Knuckle Cracker

Creeper World 3 => Gameplay Discussion => Topic started by: genuis101 on March 04, 2015, 11:48:45 PM

Title: Fabor
Post by: genuis101 on March 04, 2015, 11:48:45 PM
Is Fabor actually possible without hacking the game?  I mean some of the really great super players can probably beat it often enough, but I am not one of them.  By the time I knock of the two emitters on the islands, the ship is already to 80% and is taking off by the time I even start getting to the main land. It gets to the altered totem in like 30s and that's it.  Game over.  I've taken like 5-6 attempts at this point and I just can't figure a way this map could ever work.  I was enjoying the campaign until this abrupt brick wall demanding I be a Platinum level player to be allowed to progress any further.

If I am really this far below what the game expects of a player, can I ask about a refund?  I don't want to spend weeks completely mastering this game and playing this one map over and over.
Title: Re: Fabor
Post by: Epic4242 on March 04, 2015, 11:53:07 PM
I don't think I can really help you... I think you might be trying to destroy all the emitters. You just have to get the four buildings in the center to win. Maybe watch Virgil's video on it? It's on his YouTube account which is  KnuCracker.
Title: Re: Fabor
Post by: Asbestos on March 05, 2015, 12:01:06 AM
You do know that once the ship gets to the altered totem you still have, like, 20 more minutes to get to it, right? Also, you only have to destroy either the ore collectors or the totem to win.
Spoiler
Also, you can use snipers on the ore ships if you want to delay the ship a little bit longer.
[close]
Title: Re: Fabor
Post by: genuis101 on March 05, 2015, 12:03:00 AM
errr what?  The narration made it quite clear that if the ship reaches the totem that's game and I don't feel like watching a game over screen again and again.
Title: Re: Fabor
Post by: Asbestos on March 05, 2015, 12:17:37 AM
Well, you can still complete it after the ship gets to the totem. You just have to destroy the totem in 20 more minutes. If you wait until the narration starts up instead of restarting immediately once the ship reaches 100%,  there's plenty more time to do the map.
Title: Re: Fabor
Post by: pawel345 on March 05, 2015, 04:33:14 AM
It's definitely possible. This mission is the hardest one in the campaign and many people had trouble with it, so you can find many hints and video walktroughs there on forum.

The most important thing in this mission is not to panic and take your time. That is:
1. Land your CM on the top-right and bottom-left islands. The top right island will be the one you will make your attack form and the bottom left will be supporting.
2.Destroy the nullifiers and get reactors on the PZ.
3.Quickly build some energy infrastructure.
4.Change the reactors to berths and get a sizeable army of mortars,PC and shields.(And a few guppies on the bottom left island)
5. You can connect the top-right island with the main island via a relay using the small islands there.
6.WIN (attack the main island and try to get down the ship, if you are too late don't worry you get additional time when the ship reaches the totem.


The problem with this mission is that people panic and rush in with insufficient forces. Or build much weapons without the energy to power them. Attacking with a too small force is bad as it takes resources away and doesn't complete the task.
Title: Re: Fabor
Post by: iamltr27 on March 05, 2015, 08:19:05 PM
Quote from: genuis101 on March 05, 2015, 12:03:00 AM
errr what?  The narration made it quite clear that if the ship reaches the totem that's game and I don't feel like watching a game over screen again and again.

Don't believe everything the narrator tells you ...

I remember the first time I played this map.  The initial mortification that I had failed so badly and then the sudden realization that "Hey! I'm not dead yet!".
Title: Re: Fabor
Post by: genuis101 on March 05, 2015, 08:37:57 PM
20 Minutes?  To beat an entire land covered in no less than 20 layers of creeper?  I just want the story and to play the maps at a reasonable pace, not be required to be a complete master at the game. 20 Minutes?  For maps that usually take a hour+?

No thanks.  Guess I wont be finishing the campaign.



Edit: Yes I am whining but seriously, I have enjoyed this game a something slow and rewarding.  Not: this.  This map really should be a challenge for masochists.
Title: Re: Fabor
Post by: Karsten75 on March 05, 2015, 08:55:02 PM
How to bypass Farbor: http://steamcommunity.com/app/280220/discussions/0/540737414824656805/
Title: Re: Fabor
Post by: genuis101 on March 05, 2015, 09:04:48 PM
Quote from: Karsten75 on March 05, 2015, 08:55:02 PM
How to bypass Farbor: http://steamcommunity.com/app/280220/discussions/0/540737414824656805/

Thanks.

