Knuckle Cracker

Particle Fleet => Exchange Map Comments => Topic started by: AutoPost on October 14, 2016, 09:05:26 PM

Title: Custom Map #164: Battle Tested. By: Sorrontis
Post by: AutoPost on October 14, 2016, 09:05:26 PM
This topic is for discussion of map #164: Battle Tested
(http://knucklecracker.com/particlefleet/queryMaps.php?query=thumbnailid&id=164)

Author: Sorrontis
Size: 384x216

Desc:
The SSDI has just entered Sector 25a. The system is nearly barren, save for a single emitter which has been plugged by a foreign entity. This is a perfect sector to test the new Kinetic Armour Vessel Class.
Title: Re: Custom Map #164: Battle Tested. By: Sorrontis
Post by: Sorrontis on October 14, 2016, 10:59:39 PM
Just noticed that the ship pickup says "CUSTOM" rather than "Unknown" ... oops :D
Title: Re: Custom Map #164: Battle Tested. By: Sorrontis
Post by: alfanugan on October 15, 2016, 03:31:27 AM
I like the map so far but could use a hint.  I have managed to take the middle and middle-top but there is way too much resistance to make it further even with my energy maxed out and all ships built (except for the "unknown")!  The particles are very strong and I cannot keep them pushed back far enough...  Thanks!
Title: Re: Custom Map #164: Battle Tested. By: Sorrontis
Post by: PMouser on October 15, 2016, 08:12:21 AM
ye, i cant get through the particulate it is just too thick please, help ty
Title: Re: Custom Map #164: Battle Tested. By: Sorrontis
Post by: Sorrontis on October 15, 2016, 10:55:09 AM
Hint 1:

Spoiler
Check the checkbox that says "view fields" or something similar. Look at the enemy emitter. One side is less defended than the other three.
[close]



Hint 2:

Spoiler
Ship positioning, only at the end. http://i.imgur.com/KlRxNCS.png
[close]
Title: Re: Custom Map #164: Battle Tested. By: Sorrontis
Post by: alfanugan on October 15, 2016, 05:31:59 PM
Got it!  Thanks!  Still many new tactics to learn in Particle Fleet!
Title: Re: Custom Map #164: Battle Tested. By: Sorrontis
Post by: D0m0nik on October 16, 2016, 12:03:42 PM
Brilliant, up there with Jao Pastoris recent map as one of my faves to date. No need for any tricks for me, just good positioning of your fleet and timely use of your upgrades. Felt very epic.

I loved how early on I had to use the defensive upgrade and hide my ships behind the energy mines and defences whilst bigger ships built. This could be expanded on for a cool map, a line of defensive structures that have to be maintained with energy mines and omnis whilst a fleet builds.
Title: Re: Custom Map #164: Battle Tested. By: Sorrontis
Post by: PMouser on October 17, 2016, 09:31:10 AM
my lathes still get killed right and left.
Title: Re: Custom Map #164: Battle Tested. By: Sorrontis
Post by: Sorrontis on October 17, 2016, 10:57:50 AM
did you take over only the 2 cannons on the right? the other two should be left alone. you need them to push away the particles. also, amp gems in the mother and lathes. and also, use all your remaining ships as cover as you need them. care not about defending your base.