Initialize engine version: 5.2.3f1 (f3d16a1fa2dd) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [nvldumd.dll 25.21.14.1972] Renderer: NVIDIA GeForce GTX 1050 Vendor: NVIDIA VRAM: 3072 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\System.Core.dll (this message is harmless) - Completed reload, in 0.177 seconds Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 3840x1080 at -1920,0 Initialized touch support. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\System.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\UnityScript.Lang.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\Boo.Lang.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\System.Xml.Linq.dll (this message is harmless) SteamManager.Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CW3SteamAchievements Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) CW3SteamAchievements Enabled. 280220 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) SteamManager Initialization sucess. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Setting up 2 worker threads for Enlighten. Thread -> id: 34dc -> priority: 1 Thread -> id: 4184 -> priority: 1 --ACHIEVEMENTS----------------------------------------------------------------- [ACH_0] [Training Wheels] = True [ACH_1] [Warp Ready] = True [ACH_2] [Junior Officer] = True [ACH_3] [Master Commander] = True [ACH_4] [MacGyver] = True [ACH_5] [Peak of Good Living] = True [ACH_6] [Box Art Mission Master] = True [ACH_7] [Failure Has Its Own Reward] = False [ACH_8] [Better Late Than Never] = False [ACH_9] [Patton Would Be Proud] = False [ACH_10] [Dudley DoRight] = False [ACH_11] [Rotten Apple] = False [ACH_12] [Happily Ever Before] = False [ACH_13] [The Dark Lord] = False [ACH_14] [Surgical Strike] = False [ACH_15] [Forty-Niner] = False [ACH_16] [Dr. Jones] = False [ACH_17] [Nihilist] = False [ACH_18] [Uninhibited Nihilist] = False [ACH_19] [Brainiac] = False [ACH_20] [Positronic Brain] = False [ACH_21] [Fine Wine] = False [ACH_22] [Size Matters] = False [ACH_23] [G-Man] = False [ACH_24] [MadMag's Mansion] = False [ACH_25] [Shhhh!] = False [ACH_26] [Machine Lover] = False [ACH_27] [Unlimited Possibilities] = False [ACH_28] [Unlimited Potential] = True [ACH_29] [Critic] = False [ACH_30] [Architect] = False [ACH_31] [Ejection Seat] = False [ACH_32] [Rain Man] = True [ACH_33] [Can't Touch This] = False [ACH_34] [Nip in the Bud] = False [ACH_35] [Turtler] = False [ACH_36] [Many Machines on Ix] = False [ACH_37] [Varro Hale Award] = False [ACH_38] [Aliana Abraxis Award] = False [ACH_39] [Dax Joven Award] = False [ACH_40] [Arc Eternal Pioneer] = True [ACH_41] [Prospector Zone Pioneer] = True [ACH_42] [Tormented Space Pioneer] = True [ACH_43] [Colonial Space Pioneer] = True [ACH_44] [Projects Pioneer] = False [ACH_45] [Alpha Sector Pioneer] = False [ACH_46] [DMD Pioneer] = False [ACH_47] [First Collector] = True [ACH_48] [First Relay] = True [ACH_49] [First Reactor] = True [ACH_50] [First Shield] = True [ACH_51] [First Ore Mine] = True [ACH_52] [First Siphon] = True [ACH_53] [First Terp] = True [ACH_54] [First Guppy] = True [ACH_55] [First Pulse Cannon] = True [ACH_56] [First Mortar] = True [ACH_57] [First Strafer] = True [ACH_58] [First Bomber] = True [ACH_59] [First Nullifier] = True [ACH_60] [First Sprayer] = True [ACH_61] [First Beam] = True [ACH_62] [First Sniper] = True [ACH_63] [First Forge] = True [ACH_64] [First Bertha] = True [ACH_65] [First Thor] = False [ACH_66] [Collector Lover] = False [ACH_67] [Relay Lover] = False [ACH_68] [Reactor Lover] = False [ACH_69] [Shield Lover] = False [ACH_70] [Ore Mine Lover] = False [ACH_71] [Siphon Lover] = False [ACH_72] [Terp Lover] = False [ACH_73] [Guppy Lover] = False [ACH_74] [Pulse Cannon Lover] = False [ACH_75] [Mortar Lover] = False [ACH_76] [Strafer Lover] = False [ACH_77] [Bomber Lover] = False [ACH_78] [Nullifier Lover] = False [ACH_79] [Sprayer Lover] = False [ACH_80] [Beam Lover] = False [ACH_81] [Sniper Lover] = False [ACH_82] [Whoops!] = False [ACH_83] [Bertha Lover] = False [ACH_84] [Thor Lover] = False [ACH_85] [Collector Master] = False [ACH_86] [Relay Master] = False [ACH_87] [Reactor Master] = False [ACH_88] [Shield Master] = False [ACH_89] [Ore Mine Master] = False [ACH_90] [Siphon Master] = False [ACH_91] [Terp Master] = False [ACH_92] [Guppy Master] = False [ACH_93] [Pulse Cannon Master] = False [ACH_94] [Mortar Master] = False [ACH_95] [Strafer Master] = False [ACH_96] [Bomber Master] = False [ACH_97] [Nullifier Master] = False [ACH_98] [Sprayer Master] = False [ACH_99] [Beam Master] = False [ACH_100] [Sniper Master] = False [ACH_101] [Forge Master] = False [ACH_102] [Bertha Master] = False [ACH_103] [Thor Master] = False [ACH_104] [First Emitter] = True [ACH_105] [First Spore Tower] = True [ACH_106] [First Runner] = True [ACH_107] [First Runner Nest] = True [ACH_108] [First Air Exclusion Tower] = True [ACH_109] [Emitter Assassin] = False [ACH_110] [Spore Tower Assassin] = False [ACH_111] [Runner Assassin] = True [ACH_112] [Runner Nest Assassin] = False [ACH_113] [Air Exclusion Tower Assassin] = False [ACH_114] [Emitter Ender] = False [ACH_115] [Spore Tower Ender] = False [ACH_116] [Runner Ender] = False [ACH_117] [Runner Nest Ender] = False [ACH_118] [Air Exclusion Tower Ender] = False [ACH_119] [First Inhibitor] = True [ACH_120] [Inhibitor Ender] = False [ACH_121] [Mobility Award] = True [ACH_122] [Upwardly Mobile] = False [ACH_123] [Vagrant] = False [ACH_124] [Gunslinger] = False [ACH_125] [Fire in the Hole] = False [ACH_126] [R.I.P] = True [ACH_127] [Industrial Nightmare] = False [ACH_128] [Strategic Reserve] = False [ACH_129] [Rainy Day Reserve] = False [ACH_130] [Self Improvement] = False [ACH_131] [Focused] = False [ACH_132] [Wrath of the Gods] = False [ACH_133] [Apexian] = False [ACH_134] [Hawking Achievement] = False [ACH_135] [No Fly] = False [ACH_136] [Area Denial] = False [ACH_137] [Not gonna Vapen] = False [ACH_138] [Born Leader] = False ------------------------------------------------------------------------------- --STATS------------------------------------------------------------------------ [STAT_AOO] = 3 [STAT_INHIBITORS] = 0 [STAT_COMPLETEDDMD] = 0 [STAT_MISSIONSCOMPLETE] = 31 [STAT_BUILTCOLLECTORS] = 2017 [STAT_BUILTRELAYS] = 1612 [STAT_BUILTREACTORS] = 392 [STAT_BUILTSHIELDS] = 6 [STAT_BUILTOREMINES] = 63 [STAT_BUILTSIPHONS] = 29 [STAT_BUILTTERPS] = 42 [STAT_BUILTGUPPIES] = 22 [STAT_BUILTPULSECANNONS] = 503 [STAT_BUILTMORTARS] = 237 [STAT_BUILTSTRAFERS] = 50 [STAT_BUILTBOMBERS] = 15 [STAT_BUILTNULLIFIERS] = 165 [STAT_BUILTSPRAYERS] = 72 [STAT_BUILTBEAMS] = 130 [STAT_BUILTSNIPERS] = 68 [STAT_BUILTFORGES] = 20 [STAT_BUILTBERTHAS] = 14 [STAT_BUILTTHORS] = 0 [STAT_KILLEDEMITTERS] = 100 [STAT_KILLEDSPORETOWERS] = 55 [STAT_KILLEDRUNNERS] = 1969 [STAT_KILLEDRUNNERNESTS] = 2 [STAT_KILLEDAIREXCLUSIONTOWERS] = 2 [STAT_KILLEDINHIBITORS] = 12 ------------------------------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.389500 ms Using base settings dir: C:\Users\davem\AppData\Roaming/creeperworld3/ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Using base game data dir: C:\Users\davem\Documents/creeperworld3/ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Shader Quality: 30 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Quality: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Game Version: 2.12 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Checking for Update... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Checking for News... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 6369. Total: 2.389700 ms (FindLiveObjects: 0.222100 ms CreateObjectMapping: 0.114600 ms MarkObjects: 2.033800 ms DeleteObjects: 0.018800 ms) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Creeper World 3\CW3_Data\Managed\Mono.Security.dll (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Creeper World 3/CW3_Data/Mono/System/Library/Frameworks/Security.framework/Security Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Creeper World 3/CW3_Data/Mono/.