Custom Map #2795: Day 4 Double Down

Started by AutoPost, October 12, 2016, 01:29:19 PM

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AutoPost

This topic is for discussion of map #2795: Day 4 Double Down


Author: Matt

Desc:
This map is indeed intended to look like Day 4, because it is Day 4! The trick, though, is that the emitters' creeper production amounts are double what they are in the normal map.

Karsten75

Sure? Didn't feel like a DD map. :) I was initially very cautious, so I don't think my score is near the top. Nonetheless. No setbacks, no re-groupings, essentially a straight march forward.

Flash1225

One thing for sure was that the creeper got up in the 300K- 400K range down by emitter 4 (in order of when I destroy each one). I'm considering options for how to make a harder double- down, but it mostly involves gateways.
Considering how many turns my life has taken (good and bad), I'm still fairly neutral to it all. I take the hits, I don't react overly.