps!!