But can anyone explain to me why the way out challenge map is mandatory and not a bonus map?
Title: Re: Fabor
Post by: Karsten75 on March 05, 2015, 09:14:59 PM
Quote from: genuis101 on March 05, 2015, 09:04:48 PM

But can anyone explain to me why the way out challenge map is mandatory and not a bonus map?

Because not everyone agrees with your characterization? If you start from a false premise, it's hard to provide a good answer. :)
Title: Re: Fabor
Post by: genuis101 on March 05, 2015, 09:23:51 PM
Fair enough I guess....  I and many others have been faced with what amounts to an incredibly difficult/impossible map without warning because we weren't playing the way the game suddenly demanded us to.  Despite the game never giving us a hint this was how we are supposed to play.

I mean sure the dev, and the beta testers probably thought the time limit is over generous, but I never based my playing around finding quirks in the game engine to win asap.......

Well whatever, on to maps that are well designed and fun... :)
Title: Re: Fabor
Post by: Karsten75 on March 05, 2015, 09:35:05 PM
Quote from: genuis101 on March 05, 2015, 09:23:51 PM
Fair enough I guess....  I and many others have been faced with what amounts to an incredibly difficult/impossible map without warning because we weren't playing the way the game suddenly demanded us to.  Despite the game never giving us a hint this was how we are supposed to play.

I mean sure the dev, and the beta testers probably thought the time limit is over generous, but I never based my playing around finding quirks in the game engine to win asap.......

Well whatever, on to maps that are well designed and fun... :)

Based on scores submitted on that map, and the *maybe* 10 players who complained about the map, I suspect those who got a rude awakening comprise maybe <1% of the players.

When we played it in beta testing, it was devilishly hard. Then most of us beat it, even so, Virgil relaxed the restrictions. I recall howling in anguish because he nerfed one of the most fun maps in the game. :) So, the dev cut you a lot of slack. :) In every game Virgil makes, near the end of the game, there's a map that's uncharacteristic, one to induce to you kick your game up a notch. One to show that you learned from the past maps and you you are now ready to fly solo.

I bet that once you get over the annoyance, you'll want to go back, retry it and then come back play it and beat it.  That, incidentally, is how I ended up here almost 5  years ago. wow, it's been > 6 years.

Check my oldest posts.

Corvus, the nemesis of CW1: http://knucklecracker.com/forums/index.php?topic=77.msg1006#msg1006
Gump, the Grauniad/Waternaris of CW1:   http://knucklecracker.com/forums/index.php?topic=142.msg1049#msg1049
Title: Re: Fabor
Post by: planetfall on March 05, 2015, 10:12:29 PM
Quote from: Karsten75 on March 05, 2015, 09:35:05 PM
When we played it in beta testing, it was devilishly hard. Then most of us beat it, even so, Virgil relaxed the restrictions. I recall howling in anguish because he nerfed one of the most fun maps in the game. :)

Does this hard version still exist anywhere?  :'(
Title: Re: Fabor
Post by: genuis101 on March 05, 2015, 10:40:01 PM
Quote from: Karsten75 on March 05, 2015, 09:35:05 PM
I bet that once you get over the annoyance, you'll want to go back, retry it and then come back play it and beat it. 

I nearly made a really snarky remark over this line, but it would frankly be uncalled for, and I'm not trying to pick a fight.  You've provided a way past this ridiculous map.  Thank you.

On a semi-related note: I have always hated the "mandatory atypical level".  Be it the grand prix in the RPG, the stealth section in the FPS, or indeed the incredibly strict time limit in the RTS.  I don't shift gears well, and in Creeper World be it the flash game back on Armor Games back in college, the desktop games or the flash games on Kongregate I have always played slow.  I don't play this game for a high-speed adrenaline challenge and that's all this map is.  This map with its required high-speed play is not fun, game killingly difficult, and personally I don't it's fair either.  So I don't think I'll be coming back to later to prove my awesomeness.
Title: Re: Fabor
Post by: Karsten75 on March 05, 2015, 11:14:30 PM
Quote from: planetfall on March 05, 2015, 10:12:29 PM
Quote from: Karsten75 on March 05, 2015, 09:35:05 PM
When we played it in beta testing, it was devilishly hard. Then most of us beat it, even so, Virgil relaxed the restrictions. I recall howling in anguish because he nerfed one of the most fun maps in the game. :)

Does this hard version still exist anywhere?  :'(

Nope, it's dead and buried under a pile of expired electrons, up in that big bit bucket in the sky. :)
Title: Re: Fabor
Post by: Cavemaniac on March 05, 2015, 11:45:51 PM
Quote from: genuis101 on March 05, 2015, 10:40:01 PM
Quote from: Karsten75 on March 05, 2015, 09:35:05 PM
I bet that once you get over the annoyance, you'll want to go back, retry it and then come back play it and beat it. 

