# --BeamEffect-- 07/03/2016 23:57:23 $Duration:30 $R:255 $G:255 $B:255 once 255 <-Duration div ->decrement <-Duration SetTimer0 endonce Self "main" <-R <-G <-B GetTimer0 <-decrement mul SetImageColor GetTimer0 eq0 if Self 0 DestroyUnit endif :awake Self 0 SetUnitTakeMapSpace 0 OperateWhilePaused