Custom Map #1376: Kerballs in space. By: Kerbal Kowbell

Started by AutoPost, April 19, 2019, 07:51:24 PM

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This topic is for discussion of map #1376: Kerballs in space


Author: Kerbal Kowbell
Size: 500x256

Desc:
Our intrepid friends really did take a wrong turn this time. The last jump trough hyperspace ended up in sharp angle to reality and they ended up in the Kerbol system. The Kerbals have however aquired the same tech as their enemy, lack of imagination amomg Kerbals I guess. ;) I intended to make a somewhat hard map that could be played fast by the agressive player. But it's more like medium.

ChaosMaster130

Just a heads up for any future maps you make, you gotta make sure you put defenses around an instant win condition.
Spoiler
I just spawned in the bottom right and sent a bunch of omnis to win the map >_>
[close]
Spamming my Up+B Special since 1999!

Kerbal Kowbell

Hello Chaos, thank your for your post.
The blitz option was put there on purpose, just click the 'show fields' and that safe corner hint could be seen by anyone.
I made it that way as I knew the map were lacking in several ways, my own blitzed time is there also since some month.

It was my first attempt of making a map, when working on it I realised I needed scripts to create what I had in mind.
And that got me into a mess I am not certain how to fix, it might be solvable but I will not have time for that in the near or medium future.
But as I already had put in some effort into ships etc and learned the basics I released a limited vanilla map as a thank you to all those who have uploaded great maps.

Now that I am at it, I'll tell what I think is the best one. It is 'Voyage diplomatique' by Nico - go play it & warmly recommended.

FOXX

Hi Kerbal Kowbell,

I didn't play this map but if you are interested in making more maps this page can be handy -> https://knucklecracker.com/forums/index.php?topic=30085

Greets FOXX

ps -> Voyage diplomatique is a great map.
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For My Maps and Ships!
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Kerbal Kowbell

#4
Hello Foxx, actually I had seen your page as a lurker - only registred here 'officially' yesterday.
It's a good resource.

As for my project I might try again in a few months - I'll be busy working the entire summer, it will have to be after that.

The idea got a few things in common with the puzzle maps you, Builder17 and Yum have done.
While completely different not the least for the backstory, for some incomprehensible reason making a reference to the the wellknown plumbers Mario and Luigi as the path would be said to be valves and tubes.
+ making hommage to a few other games in the process. 
Spoiler
Well my nick already is another obvious one.
[close]

Well it might very well end up as vaporware, trying too much on a first and only attempt.
As I only intended to make that one.

FOXX

Well, that sounds like an interesting project for a map. Already wish you good luck with that. And of course real life comes first.
If there is anything related PF you can ask me.

Greets
FOXX
The FPAF
For My Maps and Ships!
Including  CUSTOM MODULE MAPS & SHIPS