\/System/Library/Frameworks/Security.framework/Security Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Creeper World 3/CW3_Data/Mono/System/Library/Frameworks/Security.framework/Security Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Creeper World 3/CW3_Data/Mono/lib/System/Library/Frameworks/Security.framework/Security Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Creeper World 3/CW3_Data/Mono/.\lib/System/Library/Frameworks/Security.framework/Security Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Creeper World 3/CW3_Data/Mono/lib/System/Library/Frameworks/Security.framework/Security Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Creeper World 3/CW3_Data/Mono/System/Library/Frameworks/Security.framework/Security Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Creeper World 3/CW3_Data/Mono/.\/System/Library/Frameworks/Security.framework/Security Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Creeper World 3/CW3_Data/Mono/System/Library/Frameworks/Security.framework/Security Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Creeper World 3/CW3_Data/Mono/lib/System/Library/Frameworks/Security.framework/Security Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Creeper World 3/CW3_Data/Mono/.\lib/System/Library/Frameworks/Security.framework/Security Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Creeper World 3/CW3_Data/Mono/lib/System/Library/Frameworks/Security.framework/Security News: Join the Knuckle Cracker Discord Chat! -> |u=https://discord.gg/knucklecracker Open_Web_Page (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.826500 ms Unloading 164 unused Assets to reduce memory usage. Loaded Objects now: 1195. Total: 0.914000 ms (FindLiveObjects: 0.044200 ms CreateObjectMapping: 0.042900 ms MarkObjects: 0.632800 ms DeleteObjects: 0.193600 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.452200 ms Unloading 180 unused Assets to reduce memory usage. Loaded Objects now: 2835. Total: 1.543700 ms (FindLiveObjects: 0.104000 ms CreateObjectMapping: 0.074500 ms MarkObjects: 1.316700 ms DeleteObjects: 0.047900 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2835. Total: 1.526700 ms (FindLiveObjects: 0.125200 ms CreateObjectMapping: 0.075200 ms MarkObjects: 1.321500 ms DeleteObjects: 0.004200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 3040. Total: 1.516500 ms (FindLiveObjects: 0.079300 ms CreateObjectMapping: 0.069800 ms MarkObjects: 1.353400 ms DeleteObjects: 0.013500 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.976100 ms TerrainLevels = {48,56,56,56,56,56,57,57,57,58} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TerrainBrightness = {40,30,34,38,42,46,60,65,70,80} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Unloading 427 unused Assets to reduce memory usage. Loaded Objects now: 15557. Total: 70.204201 ms (FindLiveObjects: 0.574700 ms CreateObjectMapping: 0.278900 ms MarkObjects: 69.134399 ms DeleteObjects: 0.215700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 16257. Total: 83.874001 ms (FindLiveObjects: 0.621400 ms CreateObjectMapping: 0.352800 ms MarkObjects: 82.858505 ms DeleteObjects: 0.040700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16284. Total: 66.215698 ms (FindLiveObjects: 0.541400 ms CreateObjectMapping: 0.222500 ms MarkObjects: 65.435600 ms DeleteObjects: 0.015600 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 16.426201 ms Unloading 790 unused Assets to reduce memory usage. Loaded Objects now: 1802. Total: 3.464700 ms (FindLiveObjects: 0.101600 ms CreateObjectMapping: 0.103600 ms MarkObjects: 2.170700 ms DeleteObjects: 1.088300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1802. Total: 2.434000 ms (FindLiveObjects: 0.299500 ms CreateObjectMapping: 0.124500 ms MarkObjects: 2.005400 ms DeleteObjects: 