Feature with day 16

Started by Ebon Heart, May 18, 2011, 12:09:09 PM

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Ebon Heart

In day 16, the series of creeper "walls" on the bottom of the screen seem to flash on and off. I presume this is a bug?
EDIT: nope, not a bug.... just a neat feature.
When the going gets tough, the tough get going. The smart left a long time ago.
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Grauniad

No, it is a "feature."  :)  Designed to be like that.
A goodnight to all and to all a good night - Goodnight Moon

Ebon Heart

cool feature.... though annoying, so you have to destroy all those walls before they flash, or they come back fully formed? that sucks...
When the going gets tough, the tough get going. The smart left a long time ago.
Check out the amazing A Tragedy Forgotten CW2 map series!

Yelik

Will it be possible to do that in the editor?

Ebon Heart

I could have some fun with that...
When the going gets tough, the tough get going. The smart left a long time ago.
Check out the amazing A Tragedy Forgotten CW2 map series!

Ebon Heart

#5
beat it.... was it actually teleporting creeper around? When the walls flashed away for the last time, the pit I had my blasters in filled with creeper and I lost my nearly built nullifier.
EDIT: I'd just like to say, I love day 17. A loki/styglek gauntlet. Who knew...
When the going gets tough, the tough get going. The smart left a long time ago.
Check out the amazing A Tragedy Forgotten CW2 map series!

Sqaz

Quote from: Ebon_Heart on May 18, 2011, 12:13:45 PM
cool feature.... though annoying, so you have to destroy all those walls before they flash, or they come back fully formed? that sucks...

Or you can use shields to allow a passage for your packets.

ontheworld

Quote from: Yelik on May 18, 2011, 12:16:05 PM
Will it be possible to do that in the editor?

Sure can, as it were moving fields that took 0/1 frame to move.

Ebon Heart

Quote from: Sqaz on May 18, 2011, 12:45:06 PM
Quote from: Ebon_Heart on May 18, 2011, 12:13:45 PM
cool feature.... though annoying, so you have to destroy all those walls before they flash, or they come back fully formed? that sucks...

Or you can use shields to allow a passage for your packets.
micro rifts work too.
When the going gets tough, the tough get going. The smart left a long time ago.
Check out the amazing A Tragedy Forgotten CW2 map series!

Sqaz

#9
Quote from: Ebon_Heart on May 18, 2011, 01:18:58 PM
micro rifts work too.

But take a lot of time to build while shields are ready before those bars reappear.

Ebon Heart

By the time I posted that, I'd already beaten the level... I thought the bars just appeared, I didn't realize shields would stop them from forming completely.
When the going gets tough, the tough get going. The smart left a long time ago.
Check out the amazing A Tragedy Forgotten CW2 map series!