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Hide Emitters

Started by SPIFFEN, March 13, 2010, 08:38:00 PM

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SPIFFEN

To make maps suprice players more , it should be more ways to hide Emitters .

Now we can use some objects and Towers to hide the Emitters ,
but walls should also be abel to this , then the maps should be a littel harder .

Then we dont have to use Towers/objects to hide the Emitters .

This map might give you an idea of what im talking about :
PLZ THINK ABOUT WHAT YOU CALL YOUR TOPIC ! It will make the search work better =)
My maps : http://knucklecracker.com/creeperworld/viewmaps.php?author=SPIFFEN
How to make links

UpperKEES

I'm not a huge fan of these kind of 'surprises'. Most of the time it just means you have to start over again because an artifact was hiding an emitter with a long delay. Second time you know, so the surprise is gone. Doesn't add value to the gameplay for me.
My CW1 maps: downloads - overview
My CW2 maps: downloads - overview