Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on August 15, 2019, 11:27:09 PM

Title: Custom Map #7650: Pump the Creep River. By: Jason Stevens
Post by: AutoPost on August 15, 2019, 11:27:09 PM
This topic is for discussion of map #7650: Pump the Creep River
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=7650)

Author: Jason Stevens
Size: 255x255

Desc:
You'll find reactors and collectors are quite expensive on this map, but the map isn't super difficult. #Spore #Heavy-Creep #Runner #Flip-Emitter #Pump HINT: Flip emitters are your friend. The sooner you can get them pumping AC the better. Good luck!!
Title: Re: Custom Map #7650: Pump the Creep River. By: Jason Stevens
Post by: Loren Pechtel on August 16, 2019, 07:40:41 PM
What's all the stuff in the northwest for?  I don't see a practical way to get to it until after you've blown the inhibitor and at that point it's moot.
Title: Re: Custom Map #7650: Pump the Creep River. By: Jason Stevens
Post by: jasons2645 on August 19, 2019, 10:03:36 PM
Quote from: Loren Pechtel on August 16, 2019, 07:40:41 PM
What's all the stuff in the northwest for?  I don't see a practical way to get to it until after you've blown the inhibitor and at that point it's moot.

You're correct - you can get to it before blowing the inhibitor, but it's really not necessary.  For those who want to build up their base a bit more before going after the inhibitor, it is an option :)