Knuckle Cracker

Particle Fleet => Exchange Map Comments => Topic started by: AutoPost on October 16, 2016, 02:19:37 AM

Title: Custom Map #173: Wrong Turn. By: Sorrontis
Post by: AutoPost on October 16, 2016, 02:19:37 AM
This topic is for discussion of map #173: Wrong Turn
(http://knucklecracker.com/particlefleet/queryMaps.php?query=thumbnailid&id=173)

Author: Sorrontis
Size: 320x160

Desc:
The SSDI entered Sector 16r, only to find an organized Particulate System.
Title: Re: Custom Map #173: Wrong Turn. By: Sorrontis
Post by: Sorrontis on October 16, 2016, 02:20:53 AM
There's an easy way and a hard way to do this map. Do both for fun!
Title: Re: Custom Map #173: Wrong Turn. By: Sorrontis
Post by: Sorrontis on October 16, 2016, 11:33:10 AM
So, who did it by trying to fight the emitter? How long did it take you? The omni trick?
Title: Re: Custom Map #173: Wrong Turn. By: Sorrontis
Post by: Shanglion on November 06, 2016, 07:09:16 AM
This is one of the hardest maps I've ever played. I know i was doing it wrong but, i just didn't get how you can get anything built before the waves of particles take out all of your stuff.
Title: Re: Custom Map #173: Wrong Turn. By: Sorrontis
Post by: GoodMorning on November 06, 2016, 08:06:55 AM
Building first at the back helps. So do Omnis. And that particle burst should be triggered early, because it also gives plasma, which slows particle movement, making it take longer to reach you, meaning more time before you need to kill it, and so longer before it respawns. That is to say that, indirectly, that slowing the particles reduces the number you must destroy.