I nearly made a really snarky remark over this line, but it would frankly be uncalled for, and I'm not trying to pick a fight.  You've provided a way past this ridiculous map.  Thank you.

On a semi-related note: I have always hated the "mandatory atypical level".  Be it the grand prix in the RPG, the stealth section in the FPS, or indeed the incredibly strict time limit in the RTS.  I don't shift gears well, and in Creeper World be it the flash game back on Armor Games back in college, the desktop games or the flash games on Kongregate I have always played slow.  I don't play this game for a high-speed adrenaline challenge and that's all this map is.  This map with its required high-speed play is not fun, game killingly difficult, and personally I don't it's fair either.  So I don't think I'll be coming back to later to prove my awesomeness.


Probably a bit late to the party, but my single biggest piece of advice for any map that you're struggling with is:

Pause.

Just pause the game to buy you some time.

Issue orders, unpause.

Repeat.


Title: Re: Fabor
Post by: pawel345 on March 06, 2015, 04:58:40 PM
Since we are on the topic of Farbor, the top 38 scores are 100% fake. ea3401 Is one of the best "known" CW3 player and while I guess beating his score is possible but beating it by more than a minute is unrealistic short. And I will not believe anyone beating Farbor in 3 min. The +6 min scores are sensible so guess should be left.
Title: Re: Fabor
Post by: Grayzzur on March 10, 2015, 12:16:40 PM
I thought Alter Old was a legit expert player too? He's got 3:31. That does seem fast to me, but then my best time is 20 minutes. I suppose it's possible the score hackers are starting to use "real fake names".
Title: Re: Fabor
Post by: warren on March 11, 2015, 05:25:46 AM
I'd say the 5+ minute scores are real for sure. I can confirm it is possible to get better than six minutes here.
Title: Re: Fabor
Post by: ea3401 on March 11, 2015, 05:16:11 PM
I can confirm that 4:44 is possible, and I believe that "Alter Old" really managed it in 3:31 without cheating.
Title: Re: Fabor
Post by: pawel345 on March 11, 2015, 06:02:54 PM
Oh didint notice his score there. Sorry. But there are quite some fakes there for sure. 40 sec? :P
Title: Re: Fabor
Post by: crimedogg on August 04, 2015, 05:06:48 PM
Don't give up folks, I did it! 

I am NOT a good player at all.  I turtle endlessly.  I failed at Fabor several times when it came out, and never went back.  Today, I decided to go for it again.  I looked at this thread, took some of the suggestions, and went for it.  It wasn't perfect, it wasn't pretty, but I did it.  You can too.
Title: Re: Fabor
Post by: Parallax on August 18, 2015, 01:02:17 PM
Surprised so many people have trouble with it and I'm certainly not great by any means. Maybe some people get thrown by the change of pace.

This was my tactic and I reached it at 81%, can't imagine how someone could do it in 5min or less as some state

(http://s3.postimg.org/tl1wei2mb/2015_08_18_00003.jpg)
Title: Re: Fabor
Post by: jrodman on August 19, 2015, 10:04:08 AM
Well, after years of failure, I finally for the first time managed to defeat Farbor.

My strategy was called "Cheat Engine".
Title: Re: Fabor
Post by: balancetraveller on January 04, 2017, 10:50:13 PM
Well, I guess we'll just have to admit that, losers are losers, and cowards are cowards, right? I mean, it's absolutely amazing to see people being soooooo afraid of the game-over outcome (in their imaginations!) that they couldn't bear to see the real outcome of their endeavors but chose to turn off the screen and run away and not knowing that it's actually not game-over. Such cowardice. And I am reading on the Steam forum right now that one player claimed after reading all the discussions about Fabor (which the player hasn't even played yet!) he decided the game has become too stressful, announced the game being "dead" for him and will boycott all future Creeper World titles. Classic.
Title: Re: Fabor
Post by: GoodMorning on January 05, 2017, 07:24:34 AM
Please refrain from insulting those who have less practice, patience, or perfectionism. Farbor is a significant difficulty spike, and I am yet to encounter someone who enjoys losing to something significantly beyond their skill level.