0.003700 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.401200 ms Unloading 143 unused Assets to reduce memory usage. Loaded Objects now: 3450. Total: 5.101300 ms (FindLiveObjects: 0.228100 ms CreateObjectMapping: 0.182600 ms MarkObjects: 4.584500 ms DeleteObjects: 0.105500 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3450. Total: 4.427400 ms (FindLiveObjects: 0.229600 ms CreateObjectMapping: 0.137800 ms MarkObjects: 4.053100 ms DeleteObjects: 0.006100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 3527. Total: 3.302100 ms (FindLiveObjects: 0.114700 ms CreateObjectMapping: 0.075500 ms MarkObjects: 3.094500 ms DeleteObjects: 0.016900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3520. Total: 3.274500 ms (FindLiveObjects: 0.289800 ms CreateObjectMapping: 0.145800 ms MarkObjects: 2.828000 ms DeleteObjects: 0.009800 ms) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.019100 ms TerrainLevels = {48,56,56,56,56,56,57,57,57,58} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) TerrainBrightness = {40,30,34,38,42,46,60,65,70,80} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Unloading 1018 unused Assets to reduce memory usage. Loaded Objects now: 15600. Total: 65.734802 ms (FindLiveObjects: 0.490600 ms CreateObjectMapping: 0.230600 ms MarkObjects: 64.196701 ms DeleteObjects: 0.815500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 16301. Total: 84.433502 ms (FindLiveObjects: 0.959000 ms CreateObjectMapping: 0.419300 ms MarkObjects: 83.010704 ms DeleteObjects: 0.044000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16326. Total: 66.071800 ms (FindLiveObjects: 0.623400 ms CreateObjectMapping: 0.260000 ms MarkObjects: 65.172905 ms DeleteObjects: 0.014700 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 19.886799 ms Unloading 706 unused Assets to reduce memory usage. Loaded Objects now: 3516. Total: 6.109200 ms (FindLiveObjects: 0.144900 ms CreateObjectMapping: 0.096900 ms MarkObjects: 2.820900 ms DeleteObjects: 3.045600 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3516. Total: 3.426900 ms (FindLiveObjects: 0.225000 ms CreateObjectMapping: 0.097300 ms MarkObjects: 3.099200 ms DeleteObjects: 0.004700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3516. Total: 3.300900 ms (FindLiveObjects: 0.131700 ms CreateObjectMapping: 0.088200 ms MarkObjects: 3.076000 ms DeleteObjects: 0.004400 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 1.016200 ms Using base settings dir: C:\Users\davem\AppData\Roaming/creeperworld3/ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Using base game data dir: C:\Users\davem\Documents/creeperworld3/ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Shader Quality: 30 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Quality: 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Game Version: 2.12 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Checking for News... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Unloading 91 unused Assets to reduce memory usage. Loaded Objects now: 7100. Total: 4.079500 ms (FindLiveObjects: 0.232000 ms CreateObjectMapping: 0.127300 ms MarkObjects: 3.585600 ms DeleteObjects: 0.133800 ms) News: Join the Knuckle Cracker Discord Chat! -> |u=https://discord.gg/knucklecracker Open_Web_Page (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.375400 ms Unloading 322 unused Assets to reduce memory usage. Loaded Objects now: 3475. Total: 3.571600 ms (FindLiveObjects: 0.135500 ms CreateObjectMapping: 0.110800 ms MarkObjects: 3.026200 ms DeleteObjects: 0.298300 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3475. Total: 4.983700 ms (FindLiveObjects: 0.234200 ms CreateObjectMapping: 0.137900 ms MarkObjects: 4.606000 ms DeleteObjects: 0.005100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 3655. Total: 3.198000 ms (FindLiveObjects: 0.087300 ms CreateObjectMapping: 0.075000 ms MarkObjects: 3.023800 ms DeleteObjects: 0.011600 ms)