Initialize engine version: 5.2.3f1 (f3d16a1fa2dd) GfxDevice: creating device client; threaded=1 OpenGL: Version: OpenGL 2.1 [2.1 ATI-2.11.20] Renderer: AMD Radeon R9 M380 OpenGL Engine Vendor: ATI Technologies Inc. VRAM: 2048 MB Extensions: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL: buggy packed depth stencil; Deferred rendering will use slower rendering path GL: Detected 2048 MB VRAM Begin MonoManager ReloadAssembly Platform assembly: /Applications/CW3.app/Contents/Resources/Data/Managed/UnityEngine.dll (this message is harmless) Loading /Applications/CW3.app/Contents/Resources/Data/Managed/UnityEngine.dll into Unity Child Domain Platform assembly: /Applications/CW3.app/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless) Loading /Applications/CW3.app/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: /Applications/CW3.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll (this message is harmless) Loading /Applications/CW3.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll into Unity Child Domain Platform assembly: /Applications/CW3.app/Contents/Resources/Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless) Loading /Applications/CW3.app/Contents/Resources/Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: /Applications/CW3.app/Contents/Resources/Data/Managed/Assembly-UnityScript.dll (this message is harmless) Loading /Applications/CW3.app/Contents/Resources/Data/Managed/Assembly-UnityScript.dll into Unity Child Domain Platform assembly: /Applications/CW3.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll (this message is harmless) Loading /Applications/CW3.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll into Unity Child Domain Platform assembly: /Applications/CW3.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll (this message is harmless) Loading /Applications/CW3.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll into Unity Child Domain Platform assembly: /Applications/CW3.app/Contents/Resources/Data/Managed/System.Core.dll (this message is harmless) - Completed reload, in 0.035 seconds Platform assembly: /Applications/CW3.app/Contents/Resources/Data/Managed/System.dll (this message is harmless) Platform assembly: /Applications/CW3.app/Contents/Resources/Data/Managed/System.Xml.dll (this message is harmless) Platform assembly: /Applications/CW3.app/Contents/Resources/Data/Managed/UnityScript.Lang.dll (this message is harmless) Platform assembly: /Applications/CW3.app/Contents/Resources/Data/Managed/Boo.Lang.dll (this message is harmless) Platform assembly: /Applications/CW3.app/Contents/Resources/Data/Managed/System.Xml.Linq.dll (this message is harmless) Setting up 1 worker threads for Enlighten. Thread -> id: 70000202a000 -> priority: 1 Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.389331 ms Using base settings dir: /Users/nicklucas/.config/creeperworld3/ (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Using base game data dir: /Users/nicklucas/Documents/creeperworld3/ (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Shader Quality: 30 (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Quality: 0 (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Game Version: 2.12 (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Checking for Update... (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Checking for News... (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 6368. Total: 2.553173 ms (FindLiveObjects: 0.233751 ms CreateObjectMapping: 0.108661 ms MarkObjects: 2.166287 ms DeleteObjects: 0.044222 ms) Platform assembly: /Applications/CW3.app/Contents/Resources/Data/Managed/Mono.Security.dll (this message is harmless) ERROR building certificate chain: System.ArgumentException: certificate ---> System.Security.Cryptography.CryptographicException: Unsupported hash algorithm: 1.2.840.113549.1.1.12 at Mono.Security.X509.X509Certificate.VerifySignature (System.Security.Cryptography.RSA rsa) [0x00000] in :0 at Mono.Security.X509.X509Certificate.VerifySignature (System.Security.Cryptography.AsymmetricAlgorithm aa) [0x00000] in :0 at System.Security.Cryptography.X509Certificates.X509Chain.IsSignedWith (System.Security.Cryptography.X509Certificates.X509Certificate2 signed, System.Security.Cryptography.AsymmetricAlgorithm pubkey) [0x00000] in :0 at System.Security.Cryptography.X509Certificates.X509Chain.Process (Int32 n) [0x00000] in :0 at System.Security.Cryptography.X509Certificates.X509Chain.ValidateChain (X509ChainStatusFlags flag) [0x00000] in :0 at System.Security.Cryptography.X509Certificates.X509Chain.Build (System.Security.Cryptography.X509Certificates.X509Certificate2 certificate) [0x00000] in :0 --- End of inner exception stack trace --- at System.Security.Cryptography.X509Certificates.X509Chain.Build (System.Security.Cryptography.X509Certificates.X509Certificate2 certificate) [0x00000] in :0 at System.Net.ServicePointManager+ChainValidationHelper.ValidateChain (Mono.Security.X509.X509CertificateCollection certs) [0x00000] in :0 ERROR building certificate chain: System.ArgumentException: certificate ---> System.Security.Cryptography.CryptographicException: Unsupported hash algorithm: 1.2.840.113549.1.1.12 at Mono.Security.X509.X509Certificate.VerifySignature (System.Security.Cryptography.RSA rsa) [0x00000] in :0 at Mono.Security.X509.X509Certificate.VerifySignature (System.Security.Cryptography.AsymmetricAlgorithm aa) [0x00000] in :0 at System.Security.Cryptography.X509Certificates.X509Chain.IsSignedWith (System.Security.Cryptography.X509Certificates.X509Certificate2 signed, System.Security.Cryptography.AsymmetricAlgorithm pubkey) [0x00000] in :0 at System.Security.Cryptography.X509Certificates.X509Chain.Process (Int32 n) [0x00000] in :0 at System.Security.Cryptography.X509Certificates.X509Chain.ValidateChain (X509ChainStatusFlags flag) [0x00000] in :0 at System.Security.Cryptography.X509Certificates.X509Chain.Build (System.Security.Cryptography.X509Certificates.X509Certificate2 certificate) [0x00000] in :0 --- End of inner exception stack trace --- at System.Security.Cryptography.X509Certificates.X509Chain.Build (System.Security.Cryptography.X509Certificates.X509Certificate2 certificate) [0x00000] in :0 at System.Net.ServicePointManager+ChainValidationHelper.ValidateChain (Mono.Security.X509.X509CertificateCollection certs) [0x00000] in :0 Please, report this problem to the Mono team Please, report this problem to the Mono team News: Join the Knuckle Cracker Discord Chat! -> |u=https://discord.gg/knucklecracker Open_Web_Page (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) ICSharpCode.SharpZipLib.GZip.GZipException: Error GZIP header, first magic byte doesn't match at ICSharpCode.SharpZipLib.GZip.GZipInputStream.ReadHeader () [0x00000] in :0 at ICSharpCode.SharpZipLib.GZip.GZipInputStream.Read (System.Byte[] buffer, Int32 offset, Int32 count) [0x00000] in :0 at System.IO.StreamReader.ReadBuffer () [0x00000] in :0 at System.IO.StreamReader.Read (System.Char[] buffer, Int32 index, Int32 count) [0x00000] in :0 at System.IO.StreamReader.ReadToEnd () [0x00000] in :0 at ColonialSpaceManager.Decompress (System.Byte[] gzip) [0x00000] in :0 at ColonialSpaceManager+c__IteratorB.MoveNext () [0x00000] in :0 (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) at ICSharpCode.SharpZipLib.GZip.GZipInputStream.ReadHeader () [0x00000] in :0 at ICSharpCode.SharpZipLib.GZip.GZipInputStream.Read (System.Byte[] buffer, Int32 offset, Int32 count) [0x00000] in :0 at System.IO.StreamReader.ReadBuffer () [0x00000] in :0 at System.IO.StreamReader.Read (System.Char[] buffer, Int32 index, Int32 count) [0x00000] in :0 at System.IO.StreamReader.ReadToEnd () [0x00000] in :0 at ColonialSpaceManager.Decompress (System.Byte[] gzip) [0x00000] in :0 at ColonialSpaceManager+c__IteratorB.MoveNext () [0x00000] in :0 (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.493056 ms DataErrorException: Data Error at SevenZip.Compression.LZMA.Decoder.Code (System.IO.Stream inStream, System.IO.Stream outStream, Int64 inSize, Int64 outSize, ICodeProgress progress) [0x00000] in :0 at SevenZip.Compression.LZMA.SevenZipHelper.Decompress (System.Byte[] inputBytes) [0x00000] in :0 at SaveGameManager.LoadMission (System.Byte[] compressedData, Boolean calculateGUID) [0x00000] in :0 at SaveGameManager.LoadMission (System.String fileName, Boolean calculateGUID) [0x00000] in :0 at GameSpace.LoadMission (Boolean pre) [0x00000] in :0 at GameSpace.Awake () [0x00000] in :0 (Filename: Line: -1) Unloading 154 unused Assets to reduce memory usage. Loaded Objects now: 10093. Total: 28.572590 ms (FindLiveObjects: 0.397084 ms CreateObjectMapping: 0.052099 ms MarkObjects: 27.953135 ms DeleteObjects: 0.169929 ms) GameSpace.OnApplicationQuit (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) GameSpace.OnApplicationQuit (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64) NullReferenceException: Object reference not set to an instance of an object at XMLHelper.GetCSVFromIntArray (System.Int32[] data) [0x00000] in :0 at XMLHelper.WriteNode (System.Xml.XmlNode doc, System.String name, System.Int32[] innerText) [0x00000] in :0 at Terrain.WriteXML (System.Xml.XmlNode doc) [0x00000] in :0 at SaveGameManager.SaveMission (System.String fileName, Boolean includeGUID) [0x00000] in :0 at GameSpace.SaveMission (System.String slotName) [0x00000] in :0 at GameSpace.OnApplicationQuit () [0x00000] in :0 (Filename: Line: -1)