Custom Map #7782: MPZ-12. By: yum234

Started by AutoPost, October 11, 2019, 11:58:00 AM

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AutoPost

This topic is for discussion of map #7782: MPZ-12


Author: yum234
Size: 256x190

Desc:
One more Creeper World3 map with movable power zones. So many freedom in gameplay if you have MPZ! :) Easy start but be ready for coming in 10min dangerous clouds of spores. Good lu! #BravoHarrymcb #BravoRegallion

marvinitfox

The best description i have for this map is....Messy.

Here's a horror concept for you... Do this map without Terps!

Helper

Anyone care to share their order of selection for island acquisition?
I started with the center one and took the small one below, but can't seem to pick the right third island.
Thanks,
H

yum-forum

Quote from: Helper on October 12, 2019, 06:07:37 PM
Anyone care to share their order of selection for island acquisition?
I started with the center one and took the small one below, but can't seem to pick the right third island.
Thanks,
H

My way:
Spoiler
1. right/down Nullify by guppy emitter, send there anticreeper by 2 bombers, terp space for CN and move CN to get 2 Bertha tech, return CN back
2. attack middle/left island. from there using MPZ with relay you can get many techs
Good lu!  :)
[close]
1560 maps in CW2, CW3 and PFE till now
last

Helper


Helper

That did the trick, thanks.
I had 32:00 on the clock (spent a lot of time taking the two SE islands), when I started attacking to the West and the North.
What a relief to get those Spores out of the game!
Thanks again,
H

yum-forum

Quote from: Helper on October 13, 2019, 04:32:37 AM
That did the trick, thanks.
I had 32:00 on the clock (spent a lot of time taking the two SE islands), when I started attacking to the West and the North.
What a relief to get those Spores out of the game!
Thanks again,
H

Without spores will be too easy.  :)
You are welcome!
1560 maps in CW2, CW3 and PFE till now
last

Helper

Quote from: yum-forum on October 13, 2019, 04:48:41 AM
Quote from: Helper on October 13, 2019, 04:32:37 AM
What a relief to get those Spores out of the game!
Thanks again,
H
Without spores will be too easy.  :)
You are welcome!

Agree. Those kept me jumping until I could get up there and make some PZ's.
:)
I seldom play a game this extensive more than once, but I will in this case.
Very fun.
Thanks,
H

yum-forum

Quote from: Helper on October 13, 2019, 03:14:22 PM
Quote from: yum-forum on October 13, 2019, 04:48:41 AM
Quote from: Helper on October 13, 2019, 04:32:37 AM
What a relief to get those Spores out of the game!
Thanks again,
H
Without spores will be too easy.  :)
You are welcome!

Agree. Those kept me jumping until I could get up there and make some PZ's.
:)
I seldom play a game this extensive more than once, but I will in this case.
Very fun.
Thanks,
H

Your comments make my happy!  :)
1560 maps in CW2, CW3 and PFE till now
last

KingGladiator88

How do you survive the second wave of spores?

I start by dropping a CN in the bottom middle island, building a terp, then sending Cn to orbit and the terp to the center east island to make a spot for the CN to land and collect hte guppy. I send the terp back to the start and the CN to orbit. Once its there I quickly make the nullifier to kill the emitter and capture the first power zone. Then if I'm fast enough I use the power zone to take out the first wave of spores. Meanwhile I am using my one guppy to grab one of the other power zones. I then have enough time to get about 15 or so beams with two of them on power zones but the second spore wave utterly overwhelmed me every time.

yum-forum

Quote from: KingGladiator88 on October 23, 2019, 03:19:06 AM
How do you survive the second wave of spores?

I start by dropping a CN in the bottom middle island, building a terp, then sending Cn to orbit and the terp to the center east island to make a spot for the CN to land and collect hte guppy. I send the terp back to the start and the CN to orbit. Once its there I quickly make the nullifier to kill the emitter and capture the first power zone. Then if I'm fast enough I use the power zone to take out the first wave of spores. Meanwhile I am using my one guppy to grab one of the other power zones. I then have enough time to get about 15 or so beams with two of them on power zones but the second spore wave utterly overwhelmed me every time.

Spoiler
You can use guppies to accumulate ammo.
[close]
1560 maps in CW2, CW3 and PFE